Calc-U-Later is a free monospaced font designed to mimic the display of Casio CG-xx and TI 92/Nspire calculator. This font has lots of characters and glyphs. This font supports many languages. This font is related to Bluskale and Acorn Full Nostalgia. Sincerely made by MetrikEnzyme.
Finished! (Took me 3 days)
Private use characters are encoded in Variation Selectors and Latin Ext. D.
5 x 7 font in scanlines style.
Painstakingly redone from movie screenshots.
Characters guessed: b j q x z " ! @ _ $ + ; [ \ ] ` ~
The ^ caret character is an upward pointing arrow, and is shown in the movie. This is correct based on the old ASCII-1963 standard, where ^ and _ were an upward and leftward pointing arrow, respectively.
I don't believe this font actually matches any specific contemporary terminal from the mid 70s to early 80s, I believe it was done custom for the movie. It is clearly inspired by the character set from several terminals.
One notable feature of the font (shared with several CRT terminals in the 1970s and 1980s) is that no more than 8 adjacent vertical rows within the 7*x10 character cell can be active at any given point. The 'block cursor' violates this, but the circuitry to display that was separate from the circuitry to read the character ROM and shift it vertically.
* Technically the character is 8 pixels wide, but if the 8th/leftmost pixel is set, it will apparently also appear as the rightmost '9th' pixel in the inter-character column, which is undesirable.This can be seen in the custom character set in the movie used for the country outlines during the "UNITED STATES" "SOVIET UNION" "WHICH SIDE DO YOU WANT?" scene. (Either that, or this was an accidental error during creation of those custom characters for the movie.)
The movie also often uses an "overline" character in order to underline the row above, and this occupies an entire row of characters on screen when this happens. Is this the true 'shape' of the underline character?
Trying to achieve maximum readability and symbol differentiation within a reasonable size.
This is a clone of CatseyeCode7x15RPC Font recreations: "Terminal" (Style 7, coding is OEM/DOS)
The final "Terminal" font style!
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. "More Latin" (possibly) coming soon.
PC Font recreations: "Terminal" (Style 6, coding is OEM/DOS)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
PC Font recreations: "Terminal" (Style 5, coding is OEM/DOS)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
PC Font recreations: "Terminal" (Style 4, coding is OEM/DOS)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
PC Font recreations: "Terminal" (Style 3, coding is OEM/DOS)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
PC Font recreations: "Terminal" (Style 2, coding is CHINESE_BIG5)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
PC Font recreations: "Terminal" (Style 1, coding is CHINESE_BIG5)
This font only appears in Notepad, MS Paint and nowhere else, so replicating it might be a good idea.
The most amazing thing about this font is that it changes its style depending on the chosen font size. More styles and "More Latin" coming soon.
"Xwin" because it's themed around the X Window System's 6x13 font.
This is a clone of 6x13 reduxAgent Dagger is a font inspired by the 1983 Atari arcade game
"Cloak and Dagger" / "Agent X" featuring a full range of retro hacker styled characters with various glyphs and symbols
created by: Abstract Lion (Christian "Kiko" Lopez)
2019 (C)
A vaguely Courierlike OSD (Onscreen Display) font which tries its best to be casual. The name is inspired by the old computer joke: "Who is General Failure and why is he reading my hard disk?"
No filters or faux-beziers, just stock bricks and a bit of stacking/nudging!
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More about the design:
It started as a doodle and an attempt to make a smooth, low-resolution, low-poly font, and then it became a Courierlike. I have other fonts that tried to do polygonal round shapes before this (such as Cartoon Riot) but this design is my first real success in this area.
Initially, I made the angled glyphs before the round ones. I didn't want to change the angled ones, so glyphs like C, O, and Q became a bit wider than they are tall. I'm quite fond of this, because in most designs these glyphs tend to have a tall and narrow character. I think the mildly squat look of this font makes it cuter and gives it more personality.
A lot of glyphs were altered in specific ways to look more like metal type, especially anything with diacritics which touch the letters themselves. Other glyphs were altered specifically to be interpretable at small size. I also use angled contours and actual round bricks alongside each other within the same glyphs, another technique which is geared toward style and interpretability at small size.
This font came with many new challenges and an array of new techniques had to be designed. Loops were an insurmountable challenge because of the low resolution and heavy line weight, so I drew rounded areas to suggest them. You can see it on letters like Greek γ, ζ, and ξ.
Version History:
1.3: Added more symbols.
1.2: Added Dutch and German.
1.1: Q* were corrected.
1.0: Initial release.
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Font used for rAIn, shipboard AI of the RGS-1 Rainbow Loop. This will also likely be used in FLAK materials, as well.
Font from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
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Original size: 5.25pt (use multiples of this size for pixel perfection)
A compressed, squareish microfont. 4x4, monospaced, no wasted matrix.
I like how this one uses all the space it occupies. Glyphs like ijl1 fill out the words they're in rather than creating voids. Also, i looks kind of like a lit candlestick, and I like that.
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Original size: 3pt (use multiples of this size for pixel perfection)
Version 1.1: KRX were modified to be more readable at small size, MQW14'"@ were edited for style, Basic Latin band completed, More Latin band underway.
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A font made by request for an author of custom Warhammer 40K modules.
A variant of Micro Machina which is made to be more open, more consistent, and simpler in geometry than the original.
Having become accustomed to reading the original Micro Machina, I'm not sure if this version is actually more readable or not. Some might prefer it...
A stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.