This typeface is a modular, dot based display font constructed from evenly spaced circular units that create each letterform through repetition and rhythm. Giving a strong digital and pixel-inspired aesthetic. This font creates a playful yet technical personality, designed primarily for headlines and experimental layouts.
Block Base is a bold sans-serif pixel font. All characters are broken away from a big brick to create a blocky typeface. If you want a big pixelated font, give this one a try on your next personal project!
This is a serif font inspired by Black Letter, the Wild West, and Stencil typography. The characteristic slash through each character makes this font unique and effective at large sizes. Angular yet refined, Ye Old Stencil will add a distinctive and antique touch to any project.
A VCR font of my own, inspired by other VCR fonts. Very compact; everything stays within a 16x10 grid.
The letters in this font are simplified and meant to kinda resemble the versions you'd typically see in handwriting. The rounded, sorta bubbly style is inspired by a font called Maesto by CSCO.
A font based on the IBM PS/55 Japan customized for Code Page 437 on the int10h.org site.
Sep 25, 2025 - Added textures and building block type glyphs starting at U+E000. These work quite well as a loaded font in QB64 PE apps and I can mix the 12x24 with the 24x24. This gives me a way to create the maps on a square grid and add text that looks normal since two language letters fit in one square cell.
One pro/con about these glyphs is that they are intended to be displayed, and not printed, with a light color on a dark background. Many glyphs look like negative images and that's exactly how I'm designing them. I programmed a little drawing program that has two drawing areas with the second being a real-time reverse image of the first, and that helps when designing the glyphs to be entered into FontStruct.
Sep 23, 2025 - Changing my plan to make all glyphs in the Unicode Private Use Area from U+E000-U+F8FF minimum size of 24 pixels by 24 pixels. They will be double-wide and possibly triple-wide or quad-wide. A capability of outline fonts is that a glyph can extend beyond the boundaries contrasted with legacy bitmap fonts. I need symbols and sprites that extend parts into the adjacent cells to represent actions like a swinging sword, fire breath, power bolt, etc. With 4096 Unicode Codepoints just from U+E000 - U+EFFF, I'll be able to define different textures, creatures, poses, and actions without being limited to a bounded box.
All glyphs in U+F000 - U+F8FF will be reserved for character sets from different computers starting with double-wide characters from IBM Code Page 437 represented with U+F000 - U+F0FF. Eventually, I'll add interesting sets from other computers that typically have 256 characters.
I wanted a Code Page 437 Font with 1x2 aspect ratio with dimensions evenly divisible by 4. A language glyph typically occupies 10 pixels wide by 16 pixels high centered horizontally and vertically. This gives a 1 pixel pad on the left and right and 4 pixels on the top and bottom, which looks better in text only, grid based programs. Letters and symbols with multiple vertical strokes, complex contours, or serifs, such as @, M, m, W, etc. may touch the boundaries. Letters with descenders can take up to 2 pixels below the base line. Diactric marks can extend up to 2 pixels above the letter height. All other graphic, block and line drawing glyphs can occupy the full 12x24. Originally designed for Roguelike programs, I use this font with QB64 Phoenix Edition which supports the default ASCII to Unicode mappings. I installed the TTF file in Windows 11 and have no problem so far. I may add support for other Unicode symbols or possibly in the Private Use Area.
I'm inspired by many different ideas, sprites and fonts from other websites:
Kreative Korp Apple Fonts Commodore 64 Fonts TRS-80 Fonts
https://graphicriver.net/item/monochrome-black-and-white-pixel-art-icons-set/41937705
https://www.gamedevmarket.net/asset/1700-sprite-assets-in-1bit
This is one I've been wanting to make. It's basically just a little remake of the original VCR OSD Mono made by Riciery Santos Leal (mrmanet) that also has more characters than the original. Do whatever you want with this. Enjoy. :>
Decided to overhaul it. Mainly changed the x-height to be the same as the original.
The AMORA font has a distinct visual style. It has a clean, geometric construction, made with modular shapes, suggesting a modern and structured design. With solid strokes and uneven weight distribution, AMORA conveys a bold and confident look, making it great for headlines and branding. Depending on the character, it may have sharp angular forms for a futuristic feel or slightly rounded strokes for a softer touch. The simplicity of the design makes it suitable for modern, digital, and branding applications. The letters are decorative and have unique features.
AMORA is best suited for display text, it has elongated, stylized letterforms with a decorative touch; it could resemble fonts inspired by 1920s Art Deco, like Broadway or ITC Kabel, giving it a vintage yet sophisticated feel. It features contrasting thick and thin strokes and some rounded edges, making it friendly and approachable.
Inspired by the analogue method of creating that is Hama Beads, I wanted to take the idea of something so simple from my childhood, and make it into a font, that uses the imperfections to make it all the more interesting.
This is a clone