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Fontstructions tagged with “Commodore”

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RoboCop 3 (C64) 

by Patrick H. Lauke (redux)
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61680 Published: 26th January, 2026
Last edited: 26th January, 2026
Created: 24th January, 2026

Recreation of the pixel font from Probe Software/Ocean Software's "RoboCop 3" (1992) on the Commodore 64.

Only the characters present in the game's tile set have been included.

  • Pixel Optimized
  • Monospaced
  • Game Recreations
    • Pixel (9226)
    • Computer (891)
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    • probe software (9)
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    • 1992 (174)
    • Robocop (20)
    • robocop 3 (6)
    Creative Commons

    Robocop (Colour) (Atari/Amiga) 

    by Patrick H. Lauke (redux)
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    182650 Published: 31st December, 2025
    Last edited: 31st December, 2025
    Created: 28th December, 2025

    Recreation of the main pixel font from Ocean Software's "Rocobop" (1988) on the Commodore Amiga and Atari ST.

    This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.

    Note that with the outline glow, this font is 9px tall, rather than 8px.

    Only the characters used in the game have been included.

    This is a clone of Robocop (Atari/Amiga)
    • Color Fonts
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      • Colour (197)
      Creative Commons

      Robocop (Atari/Amiga) 

      by Patrick H. Lauke (redux)
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      83650 Published: 31st December, 2025
      Last edited: 31st December, 2025
      Created: 28th December, 2025

      Recreation of the main pixel font from Ocean Software's "Rocobop" (1988) on the Commodore Amiga and Atari ST.

      Only the characters used in the game have been included.

      • Pixel Optimized
      • Monospaced
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        • Pixel (9226)
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        Creative Commons

        Pool of Radiance (C64/MS-DOS) 

        by Patrick H. Lauke (redux)
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        72841 Published: 30th December, 2025
        Last edited: 30th December, 2025
        Created: 30th December, 2025

        Recreation of the pixel font from Strategic Simulations Inc.'s "Pool of Radiance" (1988) on the Commodore 64 and MS-DOS.

        This recreation includes the box drawing characters (U+2500, U+2502, U+253C) from the C64 version.

        Only the characters present in the game's tile set have been included.

        • Pixel Optimized
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          • 1988 (161)
          Creative Commons

          Yie Ar Kung-Fu II (C64) 

          by Patrick H. Lauke (redux)
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          61651 Published: 3rd December, 2025
          Last edited: 3rd December, 2025
          Created: 2nd December, 2025

          Recreation of the pixel font from Konami/Imagine Software's "Yie Ar Kung-Fu II: The Emperor Yie-Gah" (1986) on the Commodore 64.

          Only the characters used in the game have been included.

          • Pixel Optimized
          • Monospaced
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            • Pixel (9226)
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            • yie ar kung-fu II: the emperor yie-gah (1)
            Creative Commons

            Leander (Amiga) 

            by Patrick H. Lauke (redux)
            8.36 Click on the stars to rate this FontStruction.
            Balanced Rating: 8.36
            Average Rating: 10.00
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             1 vote
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            91811 Published: 15th September, 2025
            Last edited: 15th September, 2025
            Created: 14th September, 2025

            Recreation of the main pixel font from Traveller's Tales/Psygnosis' "Leander" (1991) on the Commodore Amiga.

            A few of the punctuation marks/special characters have been borrowed from the Sega Mega Drive/Genesis port. Beyond those, only the characters used in the game have been included.

            • Pixel Optimized
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              Creative Commons

              Nobby the Aardvark 

              by Patrick H. Lauke (redux)
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              61680 Published: 31st July, 2025
              Last edited: 31st July, 2025
              Created: 31st July, 2025

              Recreation of the pixel font from Dave Clark/Jonathan Smyth/Genesis Software/Thalamus' "Nobby the Aardvark" (1992) on the Commodore 64.

              Only the characters used in the game have been included.

              • Pixel Optimized
              • Monospaced
              • Game Recreations
                • Pixel (9226)
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                • 1992 (174)
                Creative Commons

                Master of Magic (C64) 

                by Patrick H. Lauke (redux)
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                81680 Published: 30th July, 2025
                Last edited: 30th July, 2025
                Created: 25th July, 2025

                Recreation of the pixel font from Richard Darling/Mastertronic Added Dimension's "Master of Magic" (1985) on the Commodore 64.

                Note the custom commodore character, mapped to the copyright symbol.

                Only the characters used in the game have been included.

