My first creation, a basic and unthreatening pixel font.
I created this font for my video game "Dairy Dave". Due to it's size, it contains only upper case letters.
In Godot and Aseprite I can savely use this font by setting the size to 4, 8, 12, 16, ...
I hope someone will use this in a video game!
A pixelated font defined by the contrast between its jagged edges and smooth ones.
This is the font of Newer Super Mario Bros. DS, a romhack of New Super Mario Bros. Credits to the Newer Team for making the hack and the font that goes with it. The font's internal name is 2647 Delfino. Button, smilies and such are starting from DB80 instead of E000 in the in-game font.
This contains both outlined and filled versions of letters.
The Super Mario Kart fonts for menus, credits and the result screen. This is different from the timer font.
The early ! is mapped to @.
Yes, the T really is 9-pixel long in game, this isn't an error.
Pixel-based font based on Acclaim's Extreme-G on the Nintendo 64. Plenty of custom characters included. Enjoy!
Sans Serif font heavily inspired by Minecraft and other block and pixelated video games.
A recreation of the font used in Midway's 'Arch Rivals', an arcade game originally released in 1989. It's actually the font taken from Miway's own 'Rampage' (1986), but expanded upon with a complete set of lowercase letters and additional punctuation.This is a clone of Rampage
Font used for the game Stranger Things 3 The Game as the main type face in every text. Improved a few characters/symbols.
-Game (c) by BonusXP, Inc.
-Franchise (c) by Netflix, inc.
The base font from the Sega Genesis/Mega Drive game Beyond Oasis (AKA The Story of Thor). It's another straight glyph dump with my usual additions of smart quotes and inverted ? and ! symbols; an @ sign (not found in the actual game) has also been added based on the game's copyright symbol.
Recreated Nintendo Entertainment System/Famicom/Arcade font.
Font used for the NES game Godzilla: Monsters of Monsters in info boxes and the password screen. Added a few characters/symbols.
- Game (c) by Compile, Toho Cinefile for Nintendo Entertaimnent System
-Franchise (c) by Toho
Recreaction of the in-game font from Koei's strategy games Nobunaga's Ambition and Romance of the Three Kingdoms. This includes a basic (but slightly incomplete) set of hiragana and katakana glypns. Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.
Taken from the story screens from Capcom's 1989 arcade brawler Final Fight. (Interestingly, this font can also be found in the tile set from the Street Fighter 2 arcade game). Accented letters are completely custom.
A fairly obscure video game font for you, this being the serifed font from thte 'Puyo Puyo' series of video games (if that name sounds unfamiliar, these games were reskinned in North American and released as 'Dr. Robotnik's Mean Bean Machine' and 'Kirby's Avalanche'.)
The base alphabet, numbers, and several punctuation are all authentic to the game (the inverted ? and ! are always easy to make, which is why I always include them, even if not a part of the game proper). However, there's plenty of custom glyph work here with the punctuation and the accented lettering.
A font loosely based upon the logos for UNDERTALE and deltarune.
This is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.This is a clone of Ndless Default Font
Inspired on Deltarune's logo. Comes with full Latin plus supplements.
Ideal sizes are 44pt and multiples like 88pt; sizes like 22pt and 66pt work, but they present a different spacing.
Just a little project I worked on while rendering
Has a sort of Undertale vibe now that I look at it