recreation of the retro font used in electrolyte's game "reprisal" (2012) http://www.reprisaluniverse.com which is itself a recreation of the classic populous
Recreation of the pixel font from Konami's "Loco-Motion" (aka "Guttang Gottong", 1982).
This recreation includes the arrows, which in the actual ROM are split over separate tiles. Apart from those, only the characters present in the game's tile set have been included.
Recreation of the main pixel font from Banpresto's "Ultra Toukon Densetsu" (1993).
The parentheses have been slightly tweaked to make them more usable. Otherwise, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Universal's "Devil Zone" (1980). This font is also used in "Magical Spot" and "Magical Spot II" (1980). Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Rainbow Arts/Ocean Software/Factor 5's "Super Turrican 2" (1995) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters presents in the game's tile set have been included.
Recreation of the colour pixel font from The Bitmap Brother's "Gods" (1991) port on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Raizing/Eighting's "Kingdom Grand Prix" (1994). Note the two distinct multiplication signs (mapped to the asterisk and U+00D7) and the two apostrophes (the second one mapped to "fullwidth apostrophe" (U+FF07)). Only the characters present in the game's tile set have been included.
Recreation of the secondary font from Jaleco's "Brawl Brothers" (aka "Rushing Beat Ran", 1992) on the SNES.
In the western release, this font is only used in the "option mode" menu, while in the japanese version it features on the title screen and main menu as well.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Data East's "Death Brade" (aka "Mutant Fighters", 1991).
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from NMK/Jaleco's "Saint Dragon" (1989).
Note that the original colour version of this font uses some antialiasing, particularly in punctuation characters like the "&". This recreation is non-antialiased reinterpretation of those characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Atari's "Tank 8" (1976).
Note the "Atari" logo character, mapped to "black up-pointing triangle" (U+25B2).
Only the characters present in the game's tile set have been included.