Recreated directly from screenshots I took of the game. I replicated every character I could find and extended the Latin set from there.
I haven't played much of the franchise, but I always loved the typeface used in the journals and was surprised no one else had recreated it.
KROEPOEK -Letterforms influenced by the orient.
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Simple geometry based design that tries to imitate Asian style letterforms.
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The font comes as a "all-caps"(majuscules) with the lowercase string used to include a set of glyph alternatives for the uppercase set, but cutting the descending parts of the glyphs.
As a little bonus, a set of underlined lowecase vowel alternatives (a, e, i, o, u and y) was also included to allow a small level of personal depth. These can be found in the Unicode block for: 'Halfwidth and Fullwidth Forms'
Besides the letters there is also a set of essential punctuation and symbols present to make the font proper functional.
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I hope you like it,
Cheers!
This font is a not too curious case. It comes after trying to prove to myself (with a high percentage of satisfaction, but not quite yet) that FS can allow me to create pro-looking fonts. I am thinking, for example, of zerena, zchreibengroß, zimmera, zenando, zenantoo, zanze, zinckel and others like that. Every time I finish a font that has taken me a long time to complete, I feel the need to look back and do something more relaxed and simple. Thus, without any pretense but feeling fun and friendly, zikiya was born. Hope you like it.
FORMALISMS - Modernist inline display type
Rigid square-based inlined modernist display style with incised (fake-) 3D effect, mimicing a quirky and non-logical take on twisted geometric form and sometimes folded appearance.
Some characters, but mainly symbols still need slight improvements, some are still missing as well.
The bi-linear stroke was incised at certain specific positions and had one or more (cross-)intersecting line segment included that connect the two colinear strokes. This is creating 2 additional extra geometric hyper-planes, and allows the option of including the illusion of looking at three-dimensional geometric objects.
But the way this is implemented into the design in fact obeys no relationship to any actual fundamental propeties and isn't necessarily a correct three-dimensional form, nor fully or faithfuly folded.
The glyphs also have somewhat of a monogram logo style quality
Hope you like it
Cheers
Logical evolution of zolid02, less experimental and more readable, complete and compact.
This is a clone of zolid02 eYe/FSi take the undertale/deltarune font and add glyphs that are not from basic latin because everyone always forgets to add them
In the private use area F000-F022 are some chars to help with custom symbols
Nothing Phone font inspired
See more:
https://fontstruct.com/fontstructions/show/2142870/dover-led-v2-4
https://fontstruct.com/fontstructions/show/1406099/nanopixel
https://fontstruct.com/fontstructions/show/2147398/pixel-sans-13-63
Gr4ftY presents:
Bolden
Just a simple bold font.
feel free to give critique, as long as you have something helpful to say.
i would especially appriciate help with the greek.
thanks:
to @Kiên Trung for helping with the Υ
to @elmoyenique for helping with the y
to @Sed4tives for a bunch of bits and bobs here and there (c, t, and n, to name a few)
additional info:
X height: 5
Cap height: 8
letter width: 5
Filters: 2x2
Unicase font. You can find alternates to "A" & "E" at the lowercase "a" & "e" (and their accents, of course), an additional design for the "Q" at the "q" and a "c" typing the "¢" sign. This font is directly inspired on Nickel created by the cool typographer David Jonathan Ross from DJR Foundry. Why? I don't know if this will happen to any of you, but me, when I stop to look at a font that I like, I find myself evaluating how the author has solved the usual "design problems". There are times when I agree with the chosen solutions (the most), but there are others when I think I would do it differently. This is the case. I wanted to modify a bit the general appearance of some glyphs of the font, especially characters like C, E, F, G, M, Q, R, S, X, Z and more, or the numbers and some secondary others. The differences were extensives and are more or less subtle in each of the complete set... And here you are the final result, I hope you like it. I've learned a lot during this experience, and FontStruct has been shown to be a very valid tool to work at this level. Thanks for read my little explanation and enjoy with this work, please.
a little something I had in my head for quite a while already, finally decided to try and make it in Fontstruct.
No kerning done right now, but maybe some time later I'll do it. though even without the kerning it looks nice in my opinion.
Feel free to clone and see how it was done. (some glyphs like { are quite messy though)
also may redo some glyphs in the future.
UPDATE: cyrillic done