I use multiple text editors, and made this font to be an alternate font for Windows Notepad.
This was designed to be similar to Marengi Mk2, the font used in my FS Tutorials. Apart from using a smaller grid size, Eglantine achieves a closer line spacing through the use of short ascenders/descenders and the removal of the dots from i and j. It is also more condensed and optimized for speedreading, resulting in a font that is pleasant to read despite being quite small.
This design does have some wasted matrix, but this is necessary to achieve the desired effect. The global matrix is still only 7px tall, so this can still be used on most small canvasses.
Original Size: 4.5pt
Includes A-z (Uppercase & lowercase are the same as each other)
Also includes 0-9, Double Quote ("), Single Quote ('), Question Mark (?), space ( ), and U with umlaut/diaresis (Ü).
I might make custom punctuation and accents, as well as the japanese font in the game.
Filled Version: https://fontstruct.com/fontstructions/show/1640844/super-mario-64-4-1
If you like recreations of fonts, here's the pixelated Comic Sans font in Baldi's Basics: https://fontstruct.com/fontstructions/show/1636406/sans-pixel
and the NES font https://fontstruct.com/fontstructions/show/1581047/nintendo-font-1
Finally done. Phew! It took two days to make this. This is a full collection of 5×7 Dot Matrix characters as seen on many devices, like Texas Instruments calculators. A lot of these are custom. Sources include TI-83, TI-86, TI-89, Casio Monochrome Graphing Calculators, Casio fx-115ES PLUS, and the rest, I created them myself. I included fractions for those themes on Microsoft Office don't have matching "1/3" and other fractions with the "1/4", "1/2", and "3/4". The fullwidth characters are substitutes for the other characters in the regular style, such as the math "x" and "y" from Casio.
Pixel + Serif
Best at pixel size (12px)
Because of the pixel design I was able to create lots of characters. Even control pictures (no matter if someone needs them). If you need more, just ask.
Cyrillic and IPA under construction.
Font used for the NES game Godzilla: Monsters of Monsters in info boxes and the password screen. Added a few characters/symbols.
- Game (c) by Compile, Toho Cinefile for Nintendo Entertaimnent System
-Franchise (c) by Toho
Fixed SO many things. But please let me know if I have still gotten something wrong. (P.S. The original had a Creative Commons Attribution Non-commerical No Derivatives license, which means I couldn't clone it. I had to make everything from scratch lol :P )
A font made for a Terraria mod. It gets its name because parts of it remind me of halberd, partisan, and/or axe heads. I designed this to have the vaguely authoritation look of a Didone as well as a borderline-gaudy look that prevents this from being taken as seriously as other Didones. These changes lent some much-needed character to the prototypical Didone from which this design evolved. The uppercase letters are more heavily ornamented, as if to suggest that they are letters from an illuminated manuscript.
The main texture is a diamond pattern inspired by vent holes in medieval armor. These were often made with a square punch, and help the font look more handmade.
The wider letters are incised, which seems to lessen their perceived wideness by breaking up the shapes. For me this effect lent a more natural flow to the reading.
The ornamentation rules are complicated and factor in lettershapes, English letter frequency, and the existing design parameters. One thing I can concisely explain is that glyphs which normally look fairly plain are ornamented to such an extent that they make others look plain instead (CGJLT1 among others).
Another one for Ms. Wellner...
She requested a font something like this, and as a bonus, I added no-crown letters and numbers with punctuation.
Extended Latin support for Spanish, German, Danish, Swedish, & Norwegian bokmål & nynorsk has been added.
A small project for my teacher, Ms. Wellner.
Supports English, Spanish and German (Portugese soon!)
Update 1: I was so stupid enough to find that Ñ wasn't supported. Yeesh.
Update 2: Added French and Portugese support and was even more dumbfounded that I hadn't added ß or scharfes s.
This is the font used in the game Undertale when the character sans speaks. Copied from the game's spritesheet ripped by Flusak1235 on The Spriter's Resource.