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Fontstructions tagged with “C64”

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RoboCop 3 (C64) 

by Patrick H. Lauke (redux)
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61680 Published: 26th January, 2026
Last edited: 26th January, 2026
Created: 24th January, 2026

Recreation of the pixel font from Probe Software/Ocean Software's "RoboCop 3" (1992) on the Commodore 64.

Only the characters present in the game's tile set have been included.

  • Pixel Optimized
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    • robocop 3 (6)
    Creative Commons

    Pool of Radiance (C64/MS-DOS) 

    by Patrick H. Lauke (redux)
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    72841 Published: 30th December, 2025
    Last edited: 30th December, 2025
    Created: 30th December, 2025

    Recreation of the pixel font from Strategic Simulations Inc.'s "Pool of Radiance" (1988) on the Commodore 64 and MS-DOS.

    This recreation includes the box drawing characters (U+2500, U+2502, U+253C) from the C64 version.

    Only the characters present in the game's tile set have been included.

    • Pixel Optimized
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      • 1988 (161)
      Creative Commons

      Yie Ar Kung-Fu II (C64) 

      by Patrick H. Lauke (redux)
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      61651 Published: 3rd December, 2025
      Last edited: 3rd December, 2025
      Created: 2nd December, 2025

      Recreation of the pixel font from Konami/Imagine Software's "Yie Ar Kung-Fu II: The Emperor Yie-Gah" (1986) on the Commodore 64.

      Only the characters used in the game have been included.

      • Pixel Optimized
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        Creative Commons

        Commodore 64 Anarchy 

        by SuperMechatron64
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        30631 Published: 12th August, 2025
        Last edited: 10th August, 2025
        Created: 9th August, 2025
        • Pixel Optimized
            • C64 (147)
            • Commodore 64 (151)
            FontStruct License

            Nobby the Aardvark 

            by Patrick H. Lauke (redux)
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            61680 Published: 31st July, 2025
            Last edited: 31st July, 2025
            Created: 31st July, 2025

            Recreation of the pixel font from Dave Clark/Jonathan Smyth/Genesis Software/Thalamus' "Nobby the Aardvark" (1992) on the Commodore 64.

            Only the characters used in the game have been included.

            • Pixel Optimized
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              Creative Commons

              Master of Magic (C64) 

              by Patrick H. Lauke (redux)
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              81680 Published: 30th July, 2025
              Last edited: 30th July, 2025
              Created: 25th July, 2025

              Recreation of the pixel font from Richard Darling/Mastertronic Added Dimension's "Master of Magic" (1985) on the Commodore 64.

              Note the custom commodore character, mapped to the copyright symbol.

              Only the characters used in the game have been included.

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                Creative Commons

                Kinetik 

                by Patrick H. Lauke (redux)
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                71660 Published: 12th July, 2025
                Last edited: 12th July, 2025
                Created: 10th July, 2025

                Recreation of the pixel font from Jasdan Joerges/Firebird Software's "Kinetik" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

                Only the characters present in the game's tile set have been included.

                • Pixel Optimized
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                  Creative Commons

                  I, Ball (Amstrad/Spectrum/C64) 

                  by Patrick H. Lauke (redux)
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                  61752 Published: 10th July, 2025
                  Last edited: 10th July, 2025
                  Created: 10th July, 2025

                  Recreation of the pixel font from Timothy Closs/Firebird Software's "I, Ball" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

                  In the Amstrad and Spectrum versions, the "O" and "Q" are awkwardly shifted left by one pixel. On the C64, these letters are correctly centered, and the "Z" is slightly more interesting. This recreation uses the C64 versions of these letters.

                  Only the characters present in the game's tile set have been included.

                  • Pixel Optimized
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                    Creative Commons

                    Zub (C64) Extra 

                    by USER444
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                    1104181 Published: 10th June, 2025
                    Last edited: 13th July, 2025
                    Created: 10th June, 2025
                    • Monospaced
                        • Video Games (558)
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                        FontStruct License

                        Nebulus (C64) 

                        by Patrick H. Lauke (redux)
                        8.36 Click on the stars to rate this FontStruction.
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                        Average Rating: 10.00
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                         1 vote
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                        91663 Published: 7th May, 2025
                        Last edited: 7th May, 2025
                        Created: 7th May, 2025

                        Recreation of the pixel font from John M. Phillips/Hewson's "Nebulus" (1987) on the Commodore 64.

