A better version of BM MINI with much more characters. Compatible with English, French, Spanish, Italian, Dutch, Norwegian, German, Portuguese, Hungarian, Danish, Swedish, Icelandic, Finnish, Vietnamese, Russian, Belarusian, Serbian, Ukrainian and Macedonian.
A stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.
A dashed line design made with the new half-arc bricks. The emphasized spurs/stems and off-kilter geometry give it a quirky, almost handwritten quality. Its striped appearance makes me think of candy as well as the Cheshire Cat, thus the name. :D
I doubt the upper case would look as cute as the lower. So I've cloned all LC to UC to make this easier to use...
Trying this style out. The name comes from a monster in the game NetHack.
*
See also:Gridlarva
The last entry in the Pseudostencil series... this is built at 2x2!
It seems like the sort of font I'd see carved in relief on the sign of an old pub.
A piece of constructivism inspired by Dutch artistic movement "De Stijl".
This is a clone of STF_FABRICON_(OUTLINE)Verbossus in sans-serif!
This is a clone of VerbossusA design with long ascenders and descenders, even on letters that don't normally have them. Good for "old book" text in video games.
This is used in ESOSVM for most text which occurs while the player is in the dimension "Ladede", thus the name. Ladede has a canon, cosmology, and eventing which are seeded by in-jokes relating to roguelike games, especially Dungeon Crawl: Stone Soup. A font like this, in that context, is meant to be elegant but also mocking. This makes it seem subtly adversarial, as roguelike game elements are wont to do, and helps let the players know that they are in a bad, screwed-up place that they are unlikely to understand.
From the Final Fantasy Advance and DS games. Specifically the final version, from FFIV DS. I tried to make it compatible with all languages that use Latin, Cyrillic, and Greek scripts. Plus Japanese Hiragana and Katakana.
If you see problems, let me know.
CHANGES FROM IN-GAME ORIGINAL:
•Added additional letters and diacritics.
•Changed the circumflexed letters to use actual circumflexs instead of inverted breves, so I could add breved letters.
•Used half-pixels to center diacritics over letters.
•Made some diacriticized letters more consistent.
500 glyphs! Thats very cool. And because of that, I will make a HUGE extensive update which is comming soon.
------------------------------
I will update this font soon!
Version 1.5