(new font im working on)...
Might support more Latin, Greek, Coptic, Cyrillic, Armenian and MISC Symbols later...
Update 0.7: Release with basic letters, symbols and numbers in ASCII
Update 0.8: Added more Latin
Update 1.0.3: Big update
Update 1.1.0: Te Reo Maori Hiragana And Katakana
Update 1.1.2: Shidinn Language (Uppercase and lowercase, no midcase)
MrGoogleUSMWOStruct is a Minecraft-like or Fixedsys-like font
A good font!
Versions:
1.0 - Initial
This font is required for the following Windows versions:
Windows 3.1, Windows 95, Windows NT 4.0, Windows 98, Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8.1, Windows 10, Windows 11, Windows 12 and More!
That font supported other:
Android and Nintendo Switch
The font is also available for Android users:
Samsung, LG, Lenovo, Vivo, Realme, Infinix, Xiaomi, Redmi, Honor, Oppo, OnePlus, Tecno, Motorola, HTC and More!
The font is also available for iOS Users:
iPhone and iPad
Only for Download:
Mobile Phone, Tablet Computer, Handheld Game Console and Possible OS
This font was founded in 2000
Recreation of the pixel font from Technōs/Acclaim's "Double Dragon III: The Rosetta Stone" (aka "Double Dragon III: The Sacred Stones", 1991) on the NES.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the Japanese version uses a different/thin exclamation mark. This recreation only includes the bold version of the exclamation mark used in the European and US versions.
Only the characters present in the game's tile set have been included.
Recreation of the main pixel font from the Japanese version of Nihon Falcom's "Ys: Ancient Ys Vanished: Omen" (aka "Ys I: Ancient Ys Vanished", "Ys: The Vanished Omens", 1987) on the Sega Master System.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Note that the original font also included a small error, where a pixel from や (U+3084, hiragana letter Ya) is mistakenly added to the right of も (U+3082, hiragana letter Mo). This mistake is included in this recreation as well.
Only the characters present in the game's tile set have been included.
Some time after I decided to unleash Pixelbabania VI Deluxe onto the world, I deemed it appropriate to also create a light version to go alongside it. Had a good bit of fun making sure things looked right with this font, which also explains why I decided to fix its sister font while I was at it.
Here it is, at last. And just in time for the start of a new season, wherever in the world you all are.
4/12/2023 : Fixed up a few more glyphs of Box Drawing to make them work proper with their fellow glyphs.
I was annoyed that there was really no good recreation of the Minecraft font. So I made one and added some stuff like Hiragana and Katakana. :)
Hello everyone! This is a font based off of the Casio fx-ES Series Calculator text. I also included Hiragana and Katakana, though they're difficult. Cyrillic is slightly harder, but easy. Alternates are in Private Use Area!
I remember fondly playing Final Fantasy Dawn of Souls on the Game Boy Advance, FF1 in particular one of my favourite of the two games, which I had replayed a good number of times. As I became curious about the game once again, I started looking it up and started gazing at the fonts used, started looking up the font for it, and came across a resource sheet that contained all the characters for both Basic Latin and other languages, then I started to think about how the font changed looks in certain characters in other titles, such as the 3D remake of Final Fantasy IV and The 4 Heroes of Light, both games released for the Nintendo DS. I started thinking to myself, what if there was a monospaced version of this font?
And so, I got to work, thinking how it would all look if Square Enix indeed decided to go monospace for all the characters intstead of only the numbers for the GBA FF games and even had most of the small letters and even numbers expand horizontally by one pixel and even went the extra mile to add Greek, Coptic, Cyrillic and even Hiragana and Katakana. Not content with this, I even decided to add in a few extra things and even decided to add in characters used in computers of old, namely Box Drawing and Block Elements.
A bit of a "quick" project that I am finally happy to release onto the world.
5/12/23 : Fixed up some glyphs in the Box Drawing set. Now they should look nicer and fit with the rest good and proper.
Updates:
Made j thinner
Added Enclosed CJK Letters & Months, passing the goal of 5k glyphs
Constructed script for a conlang (5x5 version). Katakana keyboard setting required to use.
人工文字は人工言語を為(5x5バージョン)。カタカナキーボード設定は所要に使う。
Pretty much abandoned currently. Do with whatever you will.
Just please give credit, lest the effort go in vein.
The Official Level Font, supporting glyphs from many Unicode blocks, including several alternate glyphs
Game Studio フォント。英数字は『アーケード版ゼビウス』、ひらがな・カタカナは『カイの冒険』を参考にしました。等幅縦置きは[The Font of DRUAGA (v)]をご利用ください。
・濁点半濁点は横置き
・濁点半濁点文字は16ピクセル、以外は8ピクセル(高さは9ピクセル)
・罫線で2種の枠線を作れます(が、等幅でないのでコツが必要ですねw)
This is a clone of The Font of DRUAGA (v)Recreation of the small pixel font from Quintet/Ancient/Enix's "Slapstick" (1994) on the SNES.
Note that the western release, "Robotrek", uses a different (and much blander/classic 8 bit) font.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
I took a look at the very first font I published and looking back at it now, I couldn't help but think I could have done better and gone much further with it. Having learned a few things along the way when I was working on the light version of Pixelbabania, I decided to invest some time into working on a much improved version of Pixelbabania VI, while once again following a self-imposed limitation. This time, I decided to go with 6x9 (with some exceptions) to allow a bit more wriggle room and to make characters with accents much nicer, and even decided to change up some of the characters to improve their look. Not only this, I decided I'd try and see if it was possible to add more characters from other sets and thus far, it had gone quite nicely.
After so much time on and off, now I share with you the fruits of my labor and love.
Note: I have done what I could to get N'ko and to a lesser extent Adlam to play nice; unfortunately I could not get the tone marks to actually just go above or below the characters properly, therefore they will take residence right next to the character, taking up another space. Apologies for any inconvenience caused to those who type in those languages.
04/12/23 : Fixed up a few more glyphs in Box Drawing to make them look and work proper with the others.
это короче как vcr osd mono но лучше.
this font is like vcr osd mono but better.
This is a clone of 12x16 iskraPresenting to you... BANDAI JAPANESE! Home of the font branch!
The font includes a complete set of hiragana and katakana characters. Even though I managed to see Famicom Jump by NBABABAFONTNES, and I created this one even more super duper better! Since I don't have time to make Hiragana Fonts and Katakana fonts! Here are the similarities to this font: Dragonball 3: Gokuuden, Saint Seiya: Ougon Densetsu, Saint Seiya: Ougon Densetsu Kanketsu Hen, Devilman, Dragon Ball: Daimaou Fukkatsu and Dragon Ball: Shenlong no Nazo (or in Translated: Dragon Ball: Mystery of Shenlong), and Famicom Jump: Eiyuu Retsuden, (except Devilman for Namco).
I'd like to say I branching on the video game font because all of the bandai games are japanese, so I did like to recommed this font to all of you for the best luck, similar to MMRock9.
The "Bandai Japanese" Font was created on Thursday, 19 January, and finished on Monday, February 13.
Download this font so you can see this wonderful font typing!
Woody's masterpiece Font!
This font is constantly being changed, and it is a Font that can use a lot of characters.
Supported character genre
Hiragana
Katakana
Alphabet and some symbols
numbers
This is a cloneRecreation of the pixel font from Capcom's "Goof Troop: Pirate Island Adventure" (1993) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
This is a clone of Goof Troop