Recreation of the main pixel font from Konami/Factor 5's "Animaniacs" (1995) on the Nintendo Game Boy.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Animaniacs (Game Boy)Recreation of the large handwriting pixel font from Taito's "Twin Qix" (1995).
This font includes a complete set of hiragana and katakana characters, as well as a large number of punctuation and special characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from SNK's "Samurai Shodown III: Blades of Blood" (aka "Samurai Spirits: Zankurō Musōken", 1995) on the Neo Geo.
The same font is used in the sequels "Samurai Shodown IV: Amakusa's Revenge" (aka "Samurai Spirits: Amakusa Kōrin", 1996) and "Samurai Shodown V" (aka "Samurai Spirits Zero", 2003).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Samurai Shodown IIIRecreation of the pixel font from SNK's "Samurai Shodown III: Blades of Blood" (aka "Samurai Spirits: Zankurō Musōken", 1995) on the Neo Geo.
The same font is used in the sequels "Samurai Shodown IV: Amakusa's Revenge" (aka "Samurai Spirits: Amakusa Kōrin", 1996) and "Samurai Shodown V" (aka "Samurai Spirits Zero", 2003).
Only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Banpresto's "Gundhara" (1995).
In the game, the font is used both monospaced (for the score counter) and proportional. This recreation focuses on the proportional variant.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Gundhara (Small)Recreation of the small pixel font from Banpresto's "Gundhara" (1995).
In the game, the font is used both monospaced (for the score counter) and proportional. This recreation focuses on the proportional variant.
Only the characters present in the game's tile set have been included.
Recreation of the tall pixel font from Banpresto's "Gundhara" (1995).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Gundhara (Tall)Recreation of the dithered colour variant of the large pixel font from Banpresto's "Gundhara" (1995).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Gundhara (Big)Recreation of the solid colour variant of the large pixel font from Banpresto's "Gundhara" (1995).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Gundhara (Big)Font might be inaccurate. Use it if u need
Recreation of the pixel font from Racdym/Hudson/SNK's "Far East of Eden: Kabuki Klash" (1995) on the Neo-Geo.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Far East of Eden: Kabuki KlashRecreation of the pixel font from Dooyong's "R-Shark" (1995).
Like the game itself, this font seems to liberally "borrow" features from other arcade games (a common trait of Korean arcade releases).
Only the characters present in the game's tile set have been included.
Recreation of the primary large pixel font from Psikyo's "Strikers 1945" (1995), extended to cover more accented letters and additional punctuation marks.
For the original, which only covers the characters present in the game's tile set, see this recreation.
This is a clone of Strikers 1945Recreation of the pixel font from Yumekobo/SNK's "Blazing Star" (1998) on the NEO-GEO.
The game is a sequel to "Pulstar" (1995), and iterates over that game's font, with a few notable changes and deviations.
Note the special paw character, which is mapped to "paw prints" (U+1F43E).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Blazing StarRecreation of the pixel font from Yumekobo/SNK's "Blazing Star" (1998) on the NEO-GEO.
The game is a sequel to "Pulstar" (1995), and iterates over that game's font, with a few notable changes and deviations.
Note the special paw character, which is mapped to "paw prints" (U+1F43E).
Only the characters present in the game's tile set have been included.
Recreation of one of the tall pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This version is the variant used in the game (for instance, for the post-fight quotes).
This version is the variant used in the game (for instance, for the post-fight quotes). The main differences from the unused tall font are in the lowercase characters (which are, subjectively, quite awkward now), some of the punctuation marks, and the addition of a handful of extra characters.
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (Tall) (Unused) (Colour)Recreation of one of the tall pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This version is the variant used in the game (for instance, for the post-fight quotes). The main differences from the unused tall font are in the lowercase characters (which are, subjectively, quite awkward now), some of the punctuation marks, and the addition of a handful of extra characters.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (Tall) (Unused)Recreation of one of the tall pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This version is actually unused - the game uses a variant of this font (for instance, for the post-fight quotes).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (Tall) (Unused)Recreation of one of the tall pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This version is actually unused - the game uses a variant of this font (for instance, for the post-fight quotes).
Only the characters present in the game's tile set have been included.
Recreation of the main large pixel font from Capcom's "Marvel Super Heroes" (1995).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (L)Recreation of one of the extra large pixel fonts from Capcom's "Marvel Super Heroes" (1995).
This recreation is available in TrueType+COLR and WOFF2. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Marvel Super Heroes (XL)