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Fontstructions tagged with “Cpc”

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Kinetik 

by Patrick H. Lauke (redux)
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51660 Published: 12th July, 2025
Last edited: 12th July, 2025
Created: 10th July, 2025

Recreation of the pixel font from Jasdan Joerges/Firebird Software's "Kinetik" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

Only the characters present in the game's tile set have been included.

  • Pixel Optimized
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    • C64 (146)
    Creative Commons

    I, Ball (Amstrad/Spectrum/C64) 

    by Patrick H. Lauke (redux)
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    31752 Published: 10th July, 2025
    Last edited: 10th July, 2025
    Created: 10th July, 2025

    Recreation of the pixel font from Timothy Closs/Firebird Software's "I, Ball" (1987) on the Amstrad CPC, ZX Spectrum, and Commodore 64.

    In the Amstrad and Spectrum versions, the "O" and "Q" are awkwardly shifted left by one pixel. On the C64, these letters are correctly centered, and the "Z" is slightly more interesting. This recreation uses the C64 versions of these letters.

    Only the characters present in the game's tile set have been included.

    • Pixel Optimized
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      Creative Commons

      Indiana Jones and the Last Crusade (Amstrad) 

      by Patrick H. Lauke (redux)
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      71670 Published: 8th July, 2025
      Last edited: 8th July, 2025
      Created: 8th July, 2025

      Recreation of the pixel font from Lucasfilm Games/Tiertex's "Indiana Jones and the Last Crusade" (1989) on the Amstrad CPC.

      Only the characters used in the game have been included.

      • Pixel Optimized
      • Monospaced
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        Creative Commons

        Galletron / Gallitron (V2) (Amstrad/Spectrum) 

        by Patrick H. Lauke (redux)
        8.38 Click on the stars to rate this FontStruction.
        Balanced Rating: 8.38
        Average Rating: 10.00
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        81810 Published: 7th June, 2025
        Last edited: 7th June, 2025
        Created: 4th June, 2025

        Recreation of one of the pixel fonts from Remote Programming/Bulldog Software's "Galletron" (1987) - weirdly spelled "Gallitron" on the Amstrad start screen, but not the loading screen.

        Only the characters present in the game's tile set have been included.

        • Pixel Optimized
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          Creative Commons

          Galletron / Gallitron (V1) (Amstrad/Spectrum) 

          by Patrick H. Lauke (redux)
          8.38 Click on the stars to rate this FontStruction.
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          Average Rating: 10.00
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          81810 Published: 6th June, 2025
          Last edited: 5th June, 2025
          Created: 4th June, 2025

          Recreation of one of the pixel fonts from Remote Programming/Bulldog Software's "Galletron" (1987) - weirdly spelled "Gallitron" on the Amstrad start screen, but not the loading screen.

          Note that in the Spectrum version, the numeral "0" is shifted right by 1 pixel compared to the Amstrad version. In this recreation, I opted for the latter for a balanced look.

          Only the characters present in the game's tile set have been included.

          • Pixel Optimized
          • Monospaced
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            Creative Commons

            Black Magic (Amstrad) 

            by Patrick H. Lauke (redux)
            7.82 Click on the stars to rate this FontStruction.
            Balanced Rating: 7.82
            Average Rating: 7.50
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            51700 Published: 1st June, 2025
            Last edited: 1st June, 2025
            Created: 29th May, 2025

            Recreation of the pixel font from Paragon Programming/Datasoft/U.S. Gold's "Black Magic" (1987) on the Amstrad CPC.

            Only the characters present in the game's tile set have been included.

            • Pixel Optimized
            • Monospaced
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              Creative Commons

              Metaplex (Amstrad) 

              by Patrick H. Lauke (redux)
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              61650 Published: 29th April, 2025
              Last edited: 29th April, 2025
              Created: 28th April, 2025

              Recreation of the pixel font from Prism Leisure Corporation's "Metaplex" (1988) on the Amstrad CPC.

