A medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.
Large font used in numerous Atari video arcade games, 1984-1987. As the original font uses three different colors for a font-smoothing effect, I attempted to replicate it in two-color by using differently-sized squares. Not sure how well that works; as such, any suggestions are welcome. Best below 20 pt.
The ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.
Clone of The Video Arcade Game Font. The ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.
This is a clone of The Video Arcade Game FontClone of LucasArts SCUMM - Menu. Shadow of the Menu font used for two-tone effects in "Monkey Island 2: LeChuck's Revenge" by LucasArts (1991). Extra Latin Characters supplied by marioflea82. Some characters have been modified for a better presentation.
This is a cloneAn experiment -- Half-tone uses dots, so why not replace dots with pixels? Thus, Half-Pixel Arcade was born.
This is a clone of The Video Arcade Game FontClone of LucasArts SCUMM - Credits. Alternate characters for the credits typeface in "Indiana Jones And The Fate Of Atlantis", (C) 1992/1993 LucasArts.
This is a clone of LucasArts SCUMM - CreditsControl Panel font from "Leisure Suit Larry 6: Shape Up Or Slip Out!", (C) 1993 Sierra. Extended characters from unused resource file found in "Leisure Suit Larry 7: Love For Sail!", (C) 1996 Sierra. Characters " ; : by Goatmeal. Sierra Resource File Tags: "900.fon" (LSL6) & "6119.fon" (LSL7DOS)
Clone of LucasArts SCUMM - Outline. Solid typeface used in "Indiana Jones And The Fate Of Atlantis", (C) 1992/1993 LucasArts. Now you can fill in the outline version!
This is a clone of LucasArts SCUMM - Outline