This font is not a font, but rather a place where I can do experiments like large curves, things that only look cool in outline mode, and much more.
This is published and cloneable so you can see (and use) the experiments for yourself.
Capital A: Various sizes of circles approximated using a standard faux (pronounced like 'foe') bezier curve technique (top) and stock bricks (bottom)
Capital B: A thing that only looks cool in outline mode
Capital C: Approximations of diagonal lines.
Bottom (1): Simple Stock Brick method, using only two stock bricks.
2: Complex Stock Brick method, using three.
3: Composite method.
4: Complex composite method (4x4 composites)
Capital D: (Set filters to 2x2) I wish this was a stock brick / createable brick that didn't require layers or filters.
Ideas:
- Allow layers for non-patrons (maybe not colors, but at least layers)
- When stacking, don't revert the bricks to their original states
- Brick patching (T)
Capital E: Weird thorn brick pinwheel thing. I suppose the last one there is infinitely extendable, as seen in Capital F.
Capital F: Extension of the weird thorn brick pinwheel thing.
Capital G: Capital E but with fin bricks. The last one is also extendable (not shown)
Capital H: Two circles.
On the left is the largest one in the Capital A.
On the right is a slight variation that follows the rules of the circles: Any size circle should be able to exactly fit the one that's two sizes down. This one also looks marginally more consistent as far as stroke weights go.
Capital I: The snick bricks contain themselves.
Capital J: Sierpinski Triangle
Capital K: Capital E and G but with Snick Bricks
Capital L: Capital E, G, and K but with Half-width triangles
Capital M: If anyone wants to make this a font, be my guest.
Capital N: Original concept for Tloak (left), and the updated version (right)
Capital O: Collisions of the New Rings 1, 2, and 4, all offset by just a little, forming New Rings 3, 5, 6, and 7. Just like Binary. (i.e., if you combine 1 and 4 you get 5, or 1 and 2 make 3. Mixing all makes 7, the thickest one.)
Capital P: The capital C with composites expanded
Capital Q: Various approximations for curves at the tops of 1x2 slopes. You are very welcome.
Capital R: Zoom out and press 'O' while in expert mode
Capital S: Rounding the end of a diagonal
Capital T: Various brick patches using William Leverette's Brick Patching technique, found here.
New experiments go down here.
Suggestions and requests are allowed, but spam isn't.
Thank you, STF!
@SuIsJustBack4523721387: Weird flex but ok
(BTW, I can't comment or clone fonts)
A gnarled, pointy design which fits into many historical periods and aesthetics. It makes me think of Wild West woodtype and gargoyles.
Pixelated demake of Nirvanite Fossil. It introduces more size variation than its predecessors, and proves even harder to read. The size variation was necessary to prevent these sprites from being too large and to make them more unique from the glyphs in Nirvanite Fossil.
Original size: 25pt (use multiples of this value for pixel perfection)
A skeletal design related to Candylander, Nyandotte, Straplander, etc. This one works as a stencil and reminds me of dazzle camouflage! There's also a plain version of this which looks much neater and less harsh, but I like this one more.
Iteration 4: Basic Latin kerning finished.
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DOODLE DOODLE DOODLE!
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Design Rules:
1. Letters with spurs will have the spur begin at the baseline. This provides the distinctive "high heeled" look.
2. Any letter whose traditional design has a straight vertical line on its left side will keep the line, no matter how the lines of the actual letter travel.
ALIEN WORMHOLE - Monolinear Sci-Fi-inspired 'worm' typeface.
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[Historic snapshot:]
Most well known worm-type design probably is NASA's retired 'worm' logo (used from 1975 till 1992).
A sophisticated modernist rendering of the letters (N-A-S-A), done in a bold style letterform.
That being said, I should mention that this FontStruction wasn't "inspired by" or "based on" the original NASA logo though.
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[About this font:]
Small grid attempt at making sort of a experimental futuristic 'worm'-type design.
The letterforms for the most part are build from simplified basic geometry (rectangles/circular) except for a small number of symbols and punctuation that have diagonals.
It's experimental appearance is defined by the strikingly quirky counters that are awkwardly jutting out of the stems. To further boost it's awkwardness the letterforms have irregular width.
There is a full set of uppercase and partial lowercase glyph alternatives located in "Half Width Full Width" Unicode block to add slight stylistic variations.
I hope you like it,
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Here is a link to the 'Bold' version
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Cheers!
Mechanical Horse resembles the engravings which might be found on a mechanical horse such as the one from Vampire Hunter D. What qualifies me to say this? Well, I watched Vampire Hunter D a couple of times and have been speculating wildly for decades, which is more than enough time to get good at it.
Please exercise caution when handling Mechanical Horse. Its edges can be pointy.
An attempt to produce a low-resolution pixel font which generates mazes from arbitrary strings of text. It requires the use of negative line spacing (available only to certain software) to look right without hand-editing.
The mazes it produces aren't the best, but they are definitely interesting! I might just call this a cipher and be done with it...
An inverted alternate version of Spiderling that's glitch-free... for now, at least!
I think this doesn't look nearly as spider-like as the original... your mileage may vary...