              The same font was used on the ZX Spectrum, but with a different "Y".

              Only the characters present in the game's tile set have been included.

              • Pixel Optimized
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                Creative Commons

                Firescape 

                by Patrick H. Lauke (redux)
                8.38 Click on the stars to rate this FontStruction.
                Balanced Rating: 8.38
                Average Rating: 10.00
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                 1 vote
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                132762 Published: 7th April, 2025
                Last edited: 7th April, 2025
                Created: 7th April, 2025

                Recreation of the pixel font from Patrick Montier/France Image Logiciel's "Firescape" (1987) on the Amstrad CPC.

                Note the shaded block/cursor, mapped to "light shade" (U+2591).

                Only the characters used in the game have been included.

                • Pixel Optimized
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                  Creative Commons

                  La Geste d'Artillac (Amstrad) 

                  by Patrick H. Lauke (redux)
                  0.00 Click on the stars to rate this FontStruction.
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                  153970 Published: 29th March, 2025
                  Last edited: 29th March, 2025
                  Created: 29th March, 2025

                  Recreation of the pixel font from Infogrames' "La Geste D'Artillac" (1985) on the Amstrad CPC.

                  Only the characters present in the game's tile set have been included.

                  • Pixel Optimized
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                    Creative Commons

                    Death Wish 3 (Amstrad/C64) 

                    by Patrick H. Lauke (redux)
                    0.00 Click on the stars to rate this FontStruction.
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                    61800 Published: 25th March, 2025
                    Last edited: 25th March, 2025
                    Created: 25th March, 2025

                    Recreation of the main pixel font from Gremlin Interactive's "Death Wish 3" (1987) on the Amstrad CPC and Commodore C64.

                    Only the characters present in the game's tile set have been included.

                    • Pixel Optimized
                    • Monospaced
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                      Creative Commons

                      Technician Ted 

                      by Patrick H. Lauke (redux)
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                      61810 Published: 24th March, 2025
                      Last edited: 24th March, 2025
                      Created: 24th March, 2025

                      Recreation of the pixel font from Steve Marsden/David Cooke/Hewson Consultants' "Technician Ted" (aka "The Chip Factory: Featuring Technician Ted", 1984) on the Amstrad CPC and ZX Spectrum.

                      Note the inclusion of the "high voltage sign" (U+26A1).

                      Only the characters present in the game's tile set have been included.

                      • Pixel Optimized
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                        Creative Commons

                        City Slicker 

                        by Patrick H. Lauke (redux)
                        0.00 Click on the stars to rate this FontStruction.
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                        61700 Published: 23rd March, 2025
                        Last edited: 23rd March, 2025
                        Created: 23rd March, 2025

                        Recreation of the pixel font from Hewson Consultants' "City Slicker" (1986) on the Amstrad CPC and ZX Spectrum.

                        Only the characters present in the game's tile set have been included.

                        • Pixel Optimized
                        • Monospaced
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                          • Cpc (97)
                          Creative Commons

                          Zub (Amstrad) 

                          by Patrick H. Lauke (redux)
                          6.60 Click on the stars to rate this FontStruction.
                          Balanced Rating: 6.60
                          Average Rating: 1.00
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                           1 vote
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                          51810 Published: 20th March, 2025
                          Last edited: 20th March, 2025
                          Created: 20th March, 2025

                          Recreation of the pixel font from Ste and John Pickford/Binary Design/Mastertronic Added Dimension's "Zub" (1986) on the Amstrad CPC.

                          Only the characters present in the game's tile set have been included.

                          • Pixel Optimized
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                            • Thin (448)
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                            Buster Block (Amstrad) 

                            by Patrick H. Lauke (redux)
                            8.64 Click on the stars to rate this FontStruction.
                            Balanced Rating: 8.64
                            Average Rating: 10.00
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                             2 votes
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                            81931 Published: 18th March, 2025
                            Last edited: 18th March, 2025
                            Created: 18th March, 2025

                            Recreation of the pixel font from Kuma Computers' "Buster Block" (1986) on the Amstrad CPC.

