A faithful recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Many games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
Downloading of font is disabled because of Nintendo and its anti-preserving tactics.
Kyrolan Font Family © Vienna Binders, Aaron Wolff. All rights reserved.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of KL One Pixel SingleA non-pixelation recreation of the nostalgic 8-bit font with an IBM Code Page 437 character ROM-based twist.
While it has only 381 characters, I'll strive to work hard on this one.
Many games, like Duck Hunt, Pakkuman (known as Pac-Man in the US), Dan the Man (2015 release of the webseries of the same name) used alternate version of certain characters like a narrower E, and an alternate design of digit 8, which is reflected here.
Downloading of font is disabled because of Nintendo and its anti-preserving tactics.
Kyrolan Font Family © Vienna Binders, Aaron Wolff. All rights reserved.
The FontStructions that are created and/or made available on this Site are the copyrighted work, of the respective creator.
This is a clone of KL One Angled SingleRecreation of the pixel font from Namco's "Splatterhouse 3" (1993) on the Sega Mega Drive / Genesis.
The font uses an unusual spacing, where the uppercase characters, the numbers, the ampersand, and the question mark have a width of two tiles / 16px, and the lowercase characters and remaining punctuation marks have a width of one tile / 8px.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Namco's "Splatterhouse 2" (1992) on the Sega Mega Drive / Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Splatterhouse 2Recreation of the pixel font from Namco's "Bakutotsu Kijūtei: Baraduke II" (1988).
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Namco's "Pistol Daimyo no Bōken" (1990).
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned after the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from the remastered "Pac-Man" "arrangement" version from the "Namco Classic Collection Vol.2" (1996). Note the smaller "u" and "p" in the lowercase. Only the characters present in the game's tile set have been included.
Clone from Hopping Mappy. Font from Hopping Mappy, (C) 1983, 1986 Namco
This is a clone of Hopping MappyClone of The Video Arcade Game Font. The ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.
This is a clone of The Video Arcade Game FontThe ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.