580870
Published: 19th August, 2013
Last edited: 19th August, 2013
Created: 26th December, 2012
Font from Street Fighter Alpha/Zero 3 Arcade.
Credit goes to Capcom.
100882
Published: 22nd August, 2012
Last edited: 4th April, 2013
Created: 22nd August, 2012
The Original Small Fonts Raster Bitmap Typeface from Windows. I had to edit a few glyphs to make it pixel-like. Enjoy!
3003454
Published: 6th June, 2013
Last edited: 10th October, 2013
Created: 20th July, 2012
Based on Arcadepix by Reekee of Dimenzioned, this version has extra characters, including Hiragana and Katakana. However, some of the characters are different than in the original. Special thanks to Solink on TSR for a number of the characters.
Update: Added Cyrillic characters.
260521
Published: 23rd February, 2014
Last edited: 27th July, 2012
Created: 1st July, 2012
This is the language used by the xevious army in Xevious - Fardraut Saga. this one goes to those who have waited so long for the font.
181961
Published: 2nd March, 2012
Last edited: 5th March, 2012
Created: 2nd March, 2012
arcade machine legal warning font (THIS SYSTEM IS TO BE USED ONLY IN JAPAN) from a well-known company. almost monospaced, but as the original cheated with the lowercase 'm', i further tweaked the width of some thinner characters as well.
designed to be used aliased at a size of 8 pixels (or multiples thereof).
200982
Published: 5th February, 2013
Last edited: 17th February, 2013
Created: 24th January, 2012
Another video game font, this one from the second game in the popular Raiden shoot-'em-up series (Seibu Kaihatsu, 1994).
With the exception of the W character (which is appears flipped horizontally in-game), this is more or less a straight character dump. Of note are the small numbers, which appear whenever a medal is collected.
250845
Published: 26th April, 2024
Last edited: 11th November, 2011
Created: 11th November, 2011
Clone of Generic Video Game Font 02. An inverse/inverted version of a new 9x9 font that looks like it could have been used in an early '80s video game. See "Generic Video Game Font 01" for the original version.This is a clone of Generic Video Game Font 02
420846
Published: 6th November, 2011
Last edited: 6th November, 2011
Created: 6th November, 2011
Clone of Generic Video Game Font 01. Solid version of a new 9x9 font that looks like it could have been used in an early '80s video game. See "Generic Video Game Font 02" for an inverted version.This is a clone of Generic Video Game Font 01
85128410
Published: 11th November, 2011
Last edited: 6th November, 2011
Created: 3rd November, 2011
Clone of Generic Video Game Font 01. An inverse/inverted version of a new 9x9 font that looks like it could have been used in an early '80s video game. See "Generic Video Game Font 01" for the original version.This is a clone of Generic Video Game Font 01
7026426
Published: 27th October, 2011
Last edited: 14th November, 2011
Created: 25th October, 2011
UPDATE: I have altered the letters 'U', 'H' and 'X' in order to increase legibility. - 14/11/11
The outcome of my first Graphic Design project at the University of the West of England. This typeface is based on the designated theme of 'Evil'. As the project developed I began to move away from the rather stereotypical 'dark' imagery commonly associated with evil and approached the topic in a different, light-hearted manner. This led me onto the theme of villainy in popular culture, from film to video games. The classic ghosts of the arcade game Pac-Man are designed with such consideration - they are required to communicate both character and threat to the player, whilst still falling within the limitations of the 1980s hardware. As a result, these creatures personify the concept of 'evil stripped down to its essential forms.'
3623110
Published: 25th October, 2011
Last edited: 23rd November, 2011
Created: 23rd October, 2011
As part of a project for my graphic design course at UWE, our brief was to create a typeface based on a theme. I chose vibration as my theme as I explored my theme I was drawn to line graphs which help record the frequency of sounds. I wanted my typeface to resemble this like it was on an ECG monitor. I also looked at John Skelton’s pinpression typeface which truly inspired my font, having continuous lines connecting all of the characters was very important and finding his work showed me that it was possible. This is my first attempt at creating a typeface and there are still alterations that need to be done.
129278423
Published: 6th November, 2011
Last edited: 3rd November, 2011
Created: 23rd October, 2011
A new 9x9 font that looks like it could have been used in an early '80s video game. See "Generic Video Game Font 02" for an inverted version.
60791
Published: 4th October, 2011
Last edited: 4th October, 2011
Created: 4th October, 2011
Use it to show your favorite fighting moves!
capital letters work. lowercase q,w,e,a,s,d,z,x,c, are left-up,up,right-up,left,down,right,left-down,down and right-down respectively. Might create a low/med/high punch/kick button in an ADV fightingchamp if ppl show interest.
213973
Published: 1st September, 2011
Last edited: 23rd August, 2011
Created: 23rd August, 2011
Font from Mars Matrix. The name is from the game's subtitle.This is a clone of Hyper Solid Shooting (All Caps)
110990
Published: 2nd August, 2011
Last edited: 2nd August, 2011
Created: 1st August, 2011
A font from Capcom's arcade fighting game "Armored Warriors". It's a plain pixel font.
2612337
Published: 15th July, 2011
Last edited: 15th July, 2011
Created: 15th July, 2011
I was searching the Fontstruct gallery, but couldn't find any Space Invader fonts. I wondered why there weren't any, and then decided to make one myself! Criticism is appreciated.
3822783
Published: 14th July, 2011
Last edited: 8th August, 2011
Created: 14th July, 2011
This is an extension of Goatmeal's Vic Viper - Solid font, created from Konami's arcade game Gradius. I've added some extra characters taken from Gradius 2 and Gradius 4, as well as some original Cyrillic characters of my own.This is a clone of Gradius - Arcade
52102058
Published: 27th May, 2011
Last edited: 29th May, 2011
Created: 23rd May, 2011
My best pixel font yet. Includes Basic Latin and most of More Latin.
I'd love feedback on this one, it's one of my best fonts.
5111133
Published: 19th April, 2011
Last edited: 3rd October, 2014
Created: 19th April, 2011
Another pixel font inspired by the Williams Electronics classic arcade game "Robotron 2084" (1982). This one was used for smaller, incidental on-screen messages. The same font was reused for one of the sequels, "Blaster" (1983).
Designed to be used aliased at a size of 8 pixels (or multiples thereof).
21111134
Published: 18th April, 2011
Last edited: 3rd October, 2014
Created: 18th April, 2011
Pixel font inspired by the Williams Electronics classic arcade game "Robotron 2084" (1982). The same font was reused for one of the sequels, "Blaster" (1983).
Designed to be used aliased at a size of 8 pixels (or multiples thereof).
4001565
Published: 21st October, 2011
Last edited: 11th August, 2011
Created: 28th January, 2011
My first video-game inspired font, this comes from a trio of arcade games produced by Taito: Puchi Charat, Cleopatra Fortune, and Bust-A-Move 2.
A couple notes about this font:
(1) All the characters in this font are designed to fit into an 8x16 template; (2) The form of the capital Q is accruate to the games,but has been slightly stretched vertically to give the letter more uniformity amongs the other capitals; (3) The accented characters are completely improvised, and do not appear in any of the games; (4) The only currency symbols included are the dollar and yen signs.