                            Only the characters present in the game's tile set have been included.

                            • Pixel Optimized
                            • Monospaced
                            • Game Recreations
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                              HeroQuest (Amstrad/Spectrum) 

                              by Patrick H. Lauke (redux)
                              7.39 Click on the stars to rate this FontStruction.
                              Balanced Rating: 7.39
                              Average Rating: 5.00
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                               1 vote
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                              91740 Published: 12th March, 2025
                              Last edited: 12th March, 2025
                              Created: 11th March, 2025

                              Recreation of the pixel font from Gremlin Interactive's "HeroQuest" (1991) on the Amstrad CPC and ZX Spectrum.

                              Note that some of the icons have been mapped to the closest unicode equivalent: the sword to "Crossed Swords" (U+2694), the bag of gold to "Money Bag" (U+1F4B0), shield to "Shield" (U+1F6E1), and the ... acorn-looking icon used to indicate the amount of movement points to "Footprints" (U+1F463) - in that last case, going by meaning rather than appearance.

                              Only the characters present in the game's tile set have been included.

                              • Pixel Optimized
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                                Creative Commons

                                Phantomas 2 / Vampire 

                                by Patrick H. Lauke (redux)
                                0.00 Click on the stars to rate this FontStruction.
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                                61840 Published: 11th March, 2025
                                Last edited: 11th March, 2025
                                Created: 8th March, 2025

                                Recreation of the pixel font from Dinamic Software's "Phantomas 2" (aka "Vampire", 1986) on the Amstrad CPC and ZX Spectrum.

                                Only the characters present in the game's tile set have been included.

                                • Pixel Optimized
                                • Monospaced
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                                  Creative Commons

                                  Mega Bucks (Amstrad/Spectrum) 

                                  by Patrick H. Lauke (redux)
                                  0.00 Click on the stars to rate this FontStruction.
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                                  71790 Published: 10th March, 2025
                                  Last edited: 10th March, 2025
                                  Created: 9th March, 2025

                                  Recreation of the pixel font from Firebird Software's "Mega Bucks" (1986) on the Amstrad CPC and ZX Spectrum.

                                  Only the characters present in the game's tile set have been included.

                                  • Pixel Optimized
                                  • Monospaced
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                                    Creative Commons

                                    R-Type (Amstrad/Spectrum) 

                                    by Patrick H. Lauke (redux)
                                    0.00 Click on the stars to rate this FontStruction.
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                                    61720 Published: 9th March, 2025
                                    Last edited: 9th March, 2025
                                    Created: 8th March, 2025

                                    Recreation of the pixel font from Electric Dreams Software/Irem's "R-Type" (1988) on the Amstrad CPC and ZX Spectrum.

                                    This font has a few subtle differences compared to the arcade version.

                                    Only the characters present in the game's tile set have been included.

                                    • Pixel Optimized
                                    • Monospaced
                                    • Game Recreations
                                      • Pixel (8969)
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                                      • zx80 (50)
                                      Creative Commons

                                      Kung-Fu Master (Amstrad) 

                                      by Patrick H. Lauke (redux)
                                      0.00 Click on the stars to rate this FontStruction.
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                                      51880 Published: 6th March, 2025
                                      Last edited: 6th March, 2025
                                      Created: 6th March, 2025

                                      Recreation of the pixel font from Irem/U.S. Gold's "Kung-Fu Master" (1986) on the Amstrad CPC.

                                      Only the characters present in the game's tile set have been included.

                                      • Pixel Optimized
                                      • Monospaced
                                      • Game Recreations
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                                        • Computer (877)
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                                        • Cpc (97)
                                        Creative Commons

                                        The Fifth Quadrant (Amstrad) 

                                        by Patrick H. Lauke (redux)
                                        0.00 Click on the stars to rate this FontStruction.
                                        Balanced Rating: 0.00
                                        Average Rating: 0.00
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                                        71630 Published: 3rd March, 2025
                                        Last edited: 3rd March, 2025
                                        Created: 2nd March, 2025

                                        Recreation of the pixel font from Bubble Bus Software's "The Fifth Quadrant" (1987) on the Amstrad CPC.

