The 5x5 pixel font used for the Virtual Gremlin, an old emulator/game I wrote. The standard font for ingame text.
This font was also designed to work well with IRC clients and ASCII games (see sample).
Breaking the 5x5 grid was unfortunate but necessary in order to make legible characters in non-Latin languages.
Stylized 5x5 pixel font. Tiny but power-packed!
I designed it to have a slightly balloon-esque, oldschool arcade look. Feel free to use it in your games.
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Original size: 7.5pt (use multiples of this value for pixel perfection)
Experimental sliced sans serif. My goal here was to make a design which would result in an extremely compact and durable physical stencil. Almost all of the sharp points and acute angles are within the negative space, so it should be easy and very safe to make, handle and work with this stencil.
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Version History
1.3 - added More Latin and Google Fonts Basic bands.
1.2 - added uppercase, changed name to "Aegris Stencil".
1.1 - edited for more readability at small size. Glyphs with enclosed loops were altered so that the "movement" of the segments always runs clockwise.
1.0 - released.
A stencil design in which diagonal cuts are used to imply angles and curves. It does not quite obey the rules of a segmented display, but it tries its best!
This is inspired by some text I put on the side of the Sheepslayer Mk.2, a flying dragon car piloted by Lyll "Hatch" Soretti in my game Seven Candles.
Telos Unicase with overzealous antialiasing applied to it. It looks as if it were automatically antialiased by 16-bit hardware - a bit smudgy, almost pencil-shaded. Check it out at 2x Pixel size!
Despite its simple looks, this font is just about the densest thing I can create on a 5x5 grid without obfuscating the letters themselves.
While using this font I discovered some unforeseen uses for shaded styles such as this. Since the "antialiasing" occurs in only one shade and never overlaps or replaces solid pixels, it can be easily mass-selected. One can quickly and easily recolor sections of the font, convert it to the non-antialiased version, or clone the layer the translucent pixels are on and achieve more interesting effects.
This is a clone of Telos UnicaseA decolike boldtype. Based on a design from my game "Seven Candles", particularly the text used on documents and signs at the Lower Netazecan Embassy. The "hallmark" of this design is a sudden increase in line width midline, best seen on glyphs like EFLTZ3<>^.
"Embassy L" is a play on "Imbecile".
This design was previously as "Frenchfry" because Razma's (one of my AI) image recognition classified several letterforms as french fries.
Pixel cursive, mostly on a 5x5 grid. Maybe this is the terminal font for some cybernetic old lady's computer? :D
It was possible to build every letter in 5x5, but it honestly looks far better when letters with descenders are allowed to descend a bit. This also works to increase the line spacing, which this font really needs for readability.
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Original size: 5.25pt (use multiples of this value for pixel perfection)
A space-esque design made for a friend! The angular counters give this a simplified geometry which makes it easy to read despite its looks. Works well for small- or large-scale applications - chat, terminals, logos, and more. Supports Dutch, English, and Greek!
The original was cloned off and preserved elsewhere. The version you see here has centered glyphs.
Pixel demake of Arizone Unicase. Same glyphs as the original.
For my 300th Fontstruction, a more open and airy deco style than those I usually make. It has a strong sense of the "negative space has been sliced out" look about it which I tend toward in an art deco design.
Even though this is legible at a small size, I consider it a display font since many of its details are subtle. In retrospect I think this looks slightly Broadway-ish... but, this was just my attempt at a 5x5 deco.
"Gongclonker" is my nickname because I am a gong player.
A semibold Gongclonker made to the same specs as the original - 5x5 with no wasted matrix.
This is a clone of GongclonkerAn experiment to see if 3x3 fonts are more legible when drawn in negative space. I consider this to be not only a success, but also the most readable 3x3 design I have seen - particularly the uppercase.
The successors Megashark and S.D.M.G. are more useable and more stylish respectively, while Minishark strikes a good balance.
This is considered an E3x3 because, while it's created in a 5x5 grid, it has an effective drawing area of only 3x3. The outermost square only has pixels drawn in it when the interior design dictates such.
Megashark's hard 1px outline was experimentally converted to a soft 1px outline. This result is far less readable to my eye, though it does look cool! Its printed words have a balloon-esque, almost organic quality.
