Recreation of the font used in the password and level screens in Buzz Lightyear of Star Command for the Game Boy Color, mainly trying to be as accurate to the original. Only glyphs present in tileset included.
View at 1-pixel resolution for best results.
All glyphs extracted via tile viewing.
A font made with Super Mario World sprites, starting with the letter they represent!
Note: the shading might not look that good on mobile
(The only ones I couldn't make were X and Z, feel free to suggest something for them.)
During my first semester of studying graphic design at UWE I was briefed to create a digital display typeface that responded to the theme of analogue. After carring out a range of reseach into different areas of analog I decided to focus on screnprinting. Screenprinting is an analogue method of printmaking and it is very common for people to utilise halftones to get a more detailed image. A halftone is a mathmatical dot pattern that represents the grayscale value of colour and are created based on a grid. From here I decided to create a typeface using this halftone method.
First designed for the Rare AF2 event, Rare Art Festival, about most innovative projects in the realm of cryptoart, held in New York:
18th May 2019 / Bushwick Generator
215 Moore Street / Brooklyn, NY 11206
Then expanded in october 2020 with lowercase set of glyphs for Adoption:
https://twitter.com/adoptionNft
Adoption is an artists-run cryptoart gallery. Spreading nft and blockchain adoption.
https://beta.cent.co/mattiac/+ld4q09
This is the halfone version.
Inspired by a technique used by 12Me21 in 3D Shading.