Some time after I decided to unleash Pixelbabania VI Deluxe onto the world, I deemed it appropriate to also create a light version to go alongside it. Had a good bit of fun making sure things looked right with this font, which also explains why I decided to fix its sister font while I was at it.
Here it is, at last. And just in time for the start of a new season, wherever in the world you all are.
4/12/2023 : Fixed up a few more glyphs of Box Drawing to make them work proper with their fellow glyphs.
Working In Progress. More glyphs coming soon.
Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Armenian
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
mono 7x11 pixel font
times ive downloaded this font: 9
Private Use Area Graphemes (Might not be updated for the newest version) - https://drive.google.com/drive/u/1/folders/1xZ8Ct9rNH65su1i6qg1_Wls-szxvlUEG
1.0.4.2 (24/04/2024) Added some mathematical operators
1.0.4.1 (17/04/2024) - Added three extra letters.
1.0.4 (12/04/2024) - Added combining diacritics, Currency symbols, Infinity, some miscellaneous latin letters, variant froms for numbers and Writing Wizard Pre-Writing Pictographs
1.0.3 (02/04/2024) - Added support for the Metelko alphabet and Aberforth, and comdining diacritics and currency symbols
1.0.2 (30/03/2024) - Added support for Vietnamese, the alphabet used by the ACE School of Tomorrow and some miscellaneous extensions
1.0.1 (28/03/2024) - Expanded Latin Extended-D support and Latin Extended Appendix
1.0 (14/03/2024) - Initial Release
I remember fondly playing Final Fantasy Dawn of Souls on the Game Boy Advance, FF1 in particular one of my favourite of the two games, which I had replayed a good number of times. As I became curious about the game once again, I started looking it up and started gazing at the fonts used, started looking up the font for it, and came across a resource sheet that contained all the characters for both Basic Latin and other languages, then I started to think about how the font changed looks in certain characters in other titles, such as the 3D remake of Final Fantasy IV and The 4 Heroes of Light, both games released for the Nintendo DS. I started thinking to myself, what if there was a monospaced version of this font?
And so, I got to work, thinking how it would all look if Square Enix indeed decided to go monospace for all the characters intstead of only the numbers for the GBA FF games and even had most of the small letters and even numbers expand horizontally by one pixel and even went the extra mile to add Greek, Coptic, Cyrillic and even Hiragana and Katakana. Not content with this, I even decided to add in a few extra things and even decided to add in characters used in computers of old, namely Box Drawing and Block Elements.
A bit of a "quick" project that I am finally happy to release onto the world.
5/12/23 : Fixed up some glyphs in the Box Drawing set. Now they should look nicer and fit with the rest good and proper.
A font partially based on the font used on LEGO Star Wars: The Force Awakens
It includes support for Latin, Greek, Cyrillic, Armenian and Hebrew scripts and only includes glyphs that can be added without the Unicode Letter sets option enabled
Glyphs with more than one diacritical mark above or below are shown with stretched marks to make the glyph being at most 3 pixels long above
See here for the version containing glyphs that cannot be added without the Unicode Letter Sets option enabled
Variant of the Power Font containing more characters
It includes support for Latin, Greek, Cyrillic, Armenian, Hebrew, Deseret, Shavian and Toto scripts and includes glyphs that can be added without the Unicode Letter sets option enabled as well. Unlike the alterego, it contains coverage of Unicode later than 7.0
Glyphs with more than one diacritical mark above or below are shown with stretched marks to make the glyph being at most 3 pixels long above
Fraktur Glyphs are rendered in a stencil-like style (Exlcuding the ones from Latin Extended-E), partly based on the FreakFraktur fontstruction made originally by Icelar but with adjustments
See here for the version containing glyphs that can only be added without the Unicode Letter Sets option enabled
This is a clone of PowerI took a look at the very first font I published and looking back at it now, I couldn't help but think I could have done better and gone much further with it. Having learned a few things along the way when I was working on the light version of Pixelbabania, I decided to invest some time into working on a much improved version of Pixelbabania VI, while once again following a self-imposed limitation. This time, I decided to go with 6x9 (with some exceptions) to allow a bit more wriggle room and to make characters with accents much nicer, and even decided to change up some of the characters to improve their look. Not only this, I decided I'd try and see if it was possible to add more characters from other sets and thus far, it had gone quite nicely.
After so much time on and off, now I share with you the fruits of my labor and love.
Note: I have done what I could to get N'ko and to a lesser extent Adlam to play nice; unfortunately I could not get the tone marks to actually just go above or below the characters properly, therefore they will take residence right next to the character, taking up another space. Apologies for any inconvenience caused to those who type in those languages.
04/12/23 : Fixed up a few more glyphs in Box Drawing to make them look and work proper with the others.
This is a font containing every Latin, Greek, and Cyrillic letter I could find.
I did this font of my Windows laptop, so some letters may look similar to the default WIndows font.