Recreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.
Recreation of the pixel font used in the Sinclair ZX80 (1980). Note that some of the block element characters don't have a modern unicode equivalent, and have therefore been remapped (with the medium shade lower half block at U+2581 and the medium shade upper half block at U+2594). Only the characters present in the computer's character set have been included.
This is a clone of ZX SpectrumWhat a horrible night to have a font!
This font adds upon the font "Castlevania 2" by Patrick Lauke. I am a coder, and simply can't use fonts without their having all the necessary symbols. I did this very quickly, and it may be inaccurate or imbalanced so feel free to take it and remix it yourself!
Presenting Nihon Bussan (or Nichibutsu)'s Booby kids (aka. Kid No Hore Hore Daisuken or Heiyanko Alien), released both consoles in 1987: NES, Famicom, PC-8801 and Arcade. This font is the same to "Mag Max" (1985), created by Goatmeal, "Dangar Ufo Robo" (1986) and "Terra Cresta" (1985), created by Patrick H. Lauke.
This is a clone of Terra CrestaPresenting Ascii's Penguin-kun Wars (aka. Penguin Wars), released both consoles in 1985: NES and Arcade. This font is similar to Penguin Wars.
This is a clone of Penguin WarsPresenting Carolco Pictures, Carolco and Pack-In-Video's Rambo, released in 1987 (or 1985 and 1988). This font is similar to Predator (NES). This font based in movies, which was completely moved to the Rambo Series. This is similar to Nintendoid font, which was created by Patrick H. Lauke, of the particular.: the lowercase, custom numbers and the sexy ampersand are worth pointing out here. And Rambo does not have japanese fonts so; this font is similar to Predator (NES) (Complete).
This is a clone of Predator NESPresenting Paramount Pictures and Ocean's Addams Family, released in 1991. This font is based on movies, especially this font is similar to Parasol Stars, which was created by Patrick H. Lauke (redux).
This is a clone of Parasol Stars (NES)Presenting Taito's Elevator Action, released in 1983, or MCMLXXXV. This font is similar to Space Cruiser, which was created by Patrick H. Lauke, Elevator Action returns is now available on Nintendo Switch. They cannot guess which year was released in the NES and Famicom.
This is a clone of Space CruiserPresenting SNK Electronics's Ikari Warriors, released in 1986. This font was recreated by Patrick H. Lauke.
This is a clone of Ikari WarriorsPresenting Acclaim and System 3 Software's Ferrari Grand Prix Challenge, released in 1992. This font is similar to Addams Family and Parasol Stars.
This is a clone of Addams FamilyPresenting Nintendo's Clu Clu Land (aka. Vs. Clu Clu Land/Welcome to the New Clu Clu Land), released in 1984 for the NES, FDS and Arcade and 1988 for the FDS. This font is similar to Donkey Kong Classics. This font is part of Nintendoid. and This game is a part of Animal crossing, which was titled (Clu Clu Land D, aka. Clu Clu Land Disk).
This is a clone of Donkey Kong Classics (NES) (Extended)Presenting Nintendo's Excitebike (aka. Vs. Excitebike), released in 1984 for the FC, NES and Arcade, and 1988 for the FDS. This was based on Excitebike Series. This font is a part of Nintendoid 1.
This is a clone of Nintendoid 1Presenting Gametek and Gremlin's Nigel Mansell's World Championship Racing, released in 1993. This font is similar to Addams Family, Parasol Stars and Ferrari Grand Prix Challenge.
This is a clone of Ferrari Grand Prix ChallengePresenting Nintendo's Devil World, released in 1984. This font is based on Nintendoid. But in 1987, it was released by Konami on Arcade. This font is the same to Hogan's Alley.
This is a clone of ExcitebikePresenting Capcom's Mega Man (aka. Rockman,) released in 1987 for the Famicom and NES. This font is similar to Mega Man 2, NOT similar to Ducktales. This was all started on the series.
This is a clone of Mega Man 1+2Presenting Capcom's Mega Man 3 (aka. Rockman 3: Dr. Wily no Saigo?!), released in 1990. This font is not similar to Mega Man 3+4, but it is similar. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Presenting Capcom's Mega Man 5 (aka. Rockman 5: Blues no Wana?) released in 1992. This font is the same to Mega Man 3+4, and almost similar to Mega Man 3. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Presenting Capcom's Mega Man 2, released in 1988. This font was same to ducktales. Even though it's similar to Mega Man. This was the second game on the series.
This is a clone of Mega ManRecreation of the pixel font from MD Software/Activision's "Knightmare" (1987) on the Amstrad CPC and ZX Spectrum.
This is yet another use of the same font I first stumbled on in the "Dizzy" games, with slightly different punctuation marks/special characters. This time at least, there's a connection to "Last Ninja 2" (which also uses this font), as they're both by the same programmer, Mev Dinc.
Only the characters present in the game's tile set have been included.
This is a clone of Dizzy III - Fantasy World DizzyRecreation of the pixel font from Mastertronic's "Spellbound" (1985) on the Amstrad CPC, ZX Spectrum, and Commodore 64.
The same font was reused (with a few minor changes to punctuation/special characters) in the sequels "Knight Tyme" (1986) and "Stormbringer" (1987)
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Ashby Computers and Graphics / Ultimate Play the Game's "Martianoids" (1987) on the Amstrad CPC, ZX Spectrum, and MSX.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Rob Pike/CRL Group's "Dracula" (1986) series of text adventures – "Dracula: First Night", "Dracula: The Arrival", "Dracula: The Hunt" – on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Clive Townsend/Durell Software's "Saboteur" (1986) on the Amstrad CPC and ZX Spectrum.
The same font was reused in "Saboteur 2" (aka "Saboteur II: Avenging Angel", 1987).
Only the characters present in the game's tile set have been included.