                        Only the characters present in the game's tile set have been included.

                        • Monospaced
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                          Creative Commons

                          Metaplex (C64) 

                          by Patrick H. Lauke (redux)
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                          101650 Published: 29th April, 2025
                          Last edited: 29th April, 2025
                          Created: 28th April, 2025

                          Recreation of the pixel font from Prism Leisure Corporation's "Metaplex" (1990) on the Commodore 64.

                          This font differs from the Amstrad version, with changes to the "A", "C", "E", "F", "O", "U", "V", "Y", "4", and "5".

                          Only the characters present in the game's tile set have been included.

                          This is a clone of Metaplex (Amstrad)
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                            Creative Commons

                            Commodore C64 (Extended) 

                            by Patrick H. Lauke (redux)
                            9.08 Click on the stars to rate this FontStruction.
                            Balanced Rating: 9.08
                            Average Rating: 10.00
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                             5 votes
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                            4442593 Published: 23rd April, 2025
                            Last edited: 24th April, 2025
                            Created: 22nd April, 2025

                            Recreation of the default pixel font on the Commodore C64.

                            This recreation includes most of the box drawing and block element characters, mapped to the equivalent unicode points – including a few in the "Symbols for Legacy Computing" range.

                            In addition, the font has been slightly expanded to include the right and down arrow, a handful of accented characters, and a few additional block elements. Apart from these, only the characters present in the computer's firmware have been included.

                            • Pixel Optimized
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                              Creative Commons

                              Times of Lore (C64) 

                              by Patrick H. Lauke (redux)
                              0.00 Click on the stars to rate this FontStruction.
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                              141681 Published: 9th April, 2025
                              Last edited: 8th April, 2025
                              Created: 8th April, 2025

                              Recreation of the pixel font from Origin Systems' "Times of Lore" (1988) on the Commodore C64.

                              Only the characters present in the game's tile set have been included.

                              • Pixel Optimized
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                                Creative Commons

                                Death Wish 3 (Amstrad/C64) 

                                by Patrick H. Lauke (redux)
                                0.00 Click on the stars to rate this FontStruction.
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                                91800 Published: 25th March, 2025
                                Last edited: 25th March, 2025
                                Created: 25th March, 2025

                                Recreation of the main pixel font from Gremlin Interactive's "Death Wish 3" (1987) on the Amstrad CPC and Commodore C64.

                                Only the characters present in the game's tile set have been included.

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                                  Creative Commons

                                  Zub (C64) 

                                  by Patrick H. Lauke (redux)
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                                  121671 Published: 22nd March, 2025
                                  Last edited: 22nd March, 2025
                                  Created: 21st March, 2025

                                  Recreation of the pixel font from Ste and John Pickford/Binary Design/Mastertronic Added Dimension's "Zub" (1986) on the Commodore C64.

                                  Only the characters present in the game's tile set have been included.

                                  • Pixel Optimized
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                                    Creative Commons

                                    Blade Runner (Small) 

                                    by Patrick H. Lauke (redux)
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                                    191840 Published: 3rd February, 2025
                                    Last edited: 3rd February, 2025
                                    Created: 28th January, 2025

                                    Recreation of the small pixel font from CRL Group's "Blade Runner" (1985).

                                    Only the characters present in the game's tile set have been included.

                                    • Pixel Optimized
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                                      • Pixel (9225)
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                                      • Small (745)
                                      Creative Commons

                                      Blade Runner 

                                      by Patrick H. Lauke (redux)
                                      0.00 Click on the stars to rate this FontStruction.
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                                      161660 Published: 3rd February, 2025
                                      Last edited: 3rd February, 2025
                                      Created: 28th January, 2025

                                      Recreation of the main pixel font from CRL Group's "Blade Runner" (1985).

                                      Only the characters present in the game's tile set have been included.

                                      • Pixel Optimized
                                      • Monospaced
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                                        • Pixel (9225)
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                                        Creative Commons

                                        Gunfright 

                                        by Patrick H. Lauke (redux)
                                        0.00 Click on the stars to rate this FontStruction.
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                                        161670 Published: 29th January, 2025
                                        Last edited: 29th January, 2025
                                        Created: 25th January, 2025

                                        Recreation of the pixel font from Ultimate Play the Game's "Gunfright" (1985).

                                        Only the characters present in the game's tile set have been included.

