***APRIL 2023 UPDATE***
A few more characters added and spacing of the "I" letters and their variants readjusted... Also, some characters redesigned... More to come...
An attempted recreaction of the Atari Games variation of the "Joystix", "Emulator" and "Emulogic" text fonts as used in-game and during tests from 1984 to 1998... Used in games such as Gauntlet, Xybots, Pit Fighter and Hard Drivin', among various others -- albeit with some custom deviations and extra characters NOT used in the actual text style itself... Also, upon further research, spacing between the actual letters vary by individual game (based on internal alpha tests)...
DISCLAIMER: I am in no way affiliated or associated with The E. W. Scripps Company or NetherRealm Studios (formerly Midway Games), a subsidiary of Warner Bros., a Warner Bros. Discovery Company... All contents and materials are properties of their respective owners. For entertainment, research, viewing and nostalgic purposes...
A clone of Bandai's Dragon Power (NES) Released in 1986. Presenting Bandai's Chubby Cherub for USA, and Obake No Q Tarou: Wan Wan Panic, Both Released in 1985.
This is a clone of Dragon Power (NES)Presenting Namco's Metro Cross Released in 1985 for the Arcade and 1986 for the NES.
This is a clone of Jikuu Yuuden: DebiasPresenting Jaleco's Ninja Jajamaru-Kun, released in 1985, and this is the same font to Jajamaru no Daibouken, and similar to Field Combat, Argus, City Connection, etc.
This is a clone of Dragon Buster II: Yami no FuuinPresenting Pony's Onyanko Town, released in 1985. This font is almost the same to Super Pitfall.
This is a clone of Super PitfallRecreation of the pixel font from Konami's "Scooter Shooter" (1985). Same as "Mikie" (1984), but with expanded set of special characters. Only the characters present in the game's tile set have been included.
Based on the Section Z (games), released in December 1985 for the Arcade, May 1987 for Japan, July 1987 for the USA, and September 1987 for the EU.
Most likely, I recently created that is similar to Section Z by NBABABAFONTNES, because; I managed to do it. I saw a font that has no perfect symbols.
Even though I created a perfect one that is one pixelated font, Section26, "called it: Section Z". I also created some HUD Fonts, Stenciled (Title screen word "PUSH START" and Staff Credits). Similar to Section Z, released December, I also started out my very first FontStruct Creation! NBABABAFONTS Cpomany is now founded! Even though it's all set to those tilde characters for the section z. I recommended this font is usable for users. Downloading this font is super great.
And if you recommended this to use this font, you can now type with super!
But then I don't include Asian Words because Japanese gives me weeks or months/years to make.
Hope you like it!
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
Recreation of the pixel font from Taito's "Xyzolog" (1985) on the MSX. Note the special "L" (mapped to lowercase "L"), and the lowercase "y" and "z". Only the characters present in the game's tile set have been included.