A design that combines tropes from fantasy, sci-fi, and sports in a subtle and pixel-optimized way.
Structurally, this looks like a high-res version of Marengi Mk2. There are still plenty of differences between the two, but since they seem equally readable to me, I'm tagging this as a chat font.
I finally made a folded-/ribbon-style design. This one contains a number of experimental techniques. Most notably, the swept parts of glyphs are allowed to extend beyond the letterwidths and sometimes even the baselines. This enhances the sense of movement, creates some interesting linkages, and reduces the need for kerning.
All of these shapes can be constructed with paper or ribbon, although lots of clever folding tricks, doubling, and pinning down/securing with glue would be required.
Alternate tilde on "±".
Ever seen the classic Minecraft font in languages like Russian, Greek, Polish, Vietnamese ... ?
It’s possible by downloading this font.
Version 1.5: All permutations of E and F were refined and improved.
*
A modernized, rounded, and truncated version of Marengi. This is made to be a good text editor/chat font. It has very few kerning pairs, so it should render fine in any software.
Ascenders are only allowed to be as tall as the uppercase/numerals, while descenders are allowed to go 2px below the line. This creates a natural line spacing that is readable and not too dense. (Diacritics break this rule, of course... darn them...)
Gone are the curved descenders/termini on letters like gjty. The simpler geometry makes this design more suited to speedreading than its predecessor. In fact, altering those four letters alone improves speedreading on this font by up to 14%!
*
09JUN2019: I have been using this as my main IRC/chat font for some time now. Of all my chatfont designs, this has proven the easiest to read and use.
*
MIV: 8.31
Original size: 6pt (use multiples of this size for pixel perfection)
Asymmetrical alien techno stencil.
This uses some experimental techniques, of course, but I'm not sure how to concisely explain those. Let's just say that each type of line bend and line connection has a rule associated with it. These get naturally modified by the structural asymmetry the font has so that simple rules appear in many forms and variations.
Linestrider's two-lined little brother.
*
Probably won't update this one again, because it uses a lot of brickswapping and so it is likely to get corrupted by additional editing/saving.
This is a clone of LinestriderAn alternate take on Eyeball Kids which has more expressive eyes.
*
Making this has given me an idea for an ASCII Roguelike tileset wherein lowercase letters represent juvenile creatures and uppercase letters represent adult ones.
This is a clone of Eyeball KidsThird iteration of Tangereen with a bit of Paradoxy Effect. This one is rather fancy, so probably best used as a Display font.
The center portions of these glyphs make me think of sliced oranges and moon phases. They could act as cabochon settings, as well! So you could use these shapes to make jewelry set with a birthstone, monogrammed pendants/insignia, and so on.
This font's title means "masterpiece" in Spanish. The FontStruction can be used for closed-captioning, translating, videogame developing, cable footages, and much more! Please give credit to us when you download this font. Tell us what you think in the comment section below!
Good luck and have a nice day, everyone!
The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
thicc and blocky font I tried to fit in a 7x9 grid for each letter
supports Basic Latin and More Latin sets
11.dec.22 hotfix: removed the block in the fi ligature that made it resemble a 6 and removed j descender since it violated the 7x9 grid restriction
The first version was made in less than 20 mins!
Currently has 16176 glyphs and counting!
Latest Update: Edited φ and ⱷ to match with the canIPA extensions and edited з and ԑ to match with Cyrillic and -Supplement.
Pro tip for Myanmar: Use ေ and ႄ before a consonant to get the optimal vowel placement.
Pro tip for Devanagari: Use ि and ॎ before a consonant to get the optimal vowel placement.
First of all let me start by saying this is the longest font name i’ve ever seen and it doesn’t even mean anything. This is because I name my fonts random made-up words that I think look good written in the font. Also no, the uppercase letters are not meant to be alternates, I just liked the idea of a lowercase font, but wanted to be able to use uppercase to make things look less like they were written by someone texting the whole time. Yes I know I made the actual uppercases for the tall letters (sorry I don’t know what it’s actually called), but that’s because I couldn’t just make them taller to show that they were uppercase. This font is compatible with English, Spanish, French, Portuguese, German, Russian, and maybe others I missed. Language compatibility requests are welcome.
An alternate, more asymmetrical & stylized Madmouse.
This could be considered an avantgarde spurless or mixed-spur design. Some letters have spurs and some don't. This is entirely dependent on the diagonal lines, which were placed so that they would slant up and to the right. "s27" are obvious exceptions.
This is a clone of MadmouseVersion 1.1
*
An alternate take of Diamond Eyes with circles replacing the 2 smallest diamonds. No brickswapping used - many diamonds shared bricks so I had to place the circles by hand. This permutation introduces more texture, solidity, and complexity to the original. Hope ya like it!
This is a clone of Diamond EyesClone of PUMA logo C adding characters for Esperanto. The 'E' is for Esperanto. It now supports English, Russian (Cyrillic), & Esperanto. I also modified Э/э to make them more distinguishable from З/з
This is a clone of PUMA logo CA quirky Pseudostencil design with a central horizontal slot going through it. The "slot" is 1 brick tall for lowercase and 2 for uppercase, and becomes a vertical slot for numerals and certain symbols.
This is named for the cowboy and lasagna emojis. These were repeatedly added to then removed from several popular chat clients and websites. Changing emoji standardization or government conspiracy? YOU DECIDE.