====[ EDUCATIVE INTRO ]====
At a time when making books was a very time-consuming and labor-intensive process, an increasingly literate 12th-century Europe required more and more books. To keep up with the increasing demand for the spread of literature was a ongoing struggle. Writing materials such as inks, dyes and parchment were very expensive. And it wasn't until the 15th century, when parchment was largely replaced by paper, along with the arrival of the printing press, for it to gradually became cheaper, faster and less labor-intensive.
So it made perfect sense to find other ways to help with this process.
Simplifying a script and cutting back on the decorative calligraphy was the most effective way of doing this.
This led to the development of simplified variations to pre-existing bookhand scripts. One of such forms is littera textualis, categorizing within the Textualis/Textura or simply Gothic bookhand scripts group.
Littera textualis is the simplest and least calligraphic form of textualis. It was developed with just two main goals in mind, to save time and costs. The simplified letterforms could be written much quicker than the more calligraphic and luxurious variations. It offered a more cost effective and faster version to the script. It was often used for less important literary works and academic papers.
It functioned as the standard bookhand script in the Netherlands during the 14th & 15th centuries.
====[ ABOUT THIS FONT ]====
TEXTUALIS BATAVICUM - A calligraphic inspired Blackletter/Gothic bookhand script. Essentially a Textualis/Textura inspired work.
The design mainly follows the concept for a traditional form of littera textualis bookhand script as was described in the intro written above.
It remains a work in progress and I will add update info for this font in the comment section bellow.
Some character still need slight adjustments, but so far I am very pleased with the result. As you can probably notice, the uppercase characters have slight more weight than the lowercase has.
More characters follow soon.
I hope y'all like it
This is my first attempt on drawing a blackletter-styled font. There are many alternates for I couldn't choose between some variations of letters--and some of the lowercases which begin the word look better without that top-left swash. Hope you like this font as much as I liked making it :D
~ Alternates ~
< - Alt. G 1
> - Alt. J
_ - Alt. A
@ - Alt. S
# - Alt. E
$ - Alt. F
% - Alt. G 2
* - Alt. d
) - Schoolbook a
] - initial schoolbook a
[ - initial a
" - initial s
/ - initial e
\ - initial o
Gothic inpired font for Unburied game with monospace digits
Blackletter, as small as possible, as elegant as possible.
Fun fact: The name Minotur came from the shortening of "minimal textur".
A minimalistic yet powerful gothic font that is designed for efficient hand-writing.
Update of my other font with the rough edges cleaned up. Also has Lithuanian and Scandinavian alphabet characters (kind of). Recently brushed up a little more. Hope you enjoy using it as much as I enjoyed making it.This is a clone of Fraktur mit Ligatur für Literatur
This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level. This font has been extensively tested for best kerning, yet some issues might have remained unresolved.This is a clone
A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.