Font from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
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Original size: 5.25pt (use multiples of this size for pixel perfection)
these font are here Sumia Open by Vienna Binders (AskGamerViennaBinders) Rekank Fix C by Dmitriy Sychiov (Sychoff) Kaak123
RULES: Do not say this font saying i hate this font this font is bulls*it or f*** off this font in the comments and dont make a font like a same font
correct answer that you can copy
Recreated directly from screenshots I took of the game. I replicated every character I could find and extended the Latin set from there.
I haven't played much of the franchise, but I always loved the typeface used in the journals and was surprised no one else had recreated it.
Это шрифт ПАПИРУСА из игры UNDERTALE. Этот шрифт используется в его диалогах. Если вы собираетесь использовать этот шрифт для создания фан-игры, то укажите меня в титрах своей игры, когда она выйдет, ладно? :D
This is the PAPYRUS font from the game UNDERTALE. This font is used in his dialogs. If you're going to use this font to make a fan game, then credit me in the credits of your game when it's released, okay? :D
This is a clone7x9 font used for the MozPOS, a cellphone-like device from my game Trap Farmer Brer Brah. Only the glyphs from the original font have been included.
"Moz" stands for a person's nickname. "POS" stands for... well, you know. :D
Added "ACT"
This is a clone of Sonic 1 Title CardA faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
The Professor Layton font, but with an excess of added symbols and diacriticals. I hunted down font maps because I don’t have actual font maps just so I could make this. Please, go crazy.
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Source font: https://fontstruct.com/fontstructions/show/483213/prof_layton
FOR KANJI CHARACTERS: I recommend using the Zpix font and slightly raising the baseline on the Kanji characters. With a bit of adjustment you can get whatever you’re looking for in Japanese.
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The spacing between lines seems a bit awkward in some cases, so you might want to adjust that, too, with this font.
This is a clone of Prof. LaytonA monospaced 3x5 font used in Vidora15 and later programmable electronic displays made by AMFA Cybernetics (formerly "ATMA Robotronics").
This font is made with AMFA encoding in mind. As such, the character set is very limited and there are no glyphs which require NKRO>1 or buckybits (Alt, Ctrl, Fn, Shift, Strg, option keys, etc). The glyphs normally present at these codepoints have been reverted so that any text displayed in this font is also effectively displayed in AMFA encoding. The encoding has 48 possible glyphs (including one which doubles as both "null" and "new line") so there are 96 glyphs in this font overall.
Hope this saves you some work, Feng! :^)
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Since this exact font and encoding scheme were used in other devices and software, some of which were (or had) games, I'm also tagging this with Game Recreations.
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Original size: 4pt (use multiples of this size for pixel perfection)
MIV: h6.24 @ 1x / m8.35 @ 1x
credits to Harley Sambridge Claus Winfield for the log sys 1 font, also credits to mojang. and some characters are unofficial. and most are official.
This is a clone of Log Sys 1 AltThis Is Based On The "Game Over/Time Over" Screen.
Most of you sussy fontstructors didnt make this,
so i did.
oh and the alt D, F, N, S are from the Sonic 2 Mission Failed Screen.
5/15/2022: Fixed The A glyph by adding the 2 Missing Pixels.
5/19/2022: Added Some Alternate Letters From A Font Called: Game Time
The Life HUD Font As Shown In Sonic 1.
Middle Dot: ~
Arrows: #, $, %, &
This one is quite ambitious! A recreation of Metroid Fusion's font. The ones I found online weren't quite exact to the game so I did my best to recreate it. Still a work in progress (working on the Hiragana and Katakana from the game, as well as adding more Latin support and Cyrillic).
Feel free to use, but please credit me :^)
A (kind of accurate) Undertale font for the Ciijan Alphabet (aka. a weird reskin of the english alphabet)
An accurate re-rendition of the 'resource1.dat' font from Cube World. All of the 'pixels' of the font are made up of 5x5 patterns. (Well, for every character except the star, which uses a different 2x2 pattern.) This font follows the exact original ordering of characters from the alpha, but also puts the steam release star and filled circle at their correct unicode offsets.
Version 20190923.a
Cube World is Copyright 2010-2019 Picroma e.K.
If the copyright holders of Cube World wish this font to be removed from Fontstruct, please leave a note and I will remove it ASAP.