Recreation of the pixel font from Sir-Tech/Game Studios' "Wizardry: Proving Grounds of the Mad Overlord" (1981) on the NES/Famicom.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
This is a clone of Wizardry (NES)COMPLETE:
Ideographic Description Characters, Katakana, Bopomofo, Kanbun, CJK Strokes, Yijing Hexagram Symbols.
IN PROGRESS:
CJK Radicals Supplement, Kangxi Radicals, CJK Symbols and Punctuation, Hiragana, Hangul Compatibility Jamo, CJK Unified Ideographs 1 & 2, Hangul Syllables 1.
doing valerian argam : )
at cjk unified ideographs
This is a clone of round-dgtlVersion 1.0, Basic latin, Latin-1 Supplement, Latin Extended-A, Latin Extended-B and IPA Extensions
Version 1.1, Greek and Coptic, Spacing Modifier Letters, Combining Diacritical Marks and Cyrillic
Version 1.2, Cyrillic Supplement, Armenian, Hebrew, Some of Arabic
Version 1.3, Rest of Arabic, Some of Syriac
Version 1.4 Rest of Syriac, Arabic Supplement, Nko
Version 1.5, Thaana, Samaritan, Mandaic, Syriac Supplement
Version 1.6, Tiny bit of Arabic Extended-A
Version 1.7, Rest Of AE-A, Thai, little bit of Lao
Version 1.8, Rest of Lao, Little bit of Georgian
Version 1.9, Rest of Georgian, Cherokee, Ogham, Tagalog, Hanunoo, Buhid, Tagbanwa, Khmer, Little bit of Limbu
Version 2.0, Rest of Limbu, New Tai Lue
Version 2.1, Khmer Symbols, Buginese, Little Bit of Combining diacritical marks Extended
Version 2.2, Sundanese, some batak
Version 2.3, Rest of Batak, Lepcha, Ol Chiki
Version 2.4, Georgian Extended,Vedic Extensions, Sundanese Supplement, Little Phonetic Extensions
Version 2.5,Rest of Phonetic Extensions, Phonetic Extensions Supplement,General Punctuation,Superscripts and Subscripts, Currency Symbols, Combining Diacritical Marks for Symbols, Letterlike Symbols, Control Pictures, Optical Character Recognition,Glagolitic,Latin Extended-C, Some Coptic
Version 2.6,Rest of Coptic,Tifinagh,Cyrillic Extended-A,Some Hiragana
Version 2.7, Rest of Hiragana,Katakana,Bopomofo,Kanbun,Bopomofo Extended,Katakana Phonetic Extensions,Lisu,Cyrillic Extended-B,Bamum,Modifier Tone Letters,Latin Extended-D,Syloti Nagri,Common Indic Number Forms,Phags-Pa,Kayah Li,Rejang,Little Latin Extended-E
Version 2.8,Rest of LEE,Meetei Mayek Extensions,Cherokee Supplement
Version 2.9,Alphabetic Presentation Forms,Variation Selectors,Combining Half Marks
Version 3.0-3.2,Lycian,Carian
--------------------------------------————————–———————---------------------------Created actually Mar 20th 2026
No cloning, Please request more unicode and PUA
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E000-E07F (Tengwar)
E080-E42F (Nothing)
E430-E4FF (Phonetic Extensions Appendix)
E500-E9FF (Nothing)
EA00-EACF (Latin Extended Appendix-A)
EAD0-10FFFF (Nothing)
Recreation of the main pixel font from Capcom's "19XX: The War Against Destiny" (1996).
The font includes an (unused) set of katakana characters.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of 19XX: The War Against DestinyRecreation of the main pixel font from Capcom's "19XX: The War Against Destiny" (1996).
The font includes an (unused) set of katakana characters.
Only the characters present in the game's tile set have been included.
Recreation of the large handwriting pixel font from Taito's "Twin Qix" (1995).
This font includes a complete set of hiragana and katakana characters, as well as a large number of punctuation and special characters.
Only the characters present in the game's tile set have been included.
pre-1982 Zhuang my beloved ♡
god I love Gurmukhi’s design philosophy
(probably) First fs font that supports Tulu-Tigalari completely*
Newest update: Added OCR characters.
SfLC is Symbols for Legacy Computing.
Special mention to ctcg Normalpixel.
WORK IN PROGRESS!! ):) (:(
Sorry if the sone of the Kanji is unreadable, but I have to do it within an 8x8 grid...
13000 Glyphs Reached!!
Any double vowels or vowels where there is a consanant in between them should NOT be used!!
Tamil: Use with Consanants: For the O, Use E + Consonant + Aa; for the Oo, Use Ee + Consonant + Aa; For the Au, Use E + Consonant + Au Length Mark. Use the vowels itself: For the Au, Use Oo + Vowel Sign Au Length Mark
Malayalam: Use with Consonants: For the Ai, Use E + E + Consonant; for the O, Use E + Consonant + Aa; For the Oo, Use Ee + Consonant + Aa, for the Au, Use E + Consonant + Au Length Mark. Use the vowels itself: For the Ii, Use I + Au Length Mark; for the Uu, Use U + Au Length Mark, for the Ai, Use Vowel Sign E + E, for the Oo, Use O + Vowel Sign Aa, for the Au, use O + Vowel Sign Au Length Mark.
current version: 1.7f-beta
~ WIP zone ~
Latin Extended-D (i will start working in Arabic Presentation Forms-B when Latin Extended-D is done.)
~ future plans ~
¿Addition of latest Unicode characters (from existing blocks in this font)?
¿Latin Extended-E, F, G?
¿Cyrillic Extended-B, D?
¿Yi Syllables?
¿Yi Radicals?
¿Lisu?
¿Lisu Supplement?
¿Vai?
¿Hangul Compatibility Jamo?
¿Carian?
¿CJK Radicals Supplement?
¿CJK Strokes?
¿Syriac Supplement?
¿Arabic Extended-A, B, C?
¿Arabic Presentation Forms-A, B?
¿Glagolitic?
¿Glagolitic Supplement?
¿Malayalam?
¿Lao?
¿Tibetan?
¿Unified Canadian Aboriginal Syllabics Extended, Extended-A?
This is a clone of no moral- [beta v1.7d]A 49 segment Display With 7X7 SQUARE MATRIX
This is Rough ranger/Super ranger (1988) it 36 year ago now this font is like Press start 2P from the arcade (Please Rate This Font)
This is a clone of Arcade LegacyRecreation of one of the extra large pixel fonts from Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996).
This recreation is available in TrueType+COLR and WOFF2. As the heavy antialiasing is integral to the shape of the characters (particularly the japanese ones), there is no monochrome version.
The font includes an almost complete set of katakana characters, which were used in the japanese release of the game.
In the game, there are two variants of this font with subtly different antialiasing and vertical alignment for the latin characters. One variant is used at the end of the first level, when the player can enter their name. The second one is used in most other parts of the game. This recreation mixes the two, using the japanese characters, punctuation marks, and the vertical alignment of the former, but the antialiasing of the latin characters of the latter.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Nichibutsu's "Terra Force" (1987) on the arcade.
[UPDATE: now includes the special characters from the French, German, Italian, russian, greek, Katakana, Hiragana and Spanish language version of the game.]
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Dooyong's "Gulf storm" (1991).
(UPDATE: This pixel font was added Russian, french, Italian, Spanish, German, Greek, Katakana, Hiragana, And other.)
Only the characters present in the game's tile set have been included.