This is my imagination of how Cyrrilic and Latin letters would look like if were more "runic".
Recreation of the pixel font from Graftgold/Hewson Consultants' "Ranarama" (1987) on the ZX Spectrum.
This recreation includes the handful of futhark runes used in the game, though one of the runes appears to be made up.
The same font is used in the Amstrad CPC and Commodore 64 ports, though the runes are slightly different.
Only the characters present in the game's tile set have been included.
A very quick & dirt job prompted by this thread on Typophile.
The written language of the Shal'Dran, or at least what can be matched to human text; The full Shal'Dranic alphabet contains some two hundred characters, many of which are contextual in their meaning. I've actually had this one on paper for a while now, but hadn't found a way to get it onto the computer untill I found this site.