Recreation of the large pixel font from Data East's "Shackled" (aka "Breywood", 1986).
This font is used primarily for the highscore screen. While each character uses four 8×8 tiles, in game the width of the characters is tweaked so that they're only 12 pixels wide (except for the three letters used for the highscore name itself, which use the full 16 pixel width), which is what this recreation uses.
Only the characters present in the game's tile set have been included.
Presenting dB-SOFT and Nintendo's Layla, (aka., (hacked version of layla, Layla: The Iris Missions)), released in 1986.
Recreation of the pixel font from Konami's "Jail Break" (1986). Fairly standard, with the classic Konami "Y", and a few interesting details in on the "J", "K", "W" and "Z". Only the characters present in the game's tile set have been included.
Recreation of the pixel font from the Amstrad CPC and ZX Spectrum versions of the Gargoyle Games/Elite platformer "Scooby Doo in the Castle Mystery" (1986). Only the characters used in the game have been included, with a few minor tweaks to fix the uneven baseline of some of the special characters.