"S.D.M.G." stands for "Super Dolphin Machine Gun", a weapon from the game Terraria. The Minishark and Megashark are from the same game. :^)
This is a clone of MegasharkAn attempt to make low-resolution, circled letters without the use of filters. Reminds me of branding irons or stencils. The name is based on a friend's joke about lost marbles. :^)
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TIP: This one looks best at smaller sizes (24pt or less) and with antialiasing/ClearType turned on!
A 5x5 design made to be very open and airy.
It has a much higher degree of internal consistency than most of my other designs. This was achieved by opening up the forms (A,E,F,J,K,P,Q,R,W,X,Y), minimizing the use of diagonals (A,K,N,X,Y,Z), using a soft 1px break to indicate curves (B,C,D,G,O,P,Q,R,S,U), and squaring off a few areas that are normally angled or rounded (M,N,S,W,Z).
"Ash Isotope" is an anagram for "Apotheosis". Bit of an in-joke between friends. :^)
Another 5x5 pixel design. This one splits one line or intersection per letter for most letters, leading to a tech/sci-fi look.
Only the comma is allowed to go below the line; all other glyphs fit onto the 5x5 grid. Because this font is quantized to the grid, diacritic accents won't be possible. Feel free to move the comma above the line to suit your global matrix.
Original size: 3.75pt (use multiples of this value for pixel perfection)
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See also: Byzantine Exasperation
Handwritten medieval pixel font in 5x5. This one has a subtle rightward momentum which is imparted by the slants of letters and the positions of curves/angle changes. The idea is a font that inspires one to continue forward and onward, or at least further to the right.
These Guild fonts are meant to convey different professions while using extremely small canvases. They're small enough to be used on practically any computer system or game console.
Original size: 4.5pt (use multiples of this value for pixel perfection)
Neon-style lettering in 5x5. I tried to keep the considerations of neon tubes in mind. Most forms are simple and several of them get repurposed for other glyphs. Further, the bends which would occur in actual neon tubing were taken into account while routing each glyph.
A closer look will find some advanced glyphs which would have to be produced by a master glassblower in order to work as neon fixtures (such as DHJKXOQ08*#+).
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This is spaced like a pixel font so that it can be used as one. Fonts which work especially well in both pixel and high-res mediums can be considered Hybrids.
"Lightened Son" is an anagram for "Neon Delights".
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Idea for Improvement: A wiring solution - some system designed to be on a layer behind the letters so that they look convincingly wired up.
See also:Technokratz family
A font I designed for the animation series, "The Boris Barkov Show". This is made to look blocky and industrial, but still fairly modern. It's mostly built on a 5x5 grid, and is perfectly useable as a pixel font, but is meant for high-res applications.
The show's titlecards only use this font in uppercase. But, I designed a lowercase for the sake of accessibility.
The show is about a stereotypically Russian, mustachioed, ushanka-wearing pug named Boris Barkov. Apart from speaking both English and Russian, he's able to play the video game "Escape From Tarkov", wield a sword and rifle, and carry and throw objects despite his lack of opposable thumbs. His nemesis is PugB (the Americanized "Rambo" pug) and he's rumored to have shady dealings with Sam Yippington, the Latvian Dachsund arms dealer...
A terminal font used in several of my own games. Think of it as my own replacement font for a DOS prompt. It is meant for all-uppercase terminal use and does not have extended language support.
This design has been further refined since its initial Fontstruction. I have improved its aesthetics as well as its visual interpretability using Marinanian methods. This is still a design with more functionality than aesthetic appeal, though.
Original size: 3.75pt (use multiples of this value for pixel perfection)
See also:Amalgarmada, Amalgarmada 2
A minimalist Gemscript (or a corrupted one, depending on who you ask).
It has no relation to Pigpen Cipher, although a few glyphs do look like they're from that cipher. Feel free to use this fact to throw amateur cryptographers off for amusement.
Original size: 3.75pt (use multiples of this value for pixel perfection)
5x5 pixel font with a built-in scanline effect. Because of its subtractive nature and low resolution, some glyphs are impossible to depict.
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Original size: 4.5pt (use multiples of this value for pixel perfection)