This font draws it's main inspiration from David Carson's typographic work. it was created using instinct as there were no set rules and regulations for each letter. The style is unconventional and unpredictable. Jamie Reid created a lot of typographic pieces using magazine cutouts which is something I also wanted to replicate in this font.
I based this tyepface on the theme of 'Systematic'. Each letter was constructed based on a certain set of rules and was later altered. It is named after my previous attempt to create this font that was too big to save on fontstruct.
This is my first FontStruction while currently studying graphic design at Bristol UWE. This font was born from the theme of ‘hope’ and that we are hopefull for the future. I looked at lots of different material for insperation, inculding film posters, furteristic clothing and computer games. I developed the high contrast version after the standard weight, after being inspired by a font called ‘Noe Display’.
Donjon16: My take on a dungeon font. Create your layout with A-Z, move the caret to right after the room you want to edit, then type the letter for a trap, monster, and/or object and it will appear in that room. You can stack multiple smaller creatures or objects inside a room.
When one room's opening runs into another's wall, it makes a distinctive notch in the wall. I consider these to be closed or secret doors, but your design doesn't have to have them. :^)
Only the smaller monsters/items can fit into the corridors. However, you can fit up to three of the smaller monsters into a single corridor (5 if you use the 4-way corridor)!
This was actually designed to make minimap graphics for one of my games, and derives some inspiration from the maps in early Zelda games (The Legend of Zelda, The Adventure of Link, Link's Awakening, Link to the Past, etc.).
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- ROOMS & MAP SYMBOLS -
ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕ = floor number markers (B7 to F16)
×ØÙÚ = compass markers (North, East, West, South)
ABCDEFGHIJKLMNOP = 16x16 rooms
RSTUVW = corridors
space bar = empty voids
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- PLACEABLE THINGS -
(These all have a negative spacing, so they must be typed AFTER the room you want to put them in.)
X = teleporter or Magic Stone
YZ = stairs up/down (They take up the entire room)
0123456789 = traps & hazards - spike trap, pit trap, ice trap, trapdoor trap, teleport trap, arrow/dart trap, etc. (They can overlap monsters; use some discretion)
abcde,fghij,klmn = small monsters - kobolds/goblins, humanoids/skeletons, slimes (They appear in a cross or X shaped grid, max 5 per room, 9 if you use them together)
opqr,stuv = medium monsters - skulls, bats/imps (They appear in corners, max 4 per room)
wxyz = big monsters - knight, dragon, serpent, big skull (They take up the entire room)
!@#$%^&*()[]{}\|<>?/:';" = equipment - weapons, armor, potions, maps/scrolls, runes, compass, and more (Usually takes up a whole room)
`~_=-+ = gold, gems, key, chests (Usually takes up a whole room)
àáâãäåæçèéêëìíîïðñòóôõö÷ = special characters (NOT YET IMPLEMENTED)
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- TIPS -
Make the dungeon layout first, THEN start adding things to it.
Better to have a treasure vault guarded by monsters in the next room than to try to cram them all into the same room. The same holds true with many traps.
If you use the floor number markers, you can have up to 23 floors in all - 7 below-ground and 16 above-ground.
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This font was designed around the theme word Elegant. I was inspired to create a typeface that was ornate and palatial; it is a ode to Baroque design.
I have tried to emulate columns for the body of the font and created a crowned frieze for some of the letters with decorative toppers for the remaining characters.
Oil Spill is a font inspired by the theme destructive. I looked on the destruction of buildings at first and the cracks on them. More from that I looked on how stress can affect people and cause primature wrinkles, but I focused more on the habitat destruction and decided to work on oil spills. The design shows the relationship between water and oil and how people's activity in the sea can lead to disastrous consequences
My first fontstruction, created for a project at UWE for the theme "squishy". I was inspired by the consistency of food products, especially bubblegum. To create these letters, I created 3D bubblegum letters by chewing and stretching the gum and sticking it on paper. I based this font off these 3D letters. It looks better zoomed out. I hope you like it!
This font is inspired by the people that rebel, protest and defy our political stances. Taken from the word ‘unstable’ this font aims to convey a sense of political instability. Using the imagery and typefaces created from protest banners I created ‘f*ck boris’ whilst encompassing iconic rebellion symbols used throughout our history.
This display font was created with the rising sea levels in mind; as David Wallace-Wells says: "Miami and Bangladesh will not survive". It is too late for them. The font is a bold display sans serif with the intention to be used in combination with messages about global warming and rising sea levels. The letters contain structures intended for people which have been submerged underwater, the reality of Atlantis that we will face in the next few years.
This is a collection of letters that represent the internet after choosing ‘Community’ as one of our three word choices. The bars coming off of the letters are to be seen as WiFi signals to go with the context of being on the internet.