                                        Only the characters used in the game have been included.

                                        • Pixel Optimized
                                        • Monospaced
                                        • Game Recreations
                                          • Pixel (8969)
                                          • Computer (877)
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                                          • fifth quadrant (1)
                                          • Amstrad (120)
                                          • Amstrad Cpc (118)
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                                          El Cid (Amstrad/Spectrum) 

                                          by Patrick H. Lauke (redux)
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                                          101730 Published: 2nd March, 2025
                                          Last edited: 2nd March, 2025
                                          Created: 2nd March, 2025

                                          Recreation of the pixel font from Dro Soft/Mastertronic's "El Cid" (1987) on the Amstrad CPC and ZX Spectrum.

                                          Only the characters in the game's tile set have been included.

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                                            La Abadía del Crimen (Amstrad/Spectrum) 

                                            by Patrick H. Lauke (redux)
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                                            171700 Published: 1st March, 2025
                                            Last edited: 1st March, 2025
                                            Created: 28th February, 2025

                                            Recreation of the pixel font from Paco Menéndez/Juan Delcán/Opera Soft's "La Abadía del Crimen" (1987) on the Amstrad CPC and ZX Spectrum.

                                            The font has been extended to include the "W", which was missing from the original. Apart from that, only the characters present in the game's tile set have been included.

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                                              Lotus Esprit Turbo Challenge (Amstrad) 

                                              by Patrick H. Lauke (redux)
                                              6.60 Click on the stars to rate this FontStruction.
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                                              Average Rating: 1.00
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                                              141931 Published: 27th February, 2025
                                              Last edited: 27th February, 2025
                                              Created: 26th February, 2025

                                              Recreation of the pixel font from Magnetic Fields/Gremlin Graphics' "Lotus Esprit Turbo Challenge" (1990) on the Amstrad CPC and ZX Spectrum.

                                              Note the flag icon, mapped to "chequered flag" (U+1F3C1).

                                              This recreation tweaks the broken ">" and "}" of the original. Apart from that, only the characters present in the game's tile set have been included.

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                                                One Man and his Droid (Amstrad) 

                                                by Patrick H. Lauke (redux)
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                                                121871 Published: 26th February, 2025
                                                Last edited: 26th February, 2025
                                                Created: 24th February, 2025

                                                Recreation of the pixel font from Clive Brooker/Mastertronic's "One Man and His Droid" (1985) on the Amstrad CPC.

                                                Very similar to the ZX Spectrum version, but with slight tweaks to the "D", "X", "Y", "&", and fewer punctuation/special characters.

                                                Only the characters present in the game's tile set have been included.

                                                This is a clone of One Man and his Droid (Spectrum)
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                                                  Sphaira: Le Royaume des Atlantes 

                                                  by Patrick H. Lauke (redux)
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                                                  611280 Published: 24th February, 2025
                                                  Last edited: 24th February, 2025
                                                  Created: 24th February, 2025

                                                  Recreation of the pixel font from Ubisoft's "Sphaira: Le Royaume des Atlantes" (1989) on the Amstrad CPC.

                                                  The font includes arrows ("upwards arrow" U+2191, "downwards arrow"  U+2193, "upwards arrow with tip leftwards" U+21B0, "upwards arrow with tip rightwards" U+21B1), and oddly a handful of lowercase greek characters

                                                  This recreation has been slightly extended to include more lowercase accented characters. Apart from those, only the characters present in the game's tile set have been included.