                                        • Pixel Optimized
                                        • Monospaced
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                                          Highway Encounter 

                                          by Patrick H. Lauke (redux)
                                          7.77 Click on the stars to rate this FontStruction.
                                          Balanced Rating: 7.77
                                          Average Rating: 7.00
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                                           1 vote
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                                          201691 Published: 26th January, 2025
                                          Last edited: 25th January, 2025
                                          Created: 24th January, 2025

                                          Recreation of the pixel font from Vortex Software's "Highway Encounter" (1985).

                                          The same font was used in the sequel, "Alien Highway" (1987).

                                          Only the characters present in the game's tile set have been included.

                                          • Pixel Optimized
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                                            Creative Commons

                                            Roland's Ratrace (C64) 

                                            by Patrick H. Lauke (redux)
                                            8.17 Click on the stars to rate this FontStruction.
                                            Balanced Rating: 8.17
                                            Average Rating: 9.00
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                                             1 vote
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                                            91660 Published: 17th January, 2025
                                            Last edited: 17th January, 2025
                                            Created: 14th January, 2025

                                            Recreation of the pixel font from Ocean Software's "Roland's Ratrace" (1985) on the C64.

                                            Note the lowercase "a" and "m", used for the clock.

                                            Only the characters present in the game's tile set have been included.

                                            • Pixel Optimized
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                                              Creative Commons

                                              Starquake 

                                              by Patrick H. Lauke (redux)
                                              7.97 Click on the stars to rate this FontStruction.
                                              Balanced Rating: 7.97
                                              Average Rating: 8.00
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                                               1 vote
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                                              131730 Published: 15th January, 2025
                                              Last edited: 12th January, 2025
                                              Created: 12th January, 2025

                                              Recreation of the pixel font from Stephen Crow/Bubble Bus Software's "Starquake" (1985).

                                              Only the characters present in the game's tile set have been included.

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                                                Chain Reaction 

                                                by Patrick H. Lauke (redux)
                                                8.63 Click on the stars to rate this FontStruction.
                                                Balanced Rating: 8.63
                                                Average Rating: 10.00
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                                                 2 votes
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                                                1310701 Published: 14th January, 2025
                                                Last edited: 11th January, 2025
                                                Created: 11th January, 2025

                                                Recreation of the pixel font from Durell Software's "Chain Reaction" (1987).

                                                This font is an approximation (with some exceptions) of Aldo Novarese's "Stop". Note the additional enclosed numerals (1 to 7).

                                                Only the characters present in the game's tile set have been included.

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                                                  Seymour goes to Hollywood 

                                                  by Patrick H. Lauke (redux)
                                                  7.77 Click on the stars to rate this FontStruction.
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                                                   1 vote
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                                                  222781 Published: 10th January, 2025
                                                  Last edited: 10th January, 2025
                                                  Created: 5th January, 2025

                                                  Recreation of the pixel font from Big Red Software/Codemasters' "Seymour Goes to Hollywood" (aka "Seymour at the Movies", 1991) on the Amstrad CPC, ZX Spectrum, and C64.

                                                  Only the characters present in the game's tile set have been included.

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                                                    Chimera (Spectrum) 

                                                    by Patrick H. Lauke (redux)
                                                    8.36 Click on the stars to rate this FontStruction.
                                                    Balanced Rating: 8.36
                                                    Average Rating: 10.00
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                                                     1 vote
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                                                    163640 Published: 25th December, 2024
                                                    Last edited: 25th December, 2024
                                                    Created: 25th December, 2024

                                                    Recreation of the pixel font from Shahid Ahmad/Firebird's "Chimera" (1985) on the ZX Spectrum.

                                                    Only the characters present in the game's tile set have been included.

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                                                      Berkelium 64 

                                                      by SinMedia Studios
                                                      8.36 Click on the stars to rate this FontStruction.
                                                      Balanced Rating: 8.36
                                                      Average Rating: 10.00
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                                                       1 vote
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                                                      2322851 Published: 5th October, 2024
                                                      Last edited: 6th October, 2024
                                                      Created: 4th October, 2024

                                                      Recreation of one of the C64 fonts i saw, idk why.

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                                                          Hunchback: The Adventure (Large) 

                                                          by Patrick H. Lauke (redux)
                                                          8.85 Click on the stars to rate this FontStruction.
                                                          Balanced Rating: 8.85
                                                          Average Rating: 9.75
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                                                           4 votes
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                                                          471528 Published: 19th May, 2024
                                                          Last edited: 19th May, 2024
                                                          Created: 19th May, 2024

                                                          Recreation of the large pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.

