2020 Vision. It's ironic because 20/20 is supposed to represent clear vision. But this is what the vision of 2020 looked like. Nothing was clear. Except for the intuitive astrologers. As a group, they predicted things that were going to happen months before anything happened. Maybe we should start listening.
This is a cloneDecoreus. I love this one, which usually means nobody is going to like it. Thanks beate for coming up with the 20's theme for the TwentiesComp. I don't think I would have come up with this otherwise.
I saw the logo for tramplin.tv [pictured below] a loooong time ago and was fascinated by it. It used to live on my computer desktop so I can look at it frequently. Even thought to redo it in fontstruct but...just looking at it, it was clear it wasn't doable...at least back then. At some point, the image was moved off to some other to-be-filed folder, and eventually I forgot about it.
I found it again the other day while hunting for some other file.
It was still fascinating. And in the meantime, fontstruct had grown up considerably (Thanks, Rob!). It was time to attempt doing it.
Well, kicked my ass, didn't it.
It seems so simple: One diagonal that goes from one letter to another in smooth transition, bisected by a different angle diagonals. No. Easy in concept, killer in making the geometry work of 2×1 diagonals to 1×4 diagonals.
No matter what thickness of diagonals were selected and whatever the gaps were left, the angles would not line up at some point or another. Which was confusing as 2 goes into 4 exactly 2 times, so things should have lined up without complication. I remembered, many years ago kix used Transparent Windows utility to make the browser transparent so he could trace silhouetted figures for one of his brilliant fs. Even tried tracing. Nope. After many failed attempts, had to break out Illustrator to better visualize the grid and diagonal guides of my own.
[See picture below]
Figuring out the geometry was much simpler in Ai. Found out where I was going wrong. First attempt at doing a and m and making them line up worked like a charm. From then on, it was just a matter of doing the glyphs. Some of them were simple to execute; others like e and c and especially z were quite difficult...at least for my limited intelligence.
Anyway, here it is.
Disclaimer: The original logo is probably copyrighted to someone. I don't own the rights to it. It is displayed here for comparision purposes and for full disclosure. If the owners of the original logo have a objection for its display here, it will be removed immediately.
In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like StepWyze, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!
This is a cloneInspired by Bastard by Barnbrook Fonts and Minotur by cablecomputer