A collection of recreations of fonts from classic video/computer games, all built brick-by-brick on FontStruct.
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Recreation of the pixel font from Sir-Tech/Game Studios' "Wizardry: Proving Grounds of the Mad Overlord" (1981) on the NES/Famicom.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
This is a clone of Wizardry (NES)Recreation of the large font from Codemasters/Supersonic's "Micro Machines Turbo Tournament '96" (1995) on the Sega Mega Drive/Genesis.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Micro Machines Turbo Tournament '96 (Large)Recreation of the large font from Codemasters/Supersonic's "Micro Machines Turbo Tournament '96" (1995) on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of the small font from Codemasters/Supersonic's "Micro Machines Turbo Tournament '96" (1995) on the Sega Mega Drive/Genesis.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Micro Machines Turbo Tournament '96Remake of the font from Earthbound Beginnings/MOTHER 1.
The actual font in the game includes some squished-together letters to save space (e.g. `'s` as one character) - if fontstruct let us add ligatures, I would have included those, but it doesn't, so I didn't bother.
Recreation of the small pixel font from Mirage Technologies/Time Warner Interactive/Acclaim Entertainment's port of "Rise of the Robots" (1994) on the Sega Mega Drive/Genesis.
Only the characters used in the game have been included.
Recreation of the small pixel font from Mirage Technologies/Time Warner Interactive/Acclaim Entertainment's port of "Rise of the Robots" (1994) on the SNES.
Fairly basic, but I appreciate how the "M" and "W" are handled.
Slightly expanded to include a handful of missing characters and punctuation marks. Beyond that, only the characters used in the game have been included.
Recreation of the main pixel font from Jaleco's "Super E.D.F.: Earth Defense Force" (1991) on the SNES.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Note the "bunny" character, mapped to "white smiling face" (U+263A).
This recreation adds the single quote/apostrophe, semicolon, and comma. Beyond these, only the characters present in the game's tile set have been included.
This is a clone of Super E.D.F.: Earth Defense Force (SNES)Recreation of the main pixel font from Jaleco's "Super E.D.F.: Earth Defense Force" (1991) on the SNES.
Note the "bunny" character, mapped to "white smiling face" (U+263A).
This recreation adds the single quote/apostrophe, semicolon, and comma. Beyond these, only the characters present in the game's tile set have been included.
This is a recreation of the proportional dialog font used in the 1991 MS-DOS platformer Commander Keen in Goodbye, Galaxy by id Software, sometimes known as Keen 4: Secret of the Oracle and Keen 5: The Armageddon Machine. Its glyphs are 8 pixels tall with a 2 pixel stroke width and x-height of 5 pixels, making it nice and easy to read. Similar fonts appear in other pre-Doom id Software titles.
Note that, due to the non-square pixels of DOS's 320x200 video mode, you may want to stretch this vertically by 20% to to get the most "authentic" appearance.
Recreation of the main pixel font from Jaleco's "E.D.F.: Earth Defense Force" (1991).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation. Note that in the game, the characters use three separate gradients (for the letters, the numbers, and some of the special characters) – in this recreation, I've normalised them to all use the same gradient as the letters.
Only the characters present in the game's tile set have been included.
This is a clone of E.D.F.: Earth Defense ForceRecreation of the pixel font from Data East's "Windjammers" (aka "Flying Power Disc", 1994) on the Neo Geo.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the chararacters present in the game's tile set have been included.
This is a clone of Windjammers