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A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
A clone of the highly popular pixel font "HaxrCorp 4088" with some support for Cyrillic letters (still working on them). I'm considering working on other letters as well. P.S. I remember seeing an extended mod of HaxrCorp 4088/S8 somewhere on the Web (downloadable on a personal website as an original Unicode-wide extension to the classic HaxrCorp 4088) and it had vast support for more letters. If you find it, do let me know! P.P.S. Suggestions to improve it are appreciated! Mods are allowed - just cite me, provide a link to this page and also distribute it under the same license. Have fun using and modding it! P.P.P.S. See also "PIXELA CYR" by sanyapolecat on FontStruct - a great addition to this font, the Cyrillic glyphs of which I might integrate as a substitute to the Cyrillic letters of this font (HaxrCorp 4089). Until then, I'll be experimenting with the Cyrillic glyphs myself until I find suitable versions that go well with the Latin base of HaxrCorp 4088. :)
The Unicode bitmap font from Minecraft, also known as GNU Unifont. The game has a font priority system called "providers" that looks for bitmap data for a specific character in the non-Latin European character set first, then in the accented Latin character set, then in the game's low-res default font, then finally here, in the high-res Unicode character set. You can override this priority system by going into Options... > Language..., then setting "Force Unicode Font" to ON.
The game stores this font in images containing 16 rows and 16 columns of characters. Each character is 16 pixels wide and 16 pixels tall, totalling 256 characters per image. Each image represents one Unicode codepage, and there are 256 pages, which covers characters U+0000 to U+FFFF. Control characters and most CJK characters are omitted here, because FontStruct doesn't officially support them.
The font is not monospace, however, so the effective widths of each character are stored in a separate file called glyph_sizes.bin. Information for each character is stored in one byte, and the upper and lower 4 bits of this byte represent the start column and end column with a number ranging from 0 to 15, where 0 is the leftmost column of the character's allotted 16x16 space, and 15 is the rightmost column, respectively.
Knowing all of this allowed me to automate most of the steps involved in creating this recreation. I did not use the FontStructor to make this, I instead used a program to directly interact with FontStruct's API. It is possible to add unsupported characters to a font with this method, but I chose to stay within the limits of what is officially supported.
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESA 7 px high font (+2 for descenders, +3 for ascenders) inspired by classic typewriter fonts with extended character range. Best use at multiples of 12pt Recent addition: • Most Cyrillic capitals and lower case characters Currently work still in progress. Use at 12pt (Windows)
This is my recreation of the Arial font in pixel form as used for on-screen program guides for Dish Network in the United States and Bell Satellite TV (formerly Bell ExpressVu) in Canada during the 1990s and 2000s, albeit with some modifications...
EXAMPLES:
https://www.youtube.com/watch?v=3JFJ6mrriZc
https://www.youtube.com/watch?v=ETpsq-KWavw
https://www.youtube.com/watch?v=u2CUPclvbfQ
https://i.redd.it/0fapo9h1t9w41.jpg
https://atechfabrication.com/images/Dish6000vsSamsungSIR-T150_022.jpg
https://www.youtube.com/watch?v=mJPRIUDTECE
*This font will be updated occasionally with more characters added... As such, for now, this is NOT a complete set...
(Work in Progress)
This is a larger variation of my smaller 8-bit Nostalgia series, and assumes 16pt rendering. It's inspired in large part by the computers from my past: the Commodore 64, Atari, and IBM PC. In many ways, this font is closer to the font used for VGA text -- this font is on an 8x16 grid, while the VGA used a 9x16 grid. However, the VGA font has more letters with serifs, while this font avoids that whenever possible (aside from the typical I/i, L/l, J/j). Only a few other glyphs get serifs when they wouldn't otherwise need it to appear reasonably well-kerned.
This font uses an 8x16 pixel grid. The top three rows are reserved for ascenders and diacritics. The bottom four rows are reserved for descenders. This leaves nine rows for the capital forms, and seven rows for the lowercase forms.
Notable glyphs:
- The "A" and "V" is angled a bit more than usual in a font of this type.
- The "B" has a narrower top half in order to offset the fact that the top and bottom are equal height.
- "J" more closely resembles its lowercase form.
- "g" is a double-story form.
- "3", "4", "5", "6", "9" numerals are fairly unique forms
(Credit to Paradigm The Great for the original typeface.)
This is the second font I've made so far and currently my "dream font", if such a thing like that exists.
I've never seen a typeface with a capital R, S, and number 4 like this one, as the only one I've come across by the beginning of August 2023 would be "Videotape", however even that would be misaligned and wonky. This font is the sequel to my first font, "Tracking Knobs", but with more glyphs and lowercase letters.
This is a clone of CHARGEN '92A replication of the Panasonic Omnivision VCR bitmap. Now, that I have a Panasonic Omnivision VCR for myself, the model being a PV-V4520, I can make this font with ease and 100% accuracy.
This font is not entirely accurate. Please point out errors so I can fix them in the forseeing future.
This is a clone of VCRStereoCyr