Recreation of the pixel font from Graftgold/Hewson Consultants' "Ranarama" (1987) on the ZX Spectrum.
This recreation includes the handful of futhark runes used in the game, though one of the runes appears to be made up.
The same font is used in the Amstrad CPC and Commodore 64 ports, though the runes are slightly different.
Only the characters present in the game's tile set have been included.
I was annoyed that there was really no good recreation of the Minecraft font. So I made one and added some stuff like Hiragana and Katakana. :)
Download this font only in Mac
Unicode® 16.0.0
Unicofonte is a sans-serif typeface which is designed by marcot_0425, not_cake, & Sed 4 type foundry for the Fake Bézier curves(geometric shapes only).
Latest update (v7.0.0):
March 3 at 11 a.m.:
Updated Cyrillic Omega Titlo and OT
Updated L with accent marks (especially L with stroke [small] as it looks like a T)
Fixed u0020 (spacebar)
I've updated tone six (looks like a cyrillic hard sign)
I've updated Cyrillic multi-eyed o (10 eyes) and F with stroke (Ua798) (looks like French franc symbol)
Fixed some bugs
Fixed all Latin extensions d character (a7d5) and medival exclamation and quesion mark(2E53-4)
Fixed Thorn with stroke
i used a diagonal brick to make it
Sun 24 Dec:
Today I added latin/greek/cyrillic unicode 16.0 chars
26 Dec 2023:
Better Kerning
Fixed most of the errors that I found
A very tall, thin gothic font. It was made specially for Halloween, and will be perfect for spooky designs, but it'll work great for non-seasonal designs as well. It could also be said to resemble nordic runes, or to have a modern ethnic vibe.
This is the sequel to "Petermax's 3x5 and 4x6," with almost twice the number of characters. Many small changes have been made, especially improving the readability of the Vietnamese vowel characters. Various writing systems have been added: Tifinagh, Coptic, Ol Chiki, Runes, and Ogham. I also gave connected scripts a try: N'Ko, Mongolian, and Mandaic. Obviously these are not perfect, but I see them as a major improvement to the first. In this version, I was also able to add some extra Latin phonetics as well as some few Cyrillic diacritics. Some things are definitely out of control, as this program isn't completely compatable with right-left alphabets, such as Arabic, Mandaic, and N'Ko. If anything sticks out that should be improved, please let me know. Thank you, and please enjoy! :)
This font was made to resemble the Mara glyphs seen in the queue of Indiana Jones and the Temple of the Forbidden Eye at Disneyland, CA.
It looks like a different language, but each glyph very loosely resembles a letter in the Roman alphabet, allowing the text in the queue to be "translated."
Recreation of the runic pixel font from Origin Systems' "Ultima V: Warriors of Destiny" (1988).
Ultima's runic alphabet contains a character for each A-Z letter of the latin alphabet. In addition, it has compound characters for specific letter pairings which, unfortunately, cannot be set up in a TrueType font (you'd need OpenType for these custom ligatures, I assume). As these characters (with one exception) lack an appropriate unicode point, they have been added here as follows (to unicode characters that at least visually appear close enough): "ee" 'currency sign' (U+00A4), "th" 'capital thorn' (U+00DE), "st" 'bowtie' (U+22C8), "ng" 'tifinagh letter yag' (U+2D33), "ea" 'vai syllable ta' (U+A55A).
As in the game, "space" between words uses a middle dot, and the full stop/period uses a symbol resembling a staff of aesculapius.
Only the characters present in the game's runic character set have been included.
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
A highly exclusive language used by people on Bysonce Island, Planet Ashr in my video game Endless Sea of Stars. This one is used for private documents and old government records, and its brother language Eudastiphos Hand is used for public court documents.
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Calystiphos Hand is much simpler than its brother language, despite looking much more complicated. Each glyph refers to highly specific concepts and so it is most used to record time-tested, factual information rather than stories or fiction. However, these glyphs can still be considered as runes, as each one is host to whole mysteriums of information and idiomatic knowledge which have been associated with it.
Bysoncians use a base-8 system of numeracy. 9 would thus be written as 81, 10 as 82, etc. There is no numeral 9.
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Calystiphos is the Ashrian god of siroccos. The simplest way to put it is to say that he represents the "yin" of the pantheon.
A script used by the Old Fyromrese or Lesser Oinai (human-like) people of Planet Fyromr in my own stories and games. The runes depict looms, which were made by splitting two sticks, one to make the internal frame and one to make the hexagon shape. These runes were typically carved into wood.
The earliest Fyromrese writing was done using cord wrapped around pegs on these looms, and so this script attempts to mimic the path of the cord. The later Fyromrese (Tangled Script) took things further, making it possible to encode entire words within a single loom-shape while also making individual words and letters far more readable. But that script requires multiple colors to render legibly so it probably won't be possible to Fontstruct it.
Notating Fyromrese numbers using a Fontstructed font is similarly unlikely, as the logic of their enumeration would require hundreds of glyphs.
This script attempts to match loom-shapes to phonemes as they are spoken in American English.
This is a font inspired by pixelart and the nordic rune alphabet. Caps give you runes and the small letters describe what letter the rune is
Use it as you like, would be awesome if you credited me but you don´t have to. Free stuff for the people :D
Runes for Family Use: User Manual
Font-size: 10
This font should be used with either caps lock or all lowercase, the former with serifs and the latter more realistic. As there is no runic "Z", typing one will instead provide stan, for "St". The numbers 0 - 9 provide other runes, listed below:
0: þorn "þ" "th"
1: eihwaz " ï "
2: yngvi "ŋ" "ng"
3: gyfu "/x/" "ch"
4: ear "ea"
5: kealk "kk" "ck"
6: ger "j"
7: os "o"
8: ac "a"
9: haglaz "h"
Just use shift on numbers for the caps lock version of those.