The Cool Font! (Way Cooler Than Pixeloidite) Contains 98 Glyphs (Might Extend In The Future) Use This Font If You Like!
NOTE: This Font ISN'T Related To Numbers Playroom's 2048 Tiles, This Font Is Completely Different!
(If This Font Gets 25 Downloads, 10 Comments, And A Favorite Of 10 Users, I Will Extend This Font)
A bold, rounded, mono spaced typeface; useful at various scales, I think. Designed primarily for use in English, also useful in French and Spanish. It's functionality in Greek is limitted, only really useful in a display context, or where only Demotic usage is required; not useful in Katharevousa, Koine, Classical, etc. Open Font Liscence, hope it is enjoyable and of use.
This is a cloneGothixel Mono. A blackletter-style monospace font for small pixel sizes. One half of the Gothixel font family.
Gothixel Mono proudly supports Latin, Greek, Cyrillic, and Hebrew character sets. It also has a big inventory of characters with diacritics, including those necessary for Vietnamese and polytonic Greek.
Gothixel Mono's majuscules are one pixel wider than the minuscules, and the font's default tracking is on the wide side to accomodate this. You can tighten the tracking if desired, but in that case, all-caps text will run together. If you need appropriate space between all letters, I recommend Gothixel, the proportional-width font. However, Gothixel is further behind in development and doesn't have as many character sets yet.
This font family was originally named "Blackletter RPG".
i legit did this in an hour ( filler upload )
update: added all english (uppercase and lowercase) letters
normal letters: ACEFGHIJLOPSUZabcdefghijlnopqrstuyz
compromised letters: KMVWXkmvwx
uppercase letters that look like lowercase: BDNQRTY
A 117-segment display made to have a more "mosaic" look. Try using this one at odd sizes, especially with antialiasing off! The resulting distortions occur in a consistent way which leads to many new uses for the font.
Original size: 38pt
Feeling inspired after reading Arcade Game Typography: The Art of Pixel Type by Toshi Omagari, I set out to make my own 8x8 pixel font. I worked with a similar approach to the one I used in the larger grid font offstruct rgb.
First started in Adobe Illustrator, each character consists of three iterations of the same 6x6 pixel letter: in RGB Red, Green and Blue. These were layered, offset by one pixel diagonally, filling the 8x8 box. To achieve additive blending, I applied the "Lighten" transparancy setting. Combinations of overlaying these three primary RGB colours result in the secondary RGB coloured pixels Yellow, Cyan and Magenta. In the additive mixing of coloured lights, the equal blending of all three primary colours results in White. All pixels were then entered manually into the fontstructor and black pixels were added for display purposes.
This is another clone of Monkey (my monospace lanky font); it should be very similar to the original except for the lower x-height and the added accented characters (More Latin/Latin-1, Latin Extended A, Latin Extended B, and now Even More Latin/Latin Extended Additional). It is 16 blocks tall and 6 blocks wide; all letters without diacritics are at most 9 above the baseline and at most 3 below, but the accents push the height of a letter up by 3 blocks (or rarely 4), and the box drawing characters extend even higher, to 16 blocks from descender to the highest point. This font uses the FontStruct 2x2 filter method with plenty of composite and stacked bricks, which lets the curves look good at large sizes while remaining sharp on the screen at normal sizes. Mandrill will look strange in the FontStruct preview if you zoom in or out, but if you download it, it will look sharp at size 16 or 12 (depending on the program).
This is a clone of Monkey