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Welcome to the Future...
Dramatics aside, QUANTUM is a visual display typeface designed to convey one cyberpunk future out of many.
It is intended to be built as a monospaced font (however, spacing errors occurred, and it is a faux-monospace as a result), made on a 9x10 pixel grid out of a personal fascination with the vision of the cyberpunk future according to the 90s and a desire to capture the "spirit" of the original Sony PlayStation. One of the leading sources of inspiration is the work by The Designers Republic (tDR).
This typeface not only features Latin characters, but also Cyrillic, Greek, and even a few Coptic characters for good measure (in hopes of easing in the old world into the future)
Morita Casual is a perplexive, handwritten font that was once published through other MS-DOS games, but did not obtain an example of "Ready to Read with Pooh", since it is not yet still restored by the DOS system. Morita Casual may refer to Jōkichi or Kazuhito Morita's handwriting, but it cannot be reflected to Tolman, which is from Berkeley Softworks (1985), containing the GEOS FontPack 1 (C64 version). No similarities within this font is questioned.
Revamped with New Heathcliff Helvetica, this is the Unicode version with IPA and phonetic supplements as well as Latin Extended-D.
First edited on May 30th, 2021. Last edited and modified on June 25th, 2021.
This is a clone of New HTCLF HelveticaWestmobster NRC — Magnetic Ink Character Recognition style
A typeface design inspired by the MICR aesthetics style.
I haven't checked and compared this against any of the others already in existence, but due to this it's obvious that this is going to share several resemblances with other similar fonts that are out there.
But I'm pretty confident that this isn't just your next Westminster or Data70.
Just to point out one of the unmistakable difference here for example, is the more distinct Sci-Fi characteristic, which is especially strong within it's uppercase set.
This sort of fonts have been strongly associated with computers technology, especially in the late 1960s and early-to-mid 1970s. Nowdays these lettering concepts are frequently used to indicate computer involvement in television series, films, books, music fashion and several other media.
In the 1960s, the MICR fonts became a symbol of modernity or futurism, leading to the creation of look-a-like "computer" typefaces that imitated the appearance of the MICR fonts.
It still requires some minor adjustment and tweaks, but the global concept is finished.
Let me know what you think,
Cheers
Recreation of the pixel font from The Game Kitchen/Team17's "Blasphemous II" (2023).
Expanded slightly to complete the accented characters. Otherwise, only the characters used in the game have been included.
MARTIAN AMBASSADOR — Future retro / Sci-Fi style
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A future retrostyle that reflects the social construct at the dawn of the Computer Age through the zeitgeist of that 70s and 80s aesthetic fashion, which was strongly influenced by things such as: space, computers, sci-fi and cyberpunk.
Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
A pixel rendition of Bolton Sans by designer Paul Lloyd. For a game concept of mine.
This is a redone version, as the original had issues that I couldn't seem to fix. But hey, this time it has more characters!
If you want to use this commercially, I guess I'd suggest getting permission from both of us?
The main font used by MARENGI Omnisystems in my video game series, "Endless Sea Of Stars". These letterforms can be found engraved into or projected onto practically every piece of MO technology. This script was designed in 2011 to be suitable for printing, logo design, art, and many other purposes. It lacks the constant height which most of my other pixel fonts have, but makes up for it with its bookish appearance.
Unfortunately, replicating the exact design of the antialiased version of this font is impossible, not only on FontStruct, but on all software other than ESOSVM. This is because ESOSVM uses a custom renderer which makes use of proprietary techniques. Marengi HD comes close, but not very.
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Versioning:
2.6 (19Aug2018) - "bdďđ" were perfected. Space width reduced.
2.5 (20Jul2018) - "IÌÍÎÏø" were perfected and massive kerning work began.
2.4 (15Jul2018) - "J" was perfected and several letterwidths were altered.
2.3 (18May2018) - "hnru34679ÀÁÂÃÅÈÉÊÌÍÎÏÑÒÓÔÕØÙÚÛÝÞßàáâãåæçèéêìíîïñòóôõøùúûý" were perfected.
2.2 (17May2018) - ":;gjty%/\ÂÆÊÎÔÛâæêîôû¼½¾" were edited for more consistency and readability.
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MIV: 8.74
Original size: 11pt (use multiples of this value for pixel perfection)
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