Recreation of the pixel font from Konami's "Mogura Desse" (1991).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Mogura DesseThis is a replication of the dialogue font used by Konami in the PlayStation game Suikoden II. It takes its name from the player character's hometown of Kyaro.
It is accurate to the in-game font, except the extended Latin characters that were squashed to fit the accents are unsquashed, some additional Latin characters based on existing ones have been added, and a few glyphs have been moved up/down to better fit regular usage (e.g., letters with descenders can now go properly below the baseline as they should).
This is a replication of the menu font used by Konami in the PlayStation game Suikoden II. It takes its name from the player-named fortress of Dunan Castle (default name).
It is accurate to the in-game font, except the extended Latin characters that were squashed to fit the accents are unsquashed, and some additional Latin characters based on existing ones have been added.
This is My second Mixed Font where i combained Stinger or Goonies 2 and Dynamite Duke cause Goonies 2 and stinger is the same thing Execpt for The Alternate Q, Z and 9
This is a clone of Dynamite DukeThis is My first Mixed Font where i combained Contra and Dynamite Duke
This is a clone of Dynamite DukeRecreation of the main bitmap font from Konami's Genesis/Mega Drive basketball game Hyper Dunk/Double Dribble: The Playoff Edition with the slight differences in the lowercase K and the period symbol. Added other symbols and the lowercase accents from the Genesis/Mega Drive Animaniacs game into the uppercase.
This is a clone of Animaniacs (Genesis) cutsceneRecreation of the main bitmap font used in the intro, ending and the options screen from Konami's Animaniacs game for SNES. Recycled from Pop'n TwinBee and its follow-up Rainbow Bell Adventures with added lowercase letters and differences in uppercase W, Y and Z, digit 0, and symbols.
This is a clone of Pop'n TwinBee (SNES)Recreation of the title screen bitmap font from Konami's The Goonies II for NES and Animaniacs for SNES. Added the alternate capital D and R from SNES Animaniacs title screen to the lowercase.
Recreation of the main bitmap font from Konami's Animaniacs game for Sega Genesis/Mega Drive.
Added the alternate capital C, D and G into the lowercase and capital umlauts from the Game Boy version and symbols from another font used in cutscenes.
Recreation of the archetypal pixel font from late golden age / early platinum age Konami arcade games, such as Track & Field (1983), Road fighter (1984), Salamander (1986), City bomber (1987), Combat school (1988). Note the distinctive "!" and "?". This recreation combines some of the special characters found in those games, in addition to the (fairly standard) base alphanumeric set.
This is a clone of TaitoidRecreation of the pixel font from Konami's "SD Snatcher" (1990) on the MSX2.
The font includes an almost complete set of hiragana and katakana characters. In the game's tile set, the dakuten and handakuten are stored in a separate tile. In this recreation, characters that use them are pre-combined into a single glyph. The dakuten and handakuten are not 8 pixels wide, and when used in game, they only take up as much width as necessary, making the Japanese text variable width/proportional. The latin characters, however, are all monospaced.
The game also includes a large number of Japanese idiographs. These have not been included in this recreation.
Except for the idiographs, only the characters present in the game's tile set have been included.
Presting ultra games snakes revenge realeased in 1990.
Also, the font is similar to http://Dig Dug II