A strong and rounded fixed-width font, aimed at single-font apps such as consoles and text editors.
Good for programming and text interface design.
Has more glyphs and completed Unicode subsets than most default monospace fonts.
A recreation of the font used in displays that utilises VGA (Video Graphics Array) / MCGA (Multi-colour graphics array).
This font style originates from DOSBox, where typing in "keyb us 850", then back again to "keyb us 437", results in this font being used until a restart.
Cyrillic letters are from Code Page 808, while Greek letters are from Code Page 737.
Each character is 16 px in height, and is best rendered at a size of 12px due to the 75% scaling effect on Windows. Marty Seefeldt probably should know this when he sees this font.
There are a total of 87 extra characters (60 as Shades, and 27 as Fine Block Elements) added as an unofficial extension of the Block Elements group, at Unicode range E000-E15F.
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My first font :D Each character is in a 5 x 5 grid of pixels.
While I was messing around in a text editor I learned that if you want your line spacing looking good then you can use:
line spacing = 1+.2(Distance in Pixels) since 5 is a really nice number to divide by.
This is a cloneonly_basic_latin (ASCII only)
This is a clone of Space InvadersASCII = Version 1.0
This is a clone of Space Invaders (extended)The entire first standard ASCII set of the font used in various Hummer Team games. The original ones are the uppercase letters, numbers and colon, afaik.
I might do the second ASCII set soon.
Use however you want. No credit needed.
Pixel aspect: 4:5 (1:1.25)
Found in some Acer, Hewlett-Packard, and Lenovo laptops that use an InsydeH2O BIOS.
It's very hard to find to find a replica of this font, so I decided to be one of the first to make this font.
07 OCT 2023: Added support for box drawing characters.
Presenting Ascii's Penguin-kun Wars (aka. Penguin Wars), released both consoles in 1985: NES and Arcade. This font is similar to Penguin Wars.
This is a clone of Penguin Wars