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                                                    Death Stalker (Amstrad/Spectrum) 

                                                    by Patrick H. Lauke (redux)
                                                    8.38 Click on the stars to rate this FontStruction.
                                                    Balanced Rating: 8.38
                                                    Average Rating: 10.00
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                                                    101840 Published: 23rd February, 2025
                                                    Last edited: 23rd February, 2025
                                                    Created: 23rd February, 2025

                                                    Recreation of the pixel font from Tony Warriner/TAG Computer Games/Codemasters' "Death Stalker" (1988) on the Amstrad CPC and ZX Spectrum.

                                                    Only the characters present in the game's tile set have been included.

                                                    • Pixel Optimized
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                                                      Throne of Fire (Amstrad/Spectrum) 

                                                      by Patrick H. Lauke (redux)
                                                      8.38 Click on the stars to rate this FontStruction.
                                                      Balanced Rating: 8.38
                                                      Average Rating: 10.00
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                                                      171931 Published: 21st February, 2025
                                                      Last edited: 21st February, 2025
                                                      Created: 21st February, 2025

                                                      Recreation of the pixel font from Mike Singleton/Consult Computer Systems/Melbourne House's "Throne of Fire" (1987) on the Amstrad CPC and ZX Spectrum.

                                                      The font is identical on both systems, except for the arrows, square brackets, and slashes which are unique to the Amstrad, and the additional "inset" box drawing characters that only appear on the Spectrum.

                                                      The single-line border box with the "looped" corners is mapped to "box drawings heavy..." unicode characters (U+2501, U+2503, U+250F, U+2513, U+2517, U+251C), and the (Spectrum-only) "inset" box drawing characters are mapped to "box drawings double..." (U+2550, U+2551, U+2554, U+2557, U+255A, U+255D).

                                                      Only the characters present in the game's tile set have been included.

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                                                        Catch 23 (Amstrad/Spectrum) 

                                                        by Patrick H. Lauke (redux)
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                                                        3711010 Published: 20th February, 2025
                                                        Last edited: 20th February, 2025
                                                        Created: 19th February, 2025

                                                        Recreation of the pixel font from Martech's "Catch 23" (1987) on the Amstrad CPC and ZX Spectrum.

                                                        Only the characters present in the game's tile set have been included.

                                                        • Pixel Optimized
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                                                          Sepulcri 

                                                          by Patrick H. Lauke (redux)
                                                          8.18 Click on the stars to rate this FontStruction.
                                                          Balanced Rating: 8.18
                                                          Average Rating: 9.00
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                                                           1 vote
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                                                          151871 Published: 19th February, 2025
                                                          Last edited: 19th February, 2025
                                                          Created: 18th February, 2025

                                                          Recreation of the pixel font from Chris Sawyer/Ariolasoft's "Sepulcri" (1986) on the Amstrad CPC.

                                                          Only the characters present in the game's tile set have been included.

                                                          • Pixel Optimized
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                                                            Tut's Pyramid 

                                                            by Patrick H. Lauke (redux)
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                                                            112740 Published: 15th February, 2025
                                                            Last edited: 15th February, 2025
                                                            Created: 13th February, 2025

                                                            Recreation of the pixel font from Phil Coombs/Artic Computing's "Tut's Pyramid" (1986) on the Amstrad CPC.

                                                            Only the characters present in the game's tile set have been included.

                                                            • Pixel Optimized
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                                                              Blade Runner (Small) 

                                                              by Patrick H. Lauke (redux)
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                                                              171840 Published: 3rd February, 2025
                                                              Last edited: 3rd February, 2025
                                                              Created: 28th January, 2025

                                                              Recreation of the small pixel font from CRL Group's "Blade Runner" (1985).

                                                              Only the characters present in the game's tile set have been included.

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                                                                Blade Runner 

                                                                by Patrick H. Lauke (redux)
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                                                                141660 Published: 3rd February, 2025
                                                                Last edited: 3rd February, 2025
                                                                Created: 28th January, 2025

                                                                Recreation of the main pixel font from CRL Group's "Blade Runner" (1985).

                                                                Only the characters present in the game's tile set have been included.

                                                                • Pixel Optimized
                                                                • Monospaced
                                                                • Game Recreations
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