Recreation of the pixel font from Hudson Soft's "Panic Bomber" (1994) on the Neo Geo.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Panic BomberRecreation of the pixel font from SNK's "Samurai Shodown II" (aka "Shin Samurai Spirits: Haōmaru Jigokuhen", 1994) on the Neo Geo.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Samurai Shodown IIRecreation of the pixel font from Silicon & Synapse/Blizzard Entertainment/Interplay Productions' "Rock n' Roll Racing" (1994) on the SNES and Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Probe's port of Midway/Acclaim's "Mortal Kombat II" (1994) on the Sega Master System and Sega Game Gear.
This font is identical to the one from "Mortal Kombat" (1993), but includes a complete - unused, it seems - lowercase.
Only the characters present in the game's tile set have been included.
This is a clone of Mortal Kombat (SMS)Recreation of the tertiary pixel font from Pacific Software/Time Warner Interactive's "Generations Lost" (1994) on the Sega Mega Drive/Genesis.
This font is used for the teleporter screens and computer terminals.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Generations Lost (Technology)Recreation of the tertiary pixel font from Pacific Software/Time Warner Interactive's "Generations Lost" (1994) on the Sega Mega Drive/Genesis.
This font is used for the teleporter screens and the outro text.
Only the characters present in the game's tile set have been included.
Recreation of the secondary pixel font from Pacific Software/Time Warner Interactive's "Generations Lost" (1994) on the Sega Mega Drive/Genesis.
This font is used for the ancient scrolls used to convey story/exposition.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Generations Lost (Scroll)Recreation of the secondary pixel font from Pacific Software/Time Warner Interactive's "Generations Lost" (1994) on the Sega Mega Drive/Genesis.
This font is used for the ancient scrolls used to convey story/exposition.
Only the characters present in the game's tile set have been included.
Recreation of the main bitmap font from Konami's Genesis/Mega Drive basketball game Hyper Dunk/Double Dribble: The Playoff Edition with the slight differences in the lowercase K and the period symbol. Added other symbols and the lowercase accents from the Genesis/Mega Drive Animaniacs game into the uppercase.
This is a clone of Animaniacs (Genesis) cutsceneRecreation of the main bitmap font used in the intro, ending and the options screen from Konami's Animaniacs game for SNES. Recycled from Pop'n TwinBee and its follow-up Rainbow Bell Adventures with added lowercase letters and differences in uppercase W, Y and Z, digit 0, and symbols.
This is a clone of Pop'n TwinBee (SNES)Recreation of the title screen bitmap font from Konami's The Goonies II for NES and Animaniacs for SNES. Added the alternate capital D and R from SNES Animaniacs title screen to the lowercase.
Recreation of the main bitmap font from Konami's Animaniacs game for Sega Genesis/Mega Drive.
Added the alternate capital C, D and G into the lowercase and capital umlauts from the Game Boy version and symbols from another font used in cutscenes.
Recreation of one of the large pixel fonts from Taito's "Chase Bombers" (1994).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Chase Bombers (Large)Recreation of the small pixel font from Taito's "Chase Bombers" (1994).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Chase Bombers (Small)Font might be inaccurate. Use it if u need
This is a Sans Serif display font that is based on the game "EarthBound" for Super NES. It has Latin, and soon Asian characters for overseas font lovers. And it's wonderful to use it as a GUI! If you are an RPG fan, it's worth a shot!
Recreation of the large pixel font from Capcom's "Darkstalkers: The Night Warriors" (aka "Vampire: The Night Warriors", 1994).
The same font was reused in the sequel "Night Warriors: Darkstalkers' Revenge" (aka "Vampire Hunter: Darkstalker's Revenge", 1995), where it was only used for the post-fight taunt scenes.
The font includes an almost complete set of accented characters.
A quirk of this font is that it's monospaced, despite some characters (like the lowercase "m") being wider than the nominal letter width - which leads to a slightly joined-up look for certain words.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters in the game's tile set have been included.
This is a clone of Darkstalkers: The Night Warriors (L)Recreation of the large pixel font from Capcom's "Darkstalkers: The Night Warriors" (aka "Vampire: The Night Warriors", 1994).
The same font was reused in the sequel "Night Warriors: Darkstalkers' Revenge" (aka "Vampire Hunter: Darkstalkers' Revenge", 1995), where it was only used for the post-fight taunt scenes.
The font includes an almost complete set of accented characters.
A quirk of this font is that it's monospaced, despite some characters (like the lowercase "m") being wider than the nominal letter width - which leads to a slightly joined-up look for certain words.
Only the characters in the game's tile set have been included.
Recreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Pitfall: The Mayan AdventureRecreation of the pixel font from Activision's "Pitfall: The Mayan Adventure" (1994) on the Sega Mega Drive/Genesis and the SNES.
The font is the same between the two platforms, with the exception of punctuation characters - this recreation combines the best characters of both version.
Beyond that, only the characters present in the game's tile set have been included.
Recreation of the medium pixel font from Technōs/Leland Interactive Media's "Double Dragon V: The Shadow Falls" (1994) on the SNES.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Double Dragon V (Large) (SNES)