Buttons and console names for retro tracks are in the High Private Use Surrogates (starting from U+DB80). More "squished" characters (used for Bowser's Castle 2 in french and maybe other circuits because normal characters don't fit in the menu) are in the Halfwidth and Fullwidth blocks (to add later).
A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
I don't consider this version with lowercase characters to be really done yet, there's definitely a few things that still need work, and the Extended Latin-1 lowercase characters need to be finished out.
Version 20191031.b
This is a cloneIt's the fancy cursive font from "resource2.dat" from Cube World. Turns out, its actually the 'Venice' font by Susan Kare & Bill Atkinson from the original classic Macintosh, so I've added all the remaining characters from the original font which the cube world version didn't have.
Cube World is Copyright 2010-2019 Picroma e.K.
A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.
Version 20191026.c
This is a cloneA font based on the Cube World 'resource1.dat' font, but with a few missing international characters added. This font variant respects the Cube World Steam release, which has a star in place of the 'PLUS-MINUS SIGN' (U+00B1), and a filled circle/coin in place of the 'REGISTERED SIGN' (U+00AE). The original 'correct' symbols (from the Cube World alpha release) for those two characters have been placed at (U+2213, but flipped upside down) and (U+24C7) respectively.
The font is all caps. The font may appear slightly smaller in-game than the original font did, but I could not work around this issue despite trying to adjust the filter/scaling.
To use this font in-game, download and extract it, and rename the .ttf file to 'resource1.dat', and paste it replacing the original file in the Cube World installation directory.
I tried to accurately reflect the somewhat odd pixel spacing of the original font, where it used 5x5 blocks of pixels, where the block was either entirely empty, entirely filled, filled with a 4x4 block offset to one corner, or filled with a 2x2 block offset to one corner. The only character that does not follow this rule is the Star character.
Cube World is Copyright 2010-2019 Picroma e.K.
If the copyright holders of Cube World wish this font to be removed from Fontstruct, please leave a note and I will remove it ASAP.
This is a clone of CWBlockFontAn accurate re-rendition of the 'resource1.dat' font from Cube World. All of the 'pixels' of the font are made up of 5x5 patterns. (Well, for every character except the star, which uses a different 2x2 pattern.) This font follows the exact original ordering of characters from the alpha, but also puts the steam release star and filled circle at their correct unicode offsets.
Version 20190923.a
Cube World is Copyright 2010-2019 Picroma e.K.
If the copyright holders of Cube World wish this font to be removed from Fontstruct, please leave a note and I will remove it ASAP.
If you're playing the Cube World steam release, this is probably the font you want. The star is in place of the ± symbol, so the UI looks correct.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190926.a
This is a clone of Cubish EPX ExtendedCubish EPX Extended... Cubish EPX, now with lowercase letters!
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
Version 20190922.e
This is a clone of Cubish EPXThis is a version of 'Cubish EPX' with the star replacing the ± symbol, and a filled circle replacing the ® symbol, and no other changes. The steam release of Cube World very likely wants the font like this.
Cubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube world, now with less blocky pixelization and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended Latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
20190923.1 - fixed euro symbol
This is a clone of Cubish EPXCubish EPX is a re-imagining of the 'resource1.dat' block letter font from Cube World, now with less pixel-ification and more consistent 'EPX-style' pixel filtering and spacing. A number of unclear characters have been cleaned up as well, especially in the international extended latin characters. A dot was added to the numeral zero to disambiguate it from the letter O, as well.
Please note that unlike the Cube World font from the 2019 steam release (but like the 2013 alpha), the ® and ± characters are actually those characters, and the filled circle and the star characters appear at their correct unicode offsets. If you want a font with the ® replaced with a filled circle, and the ± character replaced with a star, see 'Cubish EPX Tweaked'.
20190923.1 - fixed euro symbol by request
This is a cloneIMPORTANT NOTE: THIS FONT IS NO LONGER BEING WORKED ON. I HAVE A BIGGER FONT TO WORK ON FOR THE TIME BEING.
YOU ARE FREE TO CLONE AND FINISH THIS FONT IF YOU WANT.
Finally done. Phew! It took two days to make this. This is a full collection of 5×7 Dot Matrix characters as seen on many devices, like Texas Instruments calculators. A lot of these are custom. Sources include TI-83, TI-86, TI-89, Casio Monochrome Graphing Calculators, Casio fx-115ES PLUS, and the rest, I created them myself. I included fractions for those themes on Microsoft Office don't have matching "1/3" and other fractions with the "1/4", "1/2", and "3/4". The fullwidth characters are substitutes for the other characters in the regular style, such as the math "x" and "y" from Casio.
