Rolling Thunder 2 is the sequel to Rolling thunder. Go check it out. It's created by Patrick H. Lauke (redux)
Presenting Namco's Rolling Thunder, released in 1986 for the arcade, and 1989 for the NES/Famicom. This font is similar to Mappy Kids.
Presenting Sunsoft's Atlantis No Nazo / The Mystery of Atlantis, released in 1986. A translated version is on Rom Hacking. Go check it out.
Presenting Takara's Transformers: Convoy No nazo / Mystery of Convoy, released in 1986. Transformers is a series of American science fiction action films based on the Transformers franchise, which began in the 1980s.
Presenting Hemdale Film Corp., Ocean Software and Sunsoft (or sun electronics)'s Platoon, released in 1986, 1987 (or 1988). This game is based on Movies.
Presenting Namco's Super Xevious: GAMP No Nazo, released in 1982 for the arcade, and 1986 for the Famicom/NES, as based in the Xevious Series. This font is similar to Lupin Sansei: Pandora No Isan.
This is a clone of Lupin Sansei: Pandora no IsanPresenting Data East and Namco's Side Pocket, released in 1986, and 1987. This font is similar to Legacy of the Wizard.
This is a clone of Legacy Of The WizardPresenting SNK Electronics's Ikari Warriors, released in 1986. This font was recreated by Patrick H. Lauke.
This is a clone of Ikari WarriorsPresenting HAL Laboratory (or HAL JP), Movic, Artmic and Sony APS's Gall Force: Eternal Story, released in 1986. This font is similar to Adventures of Lolo 2 and close to Eggerland: Sozo e no Tabidachi. This game was based on Movies. Also the number "8" Is a same number to Hudson Soft.
This is a clone of Eggerland: Sozo e no TabidachiRecreation of the pixel font from Palace Software's "Cauldron" (1985) on the Amstrad CPC, ZX Spectrum, and C64.
This recreation includes a few additional punctuation characters from the sequel, "Cauldon II: The Pumpkin Strikes Back" (1986). Apart from that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Mastertronic's "Spellbound" (1985) on the Amstrad CPC, ZX Spectrum, and Commodore 64.
The same font was reused (with a few minor changes to punctuation/special characters) in the sequels "Knight Tyme" (1986) and "Stormbringer" (1987)
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Rob Pike/CRL Group's "Dracula" (1986) series of text adventures – "Dracula: First Night", "Dracula: The Arrival", "Dracula: The Hunt" – on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Clive Townsend/Durell Software's "Saboteur" (1986) on the Amstrad CPC and ZX Spectrum.
The same font was reused in "Saboteur 2" (aka "Saboteur II: Avenging Angel", 1987).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Palace Software's "The Sacred Armour of Antiriad" (1986) on the Commodore 64, ZX Spectrum, and Amstrad CPC.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Ubisoft's "Fer & Flamme" (1986) on the Amstrad CPC.
The same font is used in "L'Anneau de Zengara" (1987), with different arrow characters.
Only the characters present in the game's tile set have been included.