A variant of Bulwarx Pixel which uses halftones to save 64% more ink than the original.
The second halftone is 60*60 (3600px) within a 100*100 (10000px) canvas. So, this halftone fills only 36% of the grid square, and yet it remains solid-looking even at 2x Original size. I think this is therefore the best single halftone on FS for actual printing purposes. Of course, modern printers are likely to be accurate enough to print this with the grid squares showing...
This is a clone of Bulwarx PixelWhen life gives you halflemons, make Halfade!
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This is what I call a Plain Spurless design. There are no actual spurs, only right-angled corners to suggest spurs. All lowercase letters are like this except r, which is a Rounded Spurless because it needs to curve to avoid looking like Γ, and because it's only 2 bricks wide so there's no other place for it to curve.
I made this to have mostly right angles, to have a condensed look (see filrt), and to be good for speedreading. My own experiments in speedreading favored glyphs with simple curves which don't terminate in small arcs (see CGJSZfgjrsyz@()[]{}). There are exceptions (c2369?$) because these are more recognizeable when they have such arcs. Additionally, glyphs such as BPRXY have slightly rounded counters near the vertical center, which enhanced their readability without causing them to look out of place.
The remainder of design considerations were things which are fairly idiosyncratic and unlikely to be discovered by others. For instance, the descender of Q is 2 bricks, while lowercase letters' descenders are 3 bricks and symbols' descenders are 1 brick. This is the result of a technique that attempts to visually codify different cases & types of glyphs. The slightly different contours thus formed by each word on its underside seem to enhance both readability and aesthetics.
A variant of Radio Grave which took many hours to produce. I think the effort was worth it! This is a functional Multi-font and can produce a broad range of effects, especially when used at down near the original size.
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Shading Rules:
1. Use the darkest tone on the outermost concentric region and get lighter as one progresses inward.
2. Let the 5x5 region surrounding the exact center of each glyph use the lightest tone, except when this would place the lightest tone into its neighboring region.
3. Glyphs with diagonals and glyphs which use a smaller than 5x5 drawing area may bend rule 2 for the sake of more consistent and/or interesting shading.
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See also: Fuzzy Logic
Original size: 12.75pt (use multiples of this size for pixel perfection)
This is a clone of Radio GraveFuzzy Logic, but the darkest halftone has been replaced with a copy of the lightest.
The bands in the overlapping regions are artifacts of the FS preview. They don't show up when the font is used elsewhere. However, any size which is not a multiple of the original can create a different type of banding... I recommend using this at larger sizes...
This is a clone of Fuzzy LogicFirst designed for the Rare AF2 event, Rare Art Festival, about most innovative projects in the realm of cryptoart, held in New York:
18th May 2019 / Bushwick Generator
215 Moore Street / Brooklyn, NY 11206
Then expanded in october 2020 with lowercase set of glyphs for Adoption:
https://twitter.com/adoptionNft
Adoption is an artists-run cryptoart gallery. Spreading nft and blockchain adoption.
https://beta.cent.co/mattiac/+ld4q09
This is the halfone version.
Inspired by a technique used by 12Me21 in 3D Shading.
By request. This is the Shepard Tone of fonts - constantly rising and falling. Best viewed at around 2x Pixel size.
I was initially going to do a lowercase for this, but then the requestor changed their mind. So this being published as-is.
This is your medicine. YOUR medicine! So if you don't like the taste, maybe don't drink it.
Logo font for the fictional band "Roan City Roadslickers" from D2:ES.
This is a clone of RC DynamiteDuring my first semester of studying graphic design at UWE I was briefed to create a digital display typeface that responded to the theme of analogue. After carring out a range of reseach into different areas of analog I decided to focus on screnprinting. Screenprinting is an analogue method of printmaking and it is very common for people to utilise halftones to get a more detailed image. A halftone is a mathmatical dot pattern that represents the grayscale value of colour and are created based on a grid. From here I decided to create a typeface using this halftone method.