Please note that character sets like Arabic and some Math Operators are beyond 5×7 pixels. If you want to know why? Because Arabic is very big and if I put it all in 5×7 pixels, the text will look weird, won't really fit inside, and there would be no point to it. I left it as is. Roman Numerals cannot fit if you were doing the "VIII" character, for example.
Enjoy!
8/28/2019: Font created.
1/7/2020: Added characters in the following form: Fullwidth and Halfwidth are used for making TI-73 Explorer characters, plus actual monospace setting characters. Note that Runic, Tagalog, and Hanunoo are replaced with character variants. The last variation of a character is from Minecraft's font. The fractions are also changed to level the line spacing. The wide "M" is never ever for use on Monospacing.
1/8/2020: More variations are added, extended to replace Buhid. I also added other math symbols and more. To type x̄, press unicode shortcut and type 01b2. To type ȳ, press unicode shortcut and type 01b3. I also added over a hundred, or two hundred, more characters to stock up on the font. Oh and I changed the filters to separate the pixels for a more pixel and retro look. Also fixed the spacing on the "Щ" character.
9/8/2020: Added a bunch of more characters to the font set.
8/25/2023: fixed the license so that the download works now.
A simple 16x16 terrain tileset. This is designed to work in color AND in monochrome.
In making this, I condensed all known biomes (terrestrial, aquatic, air, space, manmade, transitional) into 26 tiles. This allows a given tile to define multiple different types of areas/terrain, and it allows you to come up with your own meanings for these tiles, rather than having to memorize a legend. Some of the tiles are obvious and some are not; this is by design.
A-Z, a-z = terrain
0-9, 0-9+SHIFT = map borders/frame
*
Original size: 12pt
Map Template:
.0123456789
!,,,,,,,,,,
@,,,,,,,,,,
#,,,,,,,,,,
$,,,,,,,,,,
%,,,,,,,,,,
^,,,,,,,,,,
&,,,,,,,,,,
*,,,,,,,,,,
(,,,,,,,,,,
),,,,,,,,,,
*
See also:Donjon 16, Gremlin Skins
I saw Hypnospace Outlaw being played and the in-game browser font made me feel a bit neurotic. Here's a font that looks more like Micro Machina than it does Hypnospace Outlaw, but watching that game made me create this design, so I'm still calling it Hypnoverse.
To make this font look more distinct from other 4x5s, I condensed some glyphs (Lfjrtx) and altered others (QVbdgjkmpqvwy0469). These changes make this font very condensed and extremely easy to read at original size, even when sitting way back. However, they also make it slightly worse for terminals and chats in my view, since now smaller sets of glyphs are the same width (lines won't line up as much since more words and numbers will vary in width). So, whereas Micro Machina has a bit more regularity, this has a bit more style and takes up a bit less space.
If you came hoping for the actual Hypnospace Outlaw font, I'm happy to FontStruct it if asked. (EDIT: It has since been done by another user.)
A work in progress. I'm designing this years after I designed the original non-fancy version. This font will probably be used for chapter names and other short bits of text as opposed to being used for the text of the book itself.
I want this to convey a whimsical and gaudy vibe - think Agatha Christie rhythmically plunging her head down into a giant bowl of Parma Violets to the tune of "Veterans Day Poppy" by Captain Beefheart. Actually, don't think that. My books are about fluorescent pink and purple poodles using psionics to solve crimes, not WEIRD CRAP.
This is a clone of Poodle AnthologyFont used for the text of Poodle Caboodle Anthology, a compilation of short stories I wrote for the games Seven Candles, Trap Farmer Brer Brah, and Naively.
In this font the principles which I associate with "bookishness" are taken nearly to their logical end. This font is so bookish, it sometimes looks like a scaled-down, aliased version of a high-resolution font. It embraces its flaws in a highly methodical way which helps it cohere. It's also designed with speedreading in mind - something you can see in the simple curves of letters like aefgjrsy.
For anyone interesed in the LBP region of Games. This Font is one of few LBP Fonts on the Internet. WARNING NOT TESTED DOWNLOAD AT YOUR OWN RISK. Note put one Space between Letters and Four Spaces for Words.
Vector art used for the Halftruth Lens and Deceptive Lens in the game Naively. These are pecuilar objects which impart the holder with certain visions relating to things the holder wonders about.
These lenses and the symbols' meanings are randomized each game, so the player never knows beforehand which lens is which. Below is what would be the default layout for an unseeded game...
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A,B,C,D,E,F,G - thank you, no, yes, maybe, you're right, you're wrong, silence
H,I,J,K,L,M,N - you're right, maybe, yes, no, silence, thank you, you're wrong
O,P - you already know, it's nothing we have discussed
What a horrible night to have a font!
This font adds upon the font "Castlevania 2" by Patrick Lauke. I am a coder, and simply can't use fonts without their having all the necessary symbols. I did this very quickly, and it may be inaccurate or imbalanced so feel free to take it and remix it yourself!