Version 1.1: Several glyphs (BKMRWXkmwx38&{}µÆæß³Œœ™) were edited for readability and þ was edited to distinguish it from Þ.
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A font made for a friend's board game!
This gives me a strong "film credits" feeling with its high impact and simple geometry.
I made in pursuit of cuteness.
This is for English and European languages only
There are no Japanese characters.
Postscript: The upper part of A was adjusted to "Δ" or "Λ".
This is a clone of 15*15dot-EuropeanI made a blocky, industrial sort of style, then added art deco-style line width variation. Then, a couple of tech lines here, a couple of details there, and SHAZAM! We get these 1950's-era raygun-toting space race zippity zap letters. It's a font Marvin the Martian might use...
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Original size: 7px (use multiples of this value for pixel perfection)
Experimental mosaic... or maybe a new mineral species?
This one started as a doodle. I began placing circles to see what kinds of complex shapes I could make, and this was the result.
It achieves a new visual effect at almost every size up to the original. Also try slowly moving the zoom slider for some interesting animations!
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This font is now nearly 1MB in size! I guess it has to do with the intrinsic complexity of circles.
Another of my many doodles. Fun to make!
Finally, a design where all the diacritics blend in and look natural!
Iterated version of an unreleased design called "Midnight Oil". It's also slightly related to Dethzmezenger and Gehenna.
I went against a few of my own conventions for this one. The close spacing might look a bit strange at times, but it eliminates the need for kerning while also creating a unique look. The overlapping spurs make me think of thorny plants!
This is an original design, but it does make me think of Planescape: Torment when I look at it, thus the name!
A "Connect bricks" font.
It's called linestrider because the outline strides across the inline on both sides. It also reminds me of the courses that are drawn for line-following robots.
The person I made this for requested lowercase. I'll add it as I can.
Это шрифт ПАПИРУСА из игры UNDERTALE. Этот шрифт используется в его диалогах. Если вы собираетесь использовать этот шрифт для создания фан-игры, то укажите меня в титрах своей игры, когда она выйдет, ладно? :D
This is the PAPYRUS font from the game UNDERTALE. This font is used in his dialogs. If you're going to use this font to make a fan game, then credit me in the credits of your game when it's released, okay? :D
This is a cloneVersion 1.1
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A fusion of art deco- and Navajo-style design. Well, many civilizations used a square zigzag pattern such as this, but "Navajo" always comes first to mind when I look at this design.
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See also: Badwolf
An uncircled version of Misplaced Baubles.
Most characters have the same height so that they can be used alongside Misplaced Baubles and other fonts of mine.
This is a clone of Misplaced BaublesA medium-res pixel font I designed in 2017 for printing the text of "The Story of Book" (TSoB), a tale which began life as an imaginary joke story and then was actually committed to paper.
TSoB is woven from my and my friends' whims, flights of fancy, in-jokes, and intentional idiocy, as well as contributions from several AIs. The resulting story changes tone, style, mood, and context at seeming random, and is subversive toward its media and reader beyond insufferability. All this was done just to make Trap Farmer Brer Brah slightly more interesting to the very few people who will ever bother to get and read The Story of Book in-game. So this font is based on an Easter egg.
An ornate Goud with lots o' thorns! Now with MORE THORNS.
This is a clone of GoudOriginal size: 15pt
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A font which has a spurless, sans-serif, pixelated polygonal look which is somewhat reminescent of fonts used in VHS technology.
A lot of applied science went into this design. It's designed to remain legible on all media in all use conditions, provided that one uses the original size or a multiple thereof. Numerous technologies and mediums were employed to realize this objective.
"Diaspora" was tested and refined for use with/on/against:
• CRT, LCD & e-Ink screens
• image formats & compressed imagery (GIF, JPG)
• printers (inkjet, bubble jet, laserjet, & thermal)
• analog video & multi-generational copies (VHS, Super 8)
• digital video (AVI, MP4, MPEG, WEBM, WMV)
• 3D and voxel models (Blender, MagicaVoxel, POV-Ray)
• dynamic scaling hardware (game consoles and capture devices)
• imagery plugins & filters, including image degraders
• image scaling/interpolation hardware & software
• image recognition hardware & software
These all have traits which degrade, distort, compress, glitch, or otherwise alter imagery in various ways. This design aims to minimize the loss of legibility from these effects and to attain the best scores possible in various forms of imagery analysis. So far, this has proved extremely useful, as it can remain fully legible even when extreme JPG or video compression are applied to it thousands of times.
