Recreation of the main pixel font from Ocean Software's "Rocobop" (1988) on the Commodore Amiga and Atari ST.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Note that with the outline glow, this font is 9px tall, rather than 8px.
Only the characters used in the game have been included.
This is a clone of Robocop (Atari/Amiga)Recreation of the main pixel font from Traveller's Tales/WJS Design/Psygnosis' "Leander" (1991) on the Atari ST.
Incidentally, this font is also used when the player enters their initials on the highscore screen in the Amiga version, but otherwise that version uses a different font (even for the actual display of the highscore list once entered).
A few of the punctuation marks/special characters have been borrowed from the Sega Mega Drive/Genesis port. Beyond those, only the characters used in the game have been included.
This is a clone of Leander (Amiga)Recreation of the pixel font from John M. Phillips/Hewson's "Nebulus" (1987) on the Amiga and Atari ST.
Note the "JMP" character, mapped to "↑".
Only the characters present in the game's tile set have been included.
Recreation of the main bitmap font from Genesis/Mega Drive's TMSS startup screen used in all Genesis/Mega Drive revisions such as model 1 VA6 and 7 and every post-model 1 revision from 1991-upwards and Sega's Genesis/Mega Drive port of Cyberball.
fix kern altair
This is a clone of Altirra R4Re: i, j (Altair)
This is a clone of Altirra R3Fixed: Asterisk Altair
+Kerning
This is a clone of Altirra R2Fixed: Altair Remastered
This is a clone of Altirra R1Recreation of the proportional pixel font from Cobra Soft's "La Marque Jaune" (1988) on the Amstrad CPC and Atari ST.
This recreation has been slightly extended to include more accented characters. Apart from that, only the characters present in the game's tile set have been included.
Extended clone of marvellous Gidaio's font.
I made one important tweak: the original Atari letters begin at second column of the 8×8 grid, so I shifted all letters to the right for better "kerning" (the font is monospace though).
I also added two sets of extended latin (More Latin, Extended Latin A). I'm working on the fancy Extended Latin B right now. It's fun to try to stuff all the tiny details into an 8×8 pixels matrix :-D
This is a clone of Atari 800XLRecreation of the pixel font from Technōs/Leland Interactive Media's "Double Dragon V: The Shadow Falls" (1994) on the SNES.
The same font is used on the Sega Mega Drive/Genesis, and the Atari Jaguar, but the SNES version is the most complete with punctuation characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from ERE Informatique/Exxos' "Kult: The Temple of Flying Saucers" (aka "Chamber of the Sci-Mutant Priestess", 1989). Only the characters used in the game (including the French and German versions) have been included.
Sprint 2 was the first arcade game released by Atari in 1976 that debuted the 8-bit arcade font that many gamers know and love today. And the Atari Legacy font wishes to carry the torch as it once did back then, especially with new unicodes and glyphs. You can tell it's a font based on the golden days of gaming because of the "E". The unique "E" may seem very familiar for those who played Atari games back in the arcades, and those today who played Atari 50: The Anniversary Collection! The "?" and "!" are even sourced from Atari's Quiz Show, also released in 1976!
This is a clone of Arcade LegacyPresenting Atari Games, Jaleco, Tengen and Konami's Rampart, released in 1991 for the Famicom and NES. This game is based on Movies.
Recreated directly from screenshots I took of the game. I replicated every character I could find and extended the Latin set from there.
I haven't played much of the franchise, but I always loved the typeface used in the journals and was surprised no one else had recreated it.
Recreation of the pixel font from Horror Soft/Adventure Soft's "Elvira: Mistress of the Dark" (1990). This font was also used in "Elvira II: The Jaws of Cerberus" (1991) and "Waxworks" (1992).
Slightly expanded to complete the set of accented characters, beyond the ones used in the French and German versions of the game. Apart from this, only the characters used in the game have been included.
Recreation of the colour pixel font from The Bitmap Brother's "Gods" (1991) on the Amiga and Atari ST.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters used in the game have been included.
This is a clone of Gods (Amiga)Recreation of the monochromatic version of the pixel font from The Bitmap Brother's "Gods" (1991) on the Amiga and Atari ST.
This monochromatic version is used in game for notifications and status messages at the bottom of the screen, on a green gradient "ticker".
Only the characters used in the game have been included.