                • Pixel Optimized
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                  • 1985 (110)
                  Creative Commons

                  Nebulus (Amiga/Atari) 

                  by Patrick H. Lauke (redux)
                  8.63 Click on the stars to rate this FontStruction.
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                  Average Rating: 10.00
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                  141962 Published: 13th July, 2025
                  Last edited: 13th July, 2025
                  Created: 13th July, 2025

                  Recreation of the pixel font from John M. Phillips/Hewson's "Nebulus" (1987) on the Amiga and Atari ST.

                  Note the "JMP" character, mapped to "↑".

                  Only the characters present in the game's tile set have been included.

                  • Pixel Optimized
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                    Creative Commons

                    Kinetik 

                    by Patrick H. Lauke (redux)
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                    71660 Published: 12th July, 2025
                    Last edited: 12th July, 2025
                    Created: 10th July, 2025

                    Recreation of the pixel font from Jasdan Joerges/Firebird Software's "Kinetik" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

                    Only the characters present in the game's tile set have been included.

                    • Pixel Optimized
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                      Creative Commons

                      I, Ball (Amstrad/Spectrum/C64) 

                      by Patrick H. Lauke (redux)
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                      61752 Published: 10th July, 2025
                      Last edited: 10th July, 2025
                      Created: 10th July, 2025

                      Recreation of the pixel font from Timothy Closs/Firebird Software's "I, Ball" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

                      In the Amstrad and Spectrum versions, the "O" and "Q" are awkwardly shifted left by one pixel. On the C64, these letters are correctly centered, and the "Z" is slightly more interesting. This recreation uses the C64 versions of these letters.

                      Only the characters present in the game's tile set have been included.

                      • Pixel Optimized
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                        • Pixel (9226)
                        • Computer (891)
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                        • I (134)
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                        Creative Commons

                        Nebulus (C64) 

                        by Patrick H. Lauke (redux)
                        8.36 Click on the stars to rate this FontStruction.
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                        Average Rating: 10.00
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                         1 vote
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                        91663 Published: 7th May, 2025
                        Last edited: 7th May, 2025
                        Created: 7th May, 2025

                        Recreation of the pixel font from John M. Phillips/Hewson's "Nebulus" (1987) on the Commodore 64.

                        Only the characters present in the game's tile set have been included.

                        • Monospaced
                        • Game Recreations
                          • Pixel (9226)
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                          • 1987 (188)
                          • Wide (281)
                          Creative Commons

                          Metaplex (C64) 

                          by Patrick H. Lauke (redux)
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                          101650 Published: 29th April, 2025
                          Last edited: 29th April, 2025
                          Created: 28th April, 2025

                          Recreation of the pixel font from Prism Leisure Corporation's "Metaplex" (1990) on the Commodore 64.

                          This font differs from the Amstrad version, with changes to the "A", "C", "E", "F", "O", "U", "V", "Y", "4", and "5".

                          Only the characters present in the game's tile set have been included.

                          This is a clone of Metaplex (Amstrad)
                          • Pixel Optimized
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                            • softeam (1)
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                            • 1990 (208)
                            Creative Commons

                            Commodore C64 (Extended) 

                            by Patrick H. Lauke (redux)
                            9.08 Click on the stars to rate this FontStruction.
                            Balanced Rating: 9.08
                            Average Rating: 10.00
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                             5 votes
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                            4442593 Published: 23rd April, 2025
                            Last edited: 24th April, 2025
                            Created: 22nd April, 2025

                            Recreation of the default pixel font on the Commodore C64.

                            This recreation includes most of the box drawing and block element characters, mapped to the equivalent unicode points – including a few in the "Symbols for Legacy Computing" range.

                            In addition, the font has been slightly expanded to include the right and down arrow, a handful of accented characters, and a few additional block elements. Apart from these, only the characters present in the computer's firmware have been included.

                            • Pixel Optimized
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                              Creative Commons

                              Times of Lore (C64) 

                              by Patrick H. Lauke (redux)
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                              141681 Published: 9th April, 2025
                              Last edited: 8th April, 2025
                              Created: 8th April, 2025

                              Recreation of the pixel font from Origin Systems' "Times of Lore" (1988) on the Commodore C64.

                              Only the characters present in the game's tile set have been included.

                              • Pixel Optimized
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                                Creative Commons

                                Death Wish 3 (Amstrad/C64) 

                                by Patrick H. Lauke (redux)
                                0.00 Click on the stars to rate this FontStruction.
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                                91800 Published: 25th March, 2025
                                Last edited: 25th March, 2025
                                Created: 25th March, 2025

                                Recreation of the main pixel font from Gremlin Interactive's "Death Wish 3" (1987) on the Amstrad CPC and Commodore C64.

                                Only the characters present in the game's tile set have been included.

