Re-creation of Technik®, a one-weight typeface originally designed by German design studio Bionic Systems™ in 2001. This re-creation contains 2 weight : Technik® Display,best for titles, and Technik® Text, best for small text.
Re-creation of Technik®, a one-weight typeface originally designed by German design studio Bionic Systems™ in 2001. This re-creation contains 2 weight : Technik® Display, best for titles, and Technik® Text, best for small text.
This is a clone of Technik® DisplayThe main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
Experimental mosaic... or maybe a new mineral species?
This one started as a doodle. I began placing circles to see what kinds of complex shapes I could make, and this was the result.
It achieves a new visual effect at almost every size up to the original. Also try slowly moving the zoom slider for some interesting animations!
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This font is now nearly 1MB in size! I guess it has to do with the intrinsic complexity of circles.
Version 2.6
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Inspired by a comment by jonrgrover.
I built diamonds sized according to the Fibonacci series, then made a segmented display out of them. The design was then carved away to make the glyphs you see here. I used the members 1, 2, 3, 5, and 8. These sizes proved most feasible to work with in this sort of arrangement.
I gave the terminals a flared appearance which I think makes the glyphs look slightly Celtic. The design also makes me think of beach sand and things found on the beach - shells, pretty rocks, and so on.
A neat language of combining letters to create even more unique characters. Based on some languages like Armenian. Work in progress.
'PASTE'
A font which can be used to add a handrawn effect. The font evolved from me intially using toothpaste to create an alphabet and finding it effective , My aim was to try and recreate similair characteristics within my font. The tootpaste flicked off at the ends and collected in certain areas which created a really intersting typographical style. The lines are wobbly and unique on each letter as I wanted the font to have movement, energy and a bounce.
WORK IN PROGRESS.
Anatoli Font for use in Anatoli
[https://lingojam.com/Anatoli]
A chimera (fusion) which combines inline-versus-outline, maze, Gemscript, and other techniques to produce a timeless look.
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Original size: 6.75pt (use multiples of this value for pixel perfection)
Design Rules:
1. Square bricks only.
2. A 1px soft border of negative space must exist between lines whenever possible.
3. Glyphs must fill the 9x9 grid to the greatest extent possible given the rounded style.
4. The set of glyphs shall be a heterogeneous mix of symmetrical and asymmetrical forms.
5. Negative space will replace positive in any situation wherein the small grid size or the geometry of a letterform would be detrimental to the chosen style. This includes all situations where any shape lacks at least a soft 1px border of negative space around it.
See also: Terran Pixelcruiser