Celtic calligraphy font with spiral detailing inspired by the triskelion symbol. The concept behind the symbol and therefore the typeface is of rebirth - and more specifically the cycle of life, death and rebirth - symbolised by the spiral motifs.
A block, graffiti inspired, font with sprays of imperfection and an urban aesthetic. The letters are structured equal in width and length and are all designed in capital. The graphic elements both inside and outside the typeface enhance a "technologically programmed" (pixelated) feel to the overall font.
This a typeface designed to echo the shapes and patterns found across manholes which cover our network of systems across the UK. Manhole covers have been beautifully decorated with patterns but also act as indicators and safety features. Both patterns and the shaping of letterforms are inspired by manhole covers I have found. Designed to be a display typeface at large scales!
A second typeface inspired by the theme 'systematic', developed through finding hidden shapes within geometric architecture and using them as building blocks for the letterforms, this time blacked out to create a bolder more imposing style. Sister font to - STACKED
This is a clone of STACKED‘Unstable’ was the word I used as a starting point in order to create this font. I was inspired by smoke from my incense sticks as it created such interesting patterns as it burnt away. I wanted to show the movement of smoke in each letter and make it appear delicate and elusive, like it could disappear at any minute.
'Fold' was inspired by the theme 'energetic', and coveying movement within a form that doesn't move. I thought about how things fold, creating this type face in which the letters follow the same 'folding' movement.
First year BA (Hons) Graphic Design at UWE. Typeface inspired by barbed wire on the theme 'dangerous'. Expanding on the idea of both restricting people from dangers and being dangerous itself. After playing with the shape of barbed wire I played with the compact shape of the barbs themselves.
This typeface has been designed by taking inspiration from the theme ‘decorative’. I started to explore different aspects of this word which lead me to Moroccan/ Marrakesh tiles, not only are they a key feature of their country but they are also frequently used around the world and with their intricate geometric designs, they are distinctive in design. What drew me to these designs was how there was such an intricate design within a simple shape. Keeping this in mind, I wanted to create a decorative font that portrayed this.
This font was created around the theme of systematic. My main source of inspiration was from symbols used on weather maps and glyphs used for the shipping forcast. Using five main symbols, I created my own set of rules in order to place each symbol at the correct place on my fontstruction.
This font was the final production for a project designing my own font based upon the theme 'squishy'. The design concept was to use different shapes and angles to create the feel that each letter has been compressed or squished in some aspect.
Kowloon Condensed is based of of the word Lurid. After breaking down the word and it's different possible meanings, I decided to try to create something that is not only exaggeratory, but also creepy in appearence. After looking into the idea of a creepy font, I came across an article on the Kolwoon Walled City, in China. This city was a very condenced hgih rise place which was abundant with crime, and was the stomping ground for the Triads in China for many years. The concept of this grimy and clostrafobic place teeming with crime is what led to the creation of Kowloon Condenced. The hgh rise appearence and cluttered detailed little houses is quite uncomfortable to look at, or even possibly put the viewer on edge, which i think easily relates back to my theme word of 'lurid.'
Developed from the theme wicked, 'Scelerate Acri' stemmed from a combination of the shapes in the symbols used in witchcraft. From that research and fascination into the symbols and shapes came 'wickedly sharp' or translated into latin - Scelerate Acri.
Subtract is a minimalist typeface, reducing detail to the simplest legible form of each character, using a fluid mix of curved and linear forms for an aesthetic that is refined, uncluttered, precise and stylish.
Elegance in typeface design is usually associated with decorative, scriptive or serif fonts. Subtract takes away from the basic letterform rather than adding.
This is a cloneMy font was made as a response to technological rebirth. The designers I have referenced and researched to create this font operated in the early days of technology and the internet. My font mirrors the exciting momentum behind design in these times. Something that is still moving and taking shape.
For the font, I made it by the theme “community”. It then reminds me of bees in the natural world as they often work as a group, which needs good communication to connect each other being part of the community. I made the fonts using hexagon shapes based on the look of the honeycomb that the bees storing the honey from.
After watching a documentary on how the elderly are often lonely and forgotten about, it inspired me to create this font detailing the feeling of isolation and becoming disconnected from a community.
The circles that make up the font represent individuals in a community. I chose to have a number of the circles grouped, then others separated, illustrating how one can be surrounded by people but still feel isolated and alone. As this is a common issue in the world today, I found it appropriate to portray this struggle, especially with current world-wide events.
This font was a response to the theme 'community' and focused on the Birmingham based womxn skate group "Brum Girl Skate". I looked at the structure of skateparks and reflected the curves and flowing arches found in these ramps and bowls. I also explored concrete as a skatepark material and incorporated it's association to Brutalism. This contrasting, combination of brutalist, angular geometry and the movement and flow of skatepark structures created Brutal Bab!