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Recreation of the pixel font from Graftgold/Hewson Consultants' "Ranarama" (1987) on the ZX Spectrum.
This recreation includes the handful of futhark runes used in the game, though one of the runes appears to be made up.
The same font is used in the Amstrad CPC and Commodore 64 ports, though the runes are slightly different.
Only the characters present in the game's tile set have been included.
He is my best font EVER!!
I'm tired to do this...
This is a clone"BalsObbyComputer 2023" is an artistic alphabet font.
He is my best font ever!!!!
Do not hate this font!
Note: This font contains an extensive collection of glyphs, including a wide range of characters, symbols, and diacritical marks. It has been carefully designed to support multiple languages and scripts, making it a versatile tool for writers, designers, and anyone else who needs to display text in a variety of languages. With its attention to detail and extensive character set, this font ensures that even the most complex and diverse texts can be accurately and beautifully rendered.
This font used in Lenovo, Honor, Huawei, Samsung, Oppo, Vivo, Redmi, Windows 10, Windows 11, Android, LG, Sony, Acer, Alcatel, Nokia, and more!
--INSPIRATIONS--
Catrinity
Nishiki-teki
Infininikinesestruct max
Xim sans handwritten
InfiniGlyphs max
Dylastrongercomputer
Fairfax HD
MrGoogleComputerFontFont
And MANY MORE FONTS!!!
--PLANS--
Extended number forms
Unused greek & Hebrew
Fanmade Carian
Extended Lisu
--LINKS--
--VERSIONS--
1.0 - Initial
1.1 - Added buhid, More cyrillic and Unifon
1.2 - Added Lozenge and Shidinn
1.3 - Added Kiwiana and Baht sign.
1.3.1 - Added Chit'de.
1.4 - Added Calinsacus & Carian, Fixed greek capital letter omega.
1.5 - Added tai le, Hebrew & Added unused greek.
1.6 - Added Liran & oldstyle numbers.
1.7 - Added number 10, Turned numbers: 2 to 4, Dozenal numbers, Reversed C & Elbasan.
1.8 - Added metelko, Three-headed M and Triple U.
1.9 - Added Cherokee, Armenian & Shidinn extensions.
1.91 - Added Unused armenian.
1.95 - Added Unused hebrew, Fanmade carian, Chorasmian, Elymaic & Liran Nasal sign.
1.975 - Added Caucasian Albanian, Old italic, Insulars and Con, Ligature KW, Font alternatives and Leafonetix.
2.0 - Big Update!
3.0 - Another Big Update!!
4.0 - Another more Big Update!!!
5.0 - Added Arabic, Lisu, Emoji, Tagalog, Cyrillic Shta, Inkling language and Latin extended-H.
6.0 - Added Aliphbepf and Berendu vindoo.
--COMING SOON--
6.5 - Meyziko.
7.0 - Darewuni and Rapunian Extensions.
8.0 - Lowercase Spantty.
Recreation of the pixel font from Serge Payeur/Ubisoft's "Peur sur Amityville" (1987) on the Amstrad CPC.
Note the inclusion of the "square root" character, which is used as part of the story. The original game seems to only include the lowercase "é" and "è" diacritics (and they both look the same, with the accent just being a horizontal line above the letter). In this recreation, I expanded this to include "ê" and "ë", and to apply the same approach to the lowercase accented "a", "i", "o", "u", and "y". Lastly, this recreation includes a "ç" character, which was absent from the game.
Apart from these additions, only the characters used in the game have been included.
Mr Google Computer Font Font is an Artistic Alphabet font.
My Font looks like "Justov"
This Font is only for Android, Windows 10, Windows 11, Windows 12, Windows 7, Windows 98, Windows XP, Windows 95, iOS, iPhone, iPad, Samsung, LG, Lenovo, Realme, Infinix, and Vivo.
Recreation of the pixel font from Ubisoft's "Fer & Flamme" (1986) on the Amstrad CPC.
The same font is used in "L'Anneau de Zengara" (1987), with different arrow characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Palace Software's "The Sacred Armour of Antiriad" (1986) on the Commodore 64, ZX Spectrum, and Amstrad CPC.
Only the characters present in the game's tile set have been included.
This font is entirely made by me.
This is a clone of WillowOS Pixel 8 CompThis font is entirely made by me.
This is a clone of WillowOS Pixel 7 CompThis font is entirely made by me.
This is a clone of WillowOS Pixel 7 CompRecreation of the pixel font from Ubisoft's "Hurlements" (1988) on the Amstrad CPC.
Note that this font is incomplete, missing all numbers except "2". It also doesn't include any accented characters, with the exception of German diaeresis/Umlaut characters.
Only the characters present in the game's tile set have been included.
This font is entirely made by me.
This is a clone of WillowOS Pixel 7 Comp
Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Cherokee (Unfinished)
Runic (Unfinished)
Phonetic Extensions (Unfinished)
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Private Use Area (Unfinished)
Lycian (Unfinished)
Deseret (Unfinished)
Metaphon
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
This font was inspired by computer chips. Use < and > to start and end a message. Use ~ and u+7f for < and >.
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@BWM: You have a point, but fewer people would be using > in a sentence. Typing u+7f as the end of a message would be tedious, too.
a new generic pixel font because uh why not
this font is not finished and is available in EARLY ACCESS
the full version will probably be at version 1.0
this font currently supports:
basic latin
latin-1 supplement
latin extended-A
latin extended-B
IPA extensions
general punctuation
this font will get updated for like every day or every 2nd day
anyways enjoy
Recreation of the pixel font from Mastertronic's "The Curse of Sherwood" (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.
Only the characters present in the game's tile set have been included.
This font is entirely made by me.
This is a clone of Unicode 2.0 (Latin Glyphs)Recreation of the pixel font from The Game Kitchen/Team17's "Blasphemous II" (2023).
Expanded slightly to complete the accented characters. Otherwise, only the characters used in the game have been included.
Recreation of the pixel font from Jon Wells/Atlantis Software/Psytronik's "Sceptre of Bagdad" (1987) on the ZX Spectrum.
The font was kept for the 1993 conversion on the Commodore 64. This recreation also includes a few of the additional characters (like the copyright symbol) from that version. Beyond that, only the characters present in the game's original tile set have been included.
Recreation of the pixel font from Mastertronic Added Dimension's "Ninja" (1987) on the Amstrad CPC.
This recreation includes the weird (buggy?) character used in some of the late game room names (like the "green room"), mapped to the "_" underscore.
Only the characters present in the game's tile set have been included.