This font was created around the theme of decay. I took inspiration from shapes and forms within the pieces of a badger's spine and manipulated them to construct the alphabet. Here is my blog :) > http://hollydennis.tumblr.com/ website> www.hollydennisdesign.com
This font is a free download, but some use is prohibited without contacting me first. Please abide by the readme which is included in the download! Thanks.
The Works Progress Administration (W.P.A.) was the largest agency of FDR's "New Deal", employing millions of people. Over 2,000 posters were produced by the W.P.A. to raise awareness and support the arts.
I have a lot of admiration for these posters and a style of sign painters' lettering (sometimes called “gas-pipe”) that was common in the U.S. during the 1930s-'40s. WPA Gothic gets much of its inspiration from this poster in particular. This FontStruction stays true to the sample’s simple letterforms, but the FontStruct grid does present a few limitations. For more refined typefaces in this style check out DDC Hardware, Futura Display, FF Golden Gate Gothic, Refrigerator, and MVB Solano Gothic by some of my favorite type designers, two of which (Parkinson and Van Bronkhorst) are East Bay natives.
WPA Gothic has a few alternate glyphs hanging out in the Extended Latin slots with more to come.
To get a look at the typeface outside the confines of the FontStruct sampler, here's a sample poster.
May 25, 2008: Released a variation with low-waisted "deco" caps.
2019: 10 year anniversary update!
– Loosened the spacing a tad more.
– Added a few punctuation marks, including dashes, bullets, and inverted question/exclamation marks.
– Tightened ‘f’ spacing.
– Lengthened the quotes and apostrophes. They were so wee!
– And I fixed that Å! It’s not pretty, but it’s a ring.
A logotype for retro-tech hardware inspired by Roc Mitchell's Corporate phototype series (aka Limited/Limited View and Logos/LogoStyle) from the 1970's. Free for personal use only. Alternate characters list: @ - P * - J # - L < - A > - t ^ - e { - F } - R ~ - K © - g ® - D § - S ¤ - E ‹ - A › - A ¹ - A ¼ - 4 ½ - m ¾ - w ² - V ³ - V ª - a « - p » - q † - f
What began nearly 8 years ago as an experiment in multi-stage, multi-resolution pixel serif type drafting (starting smallish then manually upscaling x4), took on the robust character you see here after countless edits and some tricky lessons learned along the way.
The initial weight was on the light side (cloned privately for posterity), so I took a leap into this bookish weight by fattening each glyph copy-pasted 1 pixel shifted both up and to the right. A rudimentary technique, by no means novel, yet almost wholly effective. I saw fit from here to only make a handful of corrections, keeping the slightly rounded and slanted serif shape that resulted as well as the subtle reenforcing of a pen-nib construction.
More intriguing is the 1-bit “anti-aliasing” scheme I found myself progressively guided toward while finding the lines of these curves developing the initial light weight. Implied diagonals and said curves – as well as refinement of contrast – are substantially more granular and specific than had I taken a black-and-white posterized, or stairstepped approach.
At half-resolution, the resulting smoothness is acceptible. This type of hinting will be useful in developing a substitution rule set consisting of subpixel slanted or curved bricks to produce a “vectorized” version.
Indeed, such a process could be purely automated by a proficient developer or properly trained neural network (this would be a really interesting future feature for fontstruct pro – rather than hinting a font after painstaking vector construction, why not reverse the process by way of en vogue ai-assisted upscaling?).
Basic accented charaters and numerals are being added as I churn through the extended character set...
Based on Suspiria's opening credits.
A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.