Searching for more “Retro” fonts?
Buy and download “Retro” fonts at MyFonts.
Font from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
*
Original size: 5.25pt (use multiples of this size for pixel perfection)
Modern Arcade is a condensed sans-serif typeface designed to evoke a sense of technology and modernity. Its sleek and streamlined letterforms exhibit a futuristic aesthetic, with precise angles and clean lines.
Fontstruct's first vacuum tube font!
This is a design inspired by Nixie tubes. Since these "tubes" are iconographic, they could theoretically represent 12AX7s, 6L6s, KT88s, or whatever tube/valve you wanted. Feel free to clone and build on this concept.
I made a blocky, industrial sort of style, then added art deco-style line width variation. Then, a couple of tech lines here, a couple of details there, and SHAZAM! We get these 1950's-era raygun-toting space race zippity zap letters. It's a font Marvin the Martian might use...
*
Original size: 7px (use multiples of this value for pixel perfection)
I took the line width variation of Art Deco fonts and turned it 90 degrees to create something bottom-heavy. The result looks really technological and reminds me of 1980s PC microsystems like the Sharp x86000, BBC Micro, Dragon32, and so on.
See More:
https://fontstruct.com/fontstructions/show/2131935/stf-frontal-bossing
https://fontstruct.com/fontstructions/show/1303693/hi-tops
https://fontstruct.com/fontstructions/show/528017/fs_space_opera
https://fontstruct.com/fontstructions/show/391648/megaspacer
https://fontstruct.com/fontstructions/show/1045906/racket_2
https://fontstruct.com/fontstructions/show/1183886/highstruct
https://www.dafont.com/kamino.font
This is a clone of Daily DoubleBased on a font identification request over at Typography.guru.
A recreation of the typeface used for the titles of the film Sneakers, evidently inspired by the MICR aesthetics, filtered through the over-the-top flair of arcade video-games graphics.
Only |J|Q|Z| are done from scratch, but most letters still needed some interpretation in order to choose what to keep as a detail and what to discard as just an artefact.
As per the samples available, it's just uppercase (plus the lonely lowercase |c|).
It is possible that the original wasn't a pixel font after all, or that the pixels weren't square, and probably it had a higher resolution than 13×13.
Derived from Nano OK, an earlier font of mine, but with more height and less weight on the capital letters. Having more height makes some of the punctuation less cramped as well. Extends 8 pixels above the baseline and 2 pixels below it. Variable width, with most capital letters 5 blocks wide, plus 1 more for spacing, and lower-case letters varying somewhat, though they are usually slightly narrower. Numbers are unusually narrow to help tell them apart from letters, and are between the lower-case and upper-case letters in height.
This is a clone of Nano OKA variant of "GP Cannon" which attempts to take advantage of antialiasing methods which are used on it. The "skeleton" of each letter hides under the scanlines, causing effects ranging from motion blur to a wet-marker look. It works as both a pixel font and a high-resolution font!
It gives me strong "Atari ST" vibes...
This is a clone of GP CannonThis is SquaredEyes35. A pixel-art font I made to use in the games I make. Every Character is within the bounds of 3x5 pixels. I intended to only use uppercase, which is why lowercase is a bit low-effort. I hope it can be useful for whatever you need.
A recreation of the font used on the early CRT terminals from IBM, based on this source by Marcin Wichary.
I find there is a particular charm in the crudeness of some solutions compared to subsequent iterations or other 5x7 pixel fonts (see, for example, the numerals and |C|U|Y|).
I reproduced only the characters shown in the aforelinked image, placing them in what I considered to be the appropriate Unicode place.
I tried to look for some more glyphs (comma anyone?) but failed to find reliable sources.
Miiverse stamps from NES Remix 1&2.
Since miiverse shut down, I thought it would be nice to be able to use these stamps in some other way and this is the only one I could think of. Some have been altered from the original pixel art (like Wario) and mirrored versions of some characters and the speech/thought bubbles. And yes, this took a LONG time. All rights belong to Nintendo.
If this reaches OVER 9000 glyphs, Someone will make Artistic Alphabet with this font, this font has 64+ block elements for every glyph and Christian Munk will surprise me with that font better than 7x12 Serif! [IT TAKES ME WEEKS?, HAS SUPPORT FOR KANBUN CHINESE SYMBOLS AND JAPANESE KANA?, DOESN'T MAKE FS LAG?, BEATS OFF 7X12 SERIF?]
⌠Feel free to request new or fixed glyphs!⌡
Latest update: Added some writing systems (Thai is unfinished)
WIP
This is a clone of IATA Runway C