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Recreation of the small proportional pixel font from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This is used in the inventory menu for item descriptions.
Note that the font includes explicitly transparent "holes" for the grey-ish background of the inventory screen to show through. In the game, these holes are still counted as part of the characters for the outline - the dark blue outline goes around these transparent areas.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Mario RPG (Small)Recreation of another small pixel font variant from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This font is used in the credits sequence at the end of the game.
Only the characters present in the game's tile set have been included.
Recreation of another small pixel font variant from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This font is used in the credits sequence at the end of the game.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Mario RPG (Credits)Recreation of another large pixel font variant from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This font is used in the credits sequence at the end of the game.
Only the characters present in the game's tile set have been included.
Recreation of another large pixel font variant from Square/Nintendo's "Super Mario RPG: Legend of the Seven Stars" (1996) on the SNES.
This font is used in the credits sequence at the end of the game.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Super Mario RPG (Credits) (Large)Lawgivers' font. Vertical members are doubled, horizontal members are not - except when needed to complete vertical members. Overhangs and bends help to make glyphs more distinctive.
Original size: 5.25pt (use multiples of this value for pixel perfection)
A design that looks like a top-down view of ziggurats!
I composited the diacritics so they'd fit into place, but this means that most anything non-English needs to be pretty large to be unambiguously read...
From the vault of unpublished doodles, a permutation of earlier ideas.
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See also:Spacekapitan, Spacekommand
Update: New regular weight companion font available here -> Future Terminal Nova Regular
As seen on SiivaGunner's Jet Set Radio Evolution event! Credit isn't required, but is always appreciated!
This is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.
This is a clone of Ndless Default FontHere it is!
Letters and Numerals 1-9 completely redone, B R 3 & 8 have smoother indent curves; Symbol characters repositioned as follows:
DVD Buttons: ‹ › « »
Frame Tiles: Box Drawing
Black Dice 1-9: à á â ã ä å æ ç è
White Dice 1-9: Mathematical operators
Square Numerals 1-30: Capital À to Œ in More Latin
Round Numerals 10-30: Lowercase é to œ
EXTRA CHARACTERS UNACCESSIBLE VIA MAC
Square and Round Numerals 31-100: Latin extended A, B and additional
Black and White Dice 10-16: extra characters in Latin extended
Wide Letter Blocks: Greek letters and Latin Extended B
Original Fullwidth numerals: Roman Numerals
A doodle made with Brick Basket.
This has many uses! It works as a pixel font or a high-res one, and can generate a surprising range of visual effects.
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See also:Psycho Wave