                                • Pixel Optimized
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                                  Creative Commons

                                  Zub (C64) 

                                  by Patrick H. Lauke (redux)
                                  0.00 Click on the stars to rate this FontStruction.
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                                  121671 Published: 22nd March, 2025
                                  Last edited: 22nd March, 2025
                                  Created: 21st March, 2025

                                  Recreation of the pixel font from Ste and John Pickford/Binary Design/Mastertronic Added Dimension's "Zub" (1986) on the Commodore C64.

                                  Only the characters present in the game's tile set have been included.

                                  • Pixel Optimized
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                                    • zub (3)
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                                    • commodore c64 (6)
                                    • C64 (147)
                                    Creative Commons

                                    A25T - TECHTEXT 

                                    by a25t
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                                    30980 Published: 22nd March, 2025
                                    Last edited: 22nd March, 2025
                                    Created: 22nd March, 2025

                                    idk

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                                        Open Font License

                                        Blade Runner (Small) 

                                        by Patrick H. Lauke (redux)
                                        0.00 Click on the stars to rate this FontStruction.
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                                        201840 Published: 3rd February, 2025
                                        Last edited: 3rd February, 2025
                                        Created: 28th January, 2025

                                        Recreation of the small pixel font from CRL Group's "Blade Runner" (1985).

                                        Only the characters present in the game's tile set have been included.

                                        • Pixel Optimized
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                                          • Small (745)
                                          Creative Commons

                                          Blade Runner 

                                          by Patrick H. Lauke (redux)
                                          0.00 Click on the stars to rate this FontStruction.
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                                          171660 Published: 3rd February, 2025
                                          Last edited: 3rd February, 2025
                                          Created: 28th January, 2025

                                          Recreation of the main pixel font from CRL Group's "Blade Runner" (1985).

                                          Only the characters present in the game's tile set have been included.

                                          • Pixel Optimized
                                          • Monospaced
                                          • Game Recreations
                                            • Pixel (9226)
                                            • Computer (891)
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                                            • zx80 (52)
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                                            • Commodore (92)
                                            • Commodore 64 (151)
                                            Creative Commons

                                            Gunfright 

                                            by Patrick H. Lauke (redux)
                                            0.00 Click on the stars to rate this FontStruction.
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                                            161670 Published: 29th January, 2025
                                            Last edited: 29th January, 2025
                                            Created: 25th January, 2025

                                            Recreation of the pixel font from Ultimate Play the Game's "Gunfright" (1985).

                                            Only the characters present in the game's tile set have been included.

                                            • Pixel Optimized
                                            • Monospaced
                                            • Game Recreations
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                                              Highway Encounter 

                                              by Patrick H. Lauke (redux)
                                              7.77 Click on the stars to rate this FontStruction.
                                              Balanced Rating: 7.77
                                              Average Rating: 7.00
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                                              211691 Published: 26th January, 2025
                                              Last edited: 25th January, 2025
                                              Created: 24th January, 2025

                                              Recreation of the pixel font from Vortex Software's "Highway Encounter" (1985).

                                              The same font was used in the sequel, "Alien Highway" (1987).

                                              Only the characters present in the game's tile set have been included.

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                                                Roland's Ratrace (C64) 

                                                by Patrick H. Lauke (redux)
                                                8.17 Click on the stars to rate this FontStruction.
                                                Balanced Rating: 8.17
                                                Average Rating: 9.00
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                                                91660 Published: 17th January, 2025
                                                Last edited: 17th January, 2025
                                                Created: 14th January, 2025

                                                Recreation of the pixel font from Ocean Software's "Roland's Ratrace" (1985) on the C64.

                                                Note the lowercase "a" and "m", used for the clock.

                                                Only the characters present in the game's tile set have been included.

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                                                  Starquake 

                                                  by Patrick H. Lauke (redux)
                                                  7.97 Click on the stars to rate this FontStruction.
                                                  Balanced Rating: 7.97
                                                  Average Rating: 8.00
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                                                   1 vote
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                                                  131730 Published: 15th January, 2025
                                                  Last edited: 12th January, 2025
                                                  Created: 12th January, 2025

                                                  Recreation of the pixel font from Stephen Crow/Bubble Bus Software's "Starquake" (1985).

                                                  Only the characters present in the game's tile set have been included.

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                                                    Chain Reaction 

                                                    by Patrick H. Lauke (redux)
                                                    8.63 Click on the stars to rate this FontStruction.
                                                    Balanced Rating: 8.63
                                                    Average Rating: 10.00
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                                                     2 votes
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                                                    1310701 Published: 14th January, 2025
                                                    Last edited: 11th January, 2025
                                                    Created: 11th January, 2025

                                                    Recreation of the pixel font from Durell Software's "Chain Reaction" (1987).

                                                    This font is an approximation (with some exceptions) of Aldo Novarese's "Stop". Note the additional enclosed numerals (1 to 7).