A piece of software I helped write, called the Marinan Imagery Deconstruction AI System (MIDAS), is being used on captured images of this font. The end objective is to realize the design which has the best all-around Marinan Interpretability Value (MIV) for all the tested platforms - the design which is considered by MIDAS to be the most legible in the most media under the broadest range of use conditions and quality levels.
MIDAS uses a set of considerations made with both humans and computers in mind, so a high MIV does not necessarily equal a better font - it just means one that the system thinks is easier to visually interpret. Note the use of the phrase "visually interpret" as opposed to "read". MIDAS tries to determine how well people and computers can tell what shapes are, not how much enjoyment they'll get from reading or how much strain they might undergo while doing it.
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VERSION HISTORY:
1.0.0 - initial release.
1.0.1 - More Latin support added.
1.0.2 - First batch of tests run.
1.0.3 - gjy5&ßẞ were improved, some glyphs added.
1.0.4 - Second batch of tests run. Space width reduced.
1.0.5 - Experimentally converted to a rounded spurless design, then converted back to a plain spurless after testing. A few new ligatures were added.
1.0.6 - Cyrillic and Greek enter development. Many of these letters must be altered to be distinct from their Latin counterparts.
1.0.7 - Some spacing values changed to increase internal consistency. More difficult tests are being devised. However, since only I seem interested in this type of work, this project is going on hiatus for some time.
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See also: AMFA, a font built with similar considerations in mind
Version 1.4
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A variant of Kitchen Sink Rounded with filter sizes altered so that most letters are enclosed within golden rectangles. This is a squatter and friendlier take on the design - good for header text.
UC cloned to LC to make this easier to use...
This is a clone of Kitchen Sink RoundedAn extension of ideas present in "Gehenna".
This font is a clone of "15 * 15dot-ariake".
こちらのフォントは"15*15dot-ariake"のクローン版です。
Additions and extensions of Latin characters, and Greek and Cyrillic characters are also included.
ラテン文字の追加・拡張、またギリシア文字やキリル文字を収録しています。
In addition, in the area to display Hangul
I wrote Braille in the sequence of Louis Braille's Braille Table.
おまけとして、ハングルを表示する領域に
点字をルイ・ブライユの点字表の並びで書きました。
A legible condensed font, with kerning and shoulder joints.
For alternative letters, See the alternative version here.
The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
I trying to make this font look like somebody drew it on paper...
I WANT TO MAKE ALL UNICODE
First of all let me start by saying this is the longest font name i’ve ever seen and it doesn’t even mean anything. This is because I name my fonts random made-up words that I think look good written in the font. Also no, the uppercase letters are not meant to be alternates, I just liked the idea of a lowercase font, but wanted to be able to use uppercase to make things look less like they were written by someone texting the whole time. Yes I know I made the actual uppercases for the tall letters (sorry I don’t know what it’s actually called), but that’s because I couldn’t just make them taller to show that they were uppercase. This font is compatible with English, Spanish, French, Portuguese, German, Russian, and maybe others I missed. Language compatibility requests are welcome.
This is a font containing every Latin, Greek, and Cyrillic letter I could find.
I did this font of my Windows laptop, so some letters may look similar to the default WIndows font.
1:zh 2:: 3:ee 4:sh 5:th 6:ue 7:; 8:ie 9:ooe -:oo ^:ah
q:ng w:w e:e r:r t:t y:y u:u i:i o:o p:p @:ae [:aw
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:oe ::oy ]:ow
z:z x:dh c:ch v:v b:b n:n m:m ,:, .:. /:! _:-
!:ZH “:" #:EE $:SH %:TH &:UE ‘:' (:IE ):OOE =:OO ~:AH
Q:NG W:W E:E R:R T:T Y:Y U:U I:I O:O P:P `:AE {:AW
A:A S:S D:D F:F G:G H:H J:J K:K L:L +:OE *:OY }:OW
Z:Z X:DH C:CH V:V B:B N:N M:M <:( >:) ?:?
1:zh 2:: 3:ee 4:sh 5:th 6:ue 7:; 8:ie 9:ooe -:oo ^:ah
q:ng w:w e:e r:r t:t y:y u:u i:i o:o p:p @:ae [:aw
a:a s:s d:d f:f g:g h:h j:j k:k l:l ;:oe ::oy ]:ow
z:z x:dh c:ch v:v b:b n:n m:m ,:, .:. /:! _:-
!:ZH “:" #:EE $:SH %:TH &:UE ‘:' (:IE ):OOE =:OO ~:AH
Q:NG W:W E:E R:R T:T Y:Y U:U I:I O:O P:P `:AE {:AW
A:A S:S D:D F:F G:G H:H J:J K:K L:L +:OE *:OY }:OW
Z:Z X:DH C:CH V:V B:B N:N M:M <:( >:) ?:?