Mindustry Startup Font, redesigned by Marcus Mo (Me).
Capital Letters, Numbers, Basic Symbols, αβγ: Mindustry OS Startup Font
Small Letters: Serpulo Script
Latin Ext-E characters, supplementary phonetic letters, conlang characters and characters of the SMP beginning at Rejang.
Nebular is a space-age, all-caps sans serif typeface. It is bold; rounded yet angular. Great for headlines, quotes, and posters. It brings a fun bit of futuristic sci-fi to any design!
I was throughly inspired by NASA and the planets while building this typeface. It was created mostly with circular bricks to help convey a light and scientific look but still have it be readible. The future lies within the world of typography.
A font that represents what the future looked like through the eyes of the past. Presenting sharp features that seem to be extraterrestrial symbols, this font is perfect for not just Sci-fi and video game lovers, but for those who want a bold and striking font to make their work bring awe and nostalgia to their audience.
This typeface was inspired by science fiction and imagination. Bold, tall, and skinny! Its roundness, yet angular shape makes it perfect for any space, including your ship's name or a fun-loving meme. Have fun creating in a galaxy far, far away.
Edit: Good news! I cancelled to make this font in fontstruct because im going to transfer it to Inkscape (to design glyphs) and Fontforge (to copy paste the glyphs here from Inkscape for metrics, kerning, and font data stuff) so I don't have to rely on internet connection anymore. I even want to make lots of varieties of this font from sharp corners to gear looking corners to a bit of shifted glyph chaos.
I think I can let you use this font now.
I published this because I just want to know what would happen if I published a fontstruct. It was initially undownloadable.
Here's a preview of my first font I made in fontstruct. I initially made this font in Geometry Dash level editor (yeah, you've read it right) and left unfinished and I decided to reconstruct the font here in fontstruct.
Fontstruct is really good font creating website (I wish there was offline app/software version of fontstruct). I've encountered an annoying jumbled brick bug, but fortunately I've manage to fix the bug, by replacing "my bricks" with the correct bricks from below (don't know how to explain).This is a clone
This is a new classic 8x8 font from the future. This takes place with the numbers from the classic Atari 2600 Parker Bros. games and aesthetic futuristic letters and symbols like it's 1982. This font is written in Unicode format.
Smooth version of the in-game dialogue font from Space Quest 6: Roger Wilco In The Spinal Frontier, (C) 1995 Sierra On-Line.
Includes the Positive and Negative Post symbols and Sierra logo; modified / (to match \) and characters % $ [ | ] ~ by Goatmeal. Original / found in the More Latin area. Modified from the original Sierra Resource File Tags: "70.fon" & "71.fon"
Please note that during the "smoothing process" (from pixel to "bezier"), some liberties were taken with certain glyph designs.This is a clone of Sierra Font 70 fon
The idea behind this display font is to create something wide, modern and with light hint of space exploration
Main text font for numerous Sierra SCI games. The version from Space Quest I VGA includes several copy protection symbols and the Roman numeral I. The version from Space Quest IV includes Roman numerals IV and XII, plus a horizontal ™. These glyphs are located in the More Latin area. Circumflex Accent ^ by Goatmeal. Sierra Resource File Tags: "font.004" ; "4.fon" ; "1107.fon" ; "1207.fon"
Please note that "font.004" in the early Hoyle games contain a bold variant of this font.
If you can read it, you are intelligent. Save visual space. Use the future's font now and be coolThis is a clone
Save visual space. Use the future font fontelligent now and be cool. If you can read it you are very intelligentThis is a clone of fontelligent 2
Clone of Sierra Font 1605 fon. Bold version of the text font from "Space Quest V: Roger Wilco - The Next Mutation", (C) 1993 Dynamix / Sierra. Because (1.) Sierra fonts were aligned along the Cap Height instead of the Baseline, and (2.) this game often used the regular font (1605) and the lowercase bold (5220) within in the same lines of text, this font replicates the same alignment. Modified L S W l and s by Goatmeal; originals located in the More Latin area. Sierra Resource File Tag: "5220.fon"This is a clone of Sierra Font 1605 fon