From various games written in my ESOS engine.
When Malil Ehnetahine wishes to speak, she calls up the wind to bring her Temper Tree leaves, which form the shapes of these letters.
This font is accurate to the ingame font and is finished.
While walking through Glitch Forest, you spot a sudden movement behind the Sprite Trees. It's [EVIL_ANGATONIST]! With a twisted smile, s/he/it converts your words into text written in this font. ZOUNDS! How will you get through summer school now?
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This was made to reproduce an amusing glitch found in MIDAS which caused insanely high ratings of 17.3×10^213 (17.3 septuagintillion). The glitch has since been fixed.
commission for starstruck (@starstruckboye on twitter).
Don't know if anyone's done this before, but I wanted to recreate the Fontstruct logo as an actual working typeface! Hope all of you enjoy it, I might add all of the foreign characters soon too.
My Twitter
My 1001Fonts Page
A display typeface (probably best viewed small, I'm aware!) based upon some physical type I made from dark food colouring etched into sugar syrup. This was to represent the brief theme I picked of 'unstable', hence why all the characters are completely induvidual in size and shape. I have also published a second version which displays what happens when the food colouring bled into the sugar syrup.
A highly abstract, mandala-like segmented display which turns bodies of text into primitive starfields, complete with constellations, planets, and space debris. As it turns out, there are quite a lot of ways to write, draw, and encode information with this! Check out the sample text views and try preparing some text of your own in the User Input field.
The name, and the background of the sample art, are inspired by some art/lore from a friend. <3
I might make more designs like this for generating different kinds of art/textures. If I do, I'll probably scramble the display pieces among the alphabet. I didn't with this one, and for certain kinds of text input, that might show.
Just a really blocky font inspired by the many abstractivist typefaces of the 1970s. I based it off of a logo I made once, and it definitely isn't perfect (like seriously, as much as I try, I just can barely get the darn Y to look like anything remotely recognizable!)
EDIT: for some reason it doesn’t look very good zoomed out, so I would highly recommend zooming in before making up your mind about it.
At the end of October I decided to dive into the new Bricks 'Connect'. I started with the lowercase 's' & 'a'. Working out what the minimal size I could fontstruct it in, then expanded and condensed it from there to accomadate the rest of the glyths. You can still see these in the font above (Just before the Latin characters. As I progressed I came to love the thin white gaps, and then tried to have every glyth with some element of the curved white gap in it. Some were more successful than others. As you can see, I have included the less preferred options at the end. I've also designed some of the final glyphs in illustrator, as it was impossible to have all of them with one white line, without help from an external app.
The most difficult glyphs to create and ultimately the most satisfying once completed were the 'V' and '~'.
I liked the look of final font so much, that I decided to create a whole family. Cableguynium 0 (which has Zero cables), CableGuynium 2 (which has 1-2 cables per glyth), and CableGuynium 3 (Which has 3-4 cables).
Unusually I struggled naming this font, I have early versions saved called Flowonica, Rubber Tyre, Ice Skater and Fibropticon, ..... eventually settling on CableGuynium as it was the most memorable.
ANY CRITICISM, GOOD OR BAD IS WELCOMED.
An experimental 12-segment display, and my 100th published Fontstruction. It's the calculator of yesterday's future!
This one belongs to a small family called Calculatrix.
This font is monospaced to ensure segments are always where they "should" be (as if the text were printed on one giant display).
A single line is bent on itself to trace letterforms in 5x5.
This is part of my "IVO" series (Inline Versus Outline) wherein inline and outline elements are split, merged, and altered to make them ambiguous and to allow new styles to emerge. They may look like maze fonts, but they have a different design methodology altogether.
The font is from primitives, while it is more complicated than it seems. The forms are inspired, among other things, by the graphics of Yves Saint Laurent patterns and sharp shapes (resembling a beak), and the name refers to a bird - magpie - which we consider to be a symbol of greed and greed for shiny jewelry (this is typical of these birds, probably a reflex for searching for prey) .
Шрифт из примитивов, при этом он сложнее, чем кажется. Формы вдохновлены в том числе графикой паттернов Ив Сен Лоран и острых форм(напоминающих клюв), а название отсылает к птице - сороке - которая у нас считается символом жадности и падкости на блестящие украшения (это свойственно этим птицам, вероятно, рефлекс для поисков добычи).
https://fontstruct.com/fontstructions/show/1346731/laser-train-pro
https://fontstruct.com/fontstructions/show/1718422/cheburashka-1
https://fontstruct.com/fontstructions/show/1563492/chokakusankaku