A Wild West font with a Sleek, Futuristic Aesthetic of Outer Space. This font features bold, angular letters reminiscent of cowboy signage, with chunky serifs that evoke images of saloons and dusty trails.
The overall effect is a unique typography that captures the adventurous spirit of cowboys while inviting you to explore the vastness of the universe.
this update adds dice symbols and special symbols
This is a clone of Super Gamer 166It's like Super Gamer but with more glyphs
This is a clone of Super GamerLike Super Gamer but with even more glyphs!
This is a clone of Super Gamer 98this was for the first exercise from the "thinking with type" book by ellen lupton!
the prompt was to make a rectilinear (thus the name "rectilia") bitmap font with no curves or diagonals (even using "staircases", but i cheated a little lololol)
this was my first time making a font! i'm happy with the end result and would be overjoyed if you liked it too and decided to use it!
*P.S: it's only in caps! if you enter lowercase letters they'll turn up empty.
"Slaughter Serif" aims to bring a thick, cutting-edge style mixed with hand drawn elements to type. Yet legible, it is to be used for display type considering the small but profound details. This is my first font, so any feedback would be greatly appreciated. Thanks for looking <3
Cloned from Aidenfont's "Amogphabet" who seemed to have been inspired by the shapes of "Amogus"; I kept Aidanfont's name for my extended clone and added the "_A_" at the end (to indicate that this is the 1st extended clone of "Amogphabet" should other Fonstructors wish to extend further).
The original "s" is on LC, a different "S" is on the UC.
In this clone I adjusted word and letter spacing, added numerals, a few useful punctuation marks (even on 'More Latin'), all 'more Latin' letters and some on Latin1.
Creating the @ seemed an ideal project, the basic shape of the "A" invites the change. I designed 3 different versions of "@" but didn't find a shape that would flow with surrounding glyphs.
This is a clone of AmogphabetThis typeface is based on the hand-painted names seen on the side of canal boats. The inconsistent, grainy texture of each letter is meant to represent the irregularities in using paint, for example the general wear and tear from the elements like chipped or peeling edges. This was my approach to the idea of “analogue” and a brief set to explore what that means. To me, in the context of the brief, analogue could be defined as possessing a nostalgic or "old school" quality- something replicated in an unauthentic manner in order to create a look-alike imitation of a time gone by. I focused on the old method of transport in Bristol: boats. To further this idea of a 'time gone by', I created this font in the set to look like ink stamped letters.
This is a clone of 1st Draft of Analogue FizzA fun, jagged and crazy display font!
The lowercase are alternates to the uppercase, so feel free to shuffle them as much as you like!
UPDATE: I changed the "U" and "V", and i made some numbers and simple punctuation. I also made the lowercase/alternates. All thanks to @frongile and @riccard0
My ‘white bear’ font is based on my set brief: ‘protection.’ The font style proposes the idea of an atypical font, creating a distorted and experimental look, differing from the ‘norm’. The inspiration for my font is based on the black mirror episode ‘bandersnatch’ where the white bear logo is shown, which presents the idea of gaming, glitching and an overall digital ambience in visual text, leading to my outcome of the square pixel font.
Unicase with alternates (a, e, m, n, u...). You can find also an extra "&" at the ™ glyph and a "c" at the ¢. Inspired on the wonderful Goliath (1970) by Vincent Pacella, but with its own personallity.
My own attempt at a small, chunky, proportional font. Inspired by elements of similar small 4×4 fonts - though breaking out of a strict 4×4 restriction where absolutely necessary, and with the addition of some non-chunky punctuation and special characters.