                                                          This font is used as a versal/raised capital.

                                                          Only the characters present in the game's tile set have been included.

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                                                            Hunchback: The Adventure 

                                                            by Patrick H. Lauke (redux)
                                                            8.68 Click on the stars to rate this FontStruction.
                                                            Balanced Rating: 8.68
                                                            Average Rating: 9.67
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                                                             3 votes
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                                                            311764 Published: 19th May, 2024
                                                            Last edited: 19th May, 2024
                                                            Created: 19th May, 2024

                                                            Recreation of the pixel font from Ocean's "Hunchback: The Adventure" (1986) on the Amstrad CPC, Commodore 64, and ZX Spectrum.

                                                            Only the characters present in the game's tile set have been included.

                                                            • Pixel Optimized
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                                                              Ranarama (Spectrum) 

                                                              by Patrick H. Lauke (redux)
                                                              6.59 Click on the stars to rate this FontStruction.
                                                              Balanced Rating: 6.59
                                                              Average Rating: 1.00
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                                                               1 vote
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                                                              221800 Published: 3rd December, 2023
                                                              Last edited: 3rd December, 2023
                                                              Created: 2nd December, 2023

                                                              Recreation of the pixel font from Graftgold/Hewson Consultants' "Ranarama" (1987) on the ZX Spectrum.

                                                              This recreation includes the handful of futhark runes used in the game, though one of the runes appears to be made up.

                                                              The same font is used in the Amstrad CPC and Commodore 64 ports, though the runes are slightly different.

                                                              Only the characters present in the game's tile set have been included.

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                                                                Antiriad 

                                                                by Patrick H. Lauke (redux)
                                                                0.00 Click on the stars to rate this FontStruction.
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                                                                Average Rating: 0.00
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                                                                 0 votes
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                                                                211731 Published: 7th October, 2023
                                                                Last edited: 7th October, 2023
                                                                Created: 7th October, 2023

                                                                Recreation of the pixel font from Palace Software's "The Sacred Armour of Antiriad" (1986) on the Commodore 64, ZX Spectrum, and Amstrad CPC.

                                                                Only the characters present in the game's tile set have been included.

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                                                                  • palace software (3)
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                                                                  Nuckhead Dorm 

                                                                  by Omegaville
                                                                  8.36 Click on the stars to rate this FontStruction.
                                                                  Balanced Rating: 8.36
                                                                  Average Rating: 10.00
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                                                                   1 vote
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                                                                  123701 Published: 2nd October, 2023
                                                                  Last edited: 4th October, 2023
                                                                  Created: 2nd October, 2023

                                                                  Found this on CSDB.dk.  It's called "Dorm" by a guy from Norway known as Nuckhead of the Backbone society.  Caps only with a few punctuation marks.  You can make a cool effect starting with pipe (|), several equals (=) and finishing with at (@).  No numerals yet but I'll come back and add those, plus I want to do a sans version without the shadow-lines.
                                                                  I've found a few other demo-scene typefaces that I wouldn't mind Fonstructifying.

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                                                                        The Curse of Sherwood 

                                                                        by Patrick H. Lauke (redux)
                                                                        0.00 Click on the stars to rate this FontStruction.
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                                                                        Average Rating: 0.00
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                                                                         0 votes
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                                                                        151660 Published: 21st September, 2023
                                                                        Last edited: 21st September, 2023
                                                                        Created: 6th September, 2023

                                                                        Recreation of the pixel font from Mastertronic's "The Curse of Sherwood" (1987) on the Commodore 64, Amstrad CPC, and ZX Spectrum.

                                                                        Only  the characters present in the game's tile set have been included.

                                                                        • Pixel Optimized
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                                                                          Deadly Evil (C64) 

                                                                          by Patrick H. Lauke (redux)
                                                                          8.36 Click on the stars to rate this FontStruction.
                                                                          Balanced Rating: 8.36
                                                                          Average Rating: 10.00
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                                                                           1 vote
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                                                                          171520 Published: 4th September, 2023
                                                                          Last edited: 4th September, 2023
                                                                          Created: 3rd September, 2023

                                                                          Recreation of the pixel font from Simon Hobbs/Players Premier's "Deadly Evil" (1990) on the Commodore 64. Only the characters present in the game's tile set have been included.

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