A pointy, bold, block, SyFy typeface that was inspired by a futuristic font and a block toy. It looks sort of like an alien language. Use when you want your text to pop.
280983
Published: 4th September, 2008
Last edited: 4th September, 2008
Created: 3rd September, 2008
IDW LED Font is a font that simulates similar styles to LED Signs. This Font includes all characters including Caps, Lower Case, Numbers, and all the extras. Enjoy
111753
Published: 9th May, 2009
Last edited: 9th May, 2009
Created: 4th May, 2009
A font mainly designed for titling, which is quite interesting to look at, in my opinion. Tell me what you think!
91783
Published: 11th May, 2009
Last edited: 22nd June, 2009
Created: 10th May, 2009
I tried to make a full character set based on an LCD display. I tried to add as few lines as necessary to make characters recognizable.
80673
Published: 7th November, 2009
Last edited: 16th November, 2009
Created: 26th October, 2009
For my font I tried searching for a new meaning to explore the theme of curves. I did this by approaching it in a different manor by looking into the value of 3D curves, for example poles. This was then developed from phone masts into the forms of aerial and radar. Its name derives from my view that the font Arial could be updated and made more exciting and I did this in a literal way, its primarily a headline font, but could also be used for logos, especially within the telecommunication industry.
80983
Published: 8th January, 2010
Last edited: 8th January, 2010
Created: 7th January, 2010
This is a revision of "8bitlike_font".
...I can't write English well,sorry.
(TOT)/
213253
Published: 29th March, 2011
Last edited: 29th March, 2011
Created: 28th March, 2011
Simple font made based on a digital watch, it was fun watching that watch. The most challenging part of this has been the diagonal lines.
Additionally, I am looking for a way to fix the letter "Z" if anyone has suggestions I'm willing to listen,
341933
Published: 9th June, 2011
Last edited: 21st November, 2011
Created: 9th June, 2011
My first draft of a font based on the logo for (defunct?) videogame developer COMPILE. See here: http://www.youtube.com/watch?v=XVcH8nlEasY
I'm interested in any discussion about how the new letters that have been created can be made more in-keeping with the COMPILE that the logo shows. Or if there are any other fonts like this that already exist.
1012983
Published: 29th April, 2024
Last edited: 20th May, 2014
Created: 26th August, 2011
This is the newer set of the Schindler Indicator.
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.
1672983
Published: 14th September, 2011
Last edited: 20th May, 2014
Created: 14th September, 2011
Clone of Schindler Led Wide.
This is the newer set of the Schindler Indicator.
--For Skyscraper Simulator User--
You can give credit to me under Text-to-Texture funtion. You just need to add "#Test Tower" after this funtion.This is a clone of Schindler Led Wide
212863
Published: 26th October, 2011
Last edited: 19th September, 2011
Created: 19th September, 2011
The Resolution font is designed as a conceptual piece of work, complementing my research in the cognitive and graphic aspects of type. I began working with this form in the summer of 2011 by creating the symbols which would fit into a certain matrix and consist of as little square pixels as possible, thus approaching the conceptual and peceptual boundaries of legibility. After Resolution 3x4 I went further and designed Resolution 3x3, which is even more closer to the limit of legibility than 3x4.
There is an important aspect in such minimalistic and conceptual approach–-it is the similarity of these types with the weaving patterns, which can be traced back to many archaic European cultures. The Resolution font makes a tribute to these original, pre-alphabetic systems of information encoding through weaving patterns.
At the same time Resolution font is made to emphasize the importance of square pixel as a structural and conceptual limit of digital reality, which comes to an end when a certain resolution is reached. It applies both to visual encoding of information (with pixel as a graphic building block) and the structure of information proper (the true-false logic). Instead of creating the illusion of continuity, Resolution font is about being aware of the media and digital (and thus quantized) nature of an image which is falsely perceived as continuous.
811893
Published: 9th March, 2012
Last edited: 9th March, 2012
Created: 7th March, 2012
My second font. I needed this one for a documentation including a 2 digit / 7 segment LCD panel.
Includes:
• Uppercase Letters A-Z (as far as possible)
• Digits: blank, 0-9 having no dot
• Digits: blank, 0-9 having outline dot
• Digits: blank, 0-9 having filled dotThis is a clone
630983
Published: 29th April, 2024
Last edited: 20th May, 2014
Created: 7th October, 2011
Clone of Schindler M-Series font.
--For Skyscraper Simulator User--
You need to give credit to me and maalit72 under Text-to-Texture funtion. You just need to add "#Test Tower&maalit72" after this funtion.This is a clone of Schindler M-Series font
106993
Published: 29th April, 2024
Last edited: 8th May, 2012
Created: 8th May, 2012
A derivative on Fifteen Segment Rush LDR, just with reduced spacing. Much more legible. This is a clone of Fifteen Segment Rush Mono LDR
1313783
Published: 11th May, 2012
Last edited: 11th May, 2012
Created: 10th May, 2012
Made mainly for practice, wasn't intended on being made public. But maybe someone can find a use for it. Just mimics the design of the ubiquitous digital display. Apart from colons etc (which normally aren't part of the numeric display of LCDs) all letters and numbers are designed within the regular cells, so some letters do not look as normal, and others share an image (eg H+K+X). Numbers should be fine though!
160883
Published: 4th June, 2012
Last edited: 19th June, 2012
Created: 30th May, 2012
Font uses an expanded grid of 30 LCD bars. Could potentially be expanded to a large number of glyphs.