                                                    Only the characters present in the game's tile set have been included.

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                                                      Seymour goes to Hollywood 

                                                      by Patrick H. Lauke (redux)
                                                      7.77 Click on the stars to rate this FontStruction.
                                                      Balanced Rating: 7.77
                                                      Average Rating: 7.00
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                                                       1 vote
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                                                      222781 Published: 10th January, 2025
                                                      Last edited: 10th January, 2025
                                                      Created: 5th January, 2025

                                                      Recreation of the pixel font from Big Red Software/Codemasters' "Seymour Goes to Hollywood" (aka "Seymour at the Movies", 1991) on the Amstrad CPC, ZX Spectrum, and C64.

                                                      Only the characters present in the game's tile set have been included.

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                                                        Rocket Ranger (Amiga) (Expanded) 

                                                        by Patrick H. Lauke (redux)
                                                        8.36 Click on the stars to rate this FontStruction.
                                                        Balanced Rating: 8.36
                                                        Average Rating: 10.00
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                                                         1 vote
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                                                        216960 Published: 22nd November, 2024
                                                        Last edited: 23rd November, 2024
                                                        Created: 21st November, 2024

                                                        Recreation of the pixel font from Cinemaware's "Rocket Ranger" (1988) on the Commodore Amiga.

                                                        The font has a few slight quirks, such as some odd kerning, and the "j" not being as high as the "i" (the latter was fixed in the DOS version). These have been preserved in this recreation.

                                                        The original only uses a limited number of punctuation marks. This recreation has been expanded to add more punctuation marks and special characters, to make it slightly more useful. Beyond that, only the characters used in the game have been included.

                                                        This is a clone of It Came from the Desert (Amiga) (Expanded)
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                                                          It Came from the Desert (Amiga) (Expanded) 

                                                          by Patrick H. Lauke (redux)
                                                          0.00 Click on the stars to rate this FontStruction.
                                                          Balanced Rating: 0.00
                                                          Average Rating: 0.00
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                                                          131940 Published: 21st November, 2024
                                                          Last edited: 21st November, 2024
                                                          Created: 20th November, 2024

                                                          Recreation of the pixel font from Cinemaware's "It Came from the Desert" (1989) on the Commodore Amiga.

                                                          This font was also used in the later DOS conversion, but with slightly different spacing.

                                                          The font has a few slightly quirky kerning/spacing oddities - such as the uneven space for the "1", and the fact that the "T" and "Y" are pulled further left by 1 pixel. This has been preserved in this recreation.

                                                          The original only uses a limited number of punctuation marks. This recreation has been expanded to add more punctuation marks and special characters, to make it slightly more useful. Beyond that, only the characters used in the game have been included.

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                                                            Berkelium 64 

                                                            by SinMedia Studios
                                                            8.36 Click on the stars to rate this FontStruction.
                                                            Balanced Rating: 8.36
                                                            Average Rating: 10.00
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                                                             1 vote
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                                                            2322851 Published: 5th October, 2024
                                                            Last edited: 6th October, 2024
                                                            Created: 4th October, 2024

                                                            Recreation of one of the C64 fonts i saw, idk why.

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                                                                Hunchback: The Adventure (Large) 

                                                                by Patrick H. Lauke (redux)
                                                                8.85 Click on the stars to rate this FontStruction.
                                                                Balanced Rating: 8.85
                                                                Average Rating: 9.75
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                                                                 4 votes
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                                                                471528 Published: 19th May, 2024
                                                                Last edited: 19th May, 2024
                                                                Created: 19th May, 2024

                                                                Recreation of the large pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.

                                                                This font is used as a versal/raised capital.

                                                                Only the characters present in the game's tile set have been included.

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                                                                  Hunchback: The Adventure 

                                                                  by Patrick H. Lauke (redux)
                                                                  8.68 Click on the stars to rate this FontStruction.
                                                                  Balanced Rating: 8.68
                                                                  Average Rating: 9.67
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                                                                   3 votes
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                                                                  311764 Published: 19th May, 2024
                                                                  Last edited: 19th May, 2024
                                                                  Created: 19th May, 2024

                                                                  Recreation of the pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.

                                                                  Only the characters present in the game's tile set have been included.

                                                                  • Pixel Optimized
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                                                                    • Pixel (9226)
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                                                                    petscii unicode 

                                                                    by Foneer
                                                                    8.36 Click on the stars to rate this FontStruction.
                                                                    Balanced Rating: 8.36
                                                                    Average Rating: 10.00
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                                                                     1 vote
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                                                                    2003081 Published: 3rd May, 2024
                                                                    Last edited: 12th May, 2024
                                                                    Created: 3rd May, 2024
                                                                    This is a